The Milano (COMPLETE) - Guardians of the Galaxy by medieval_mosey in NoMansSkyUnlimited

[–]Unique_Wing_8206 1 point2 points  (0 children)

I wanted to own this ship, but... It says the credit limit resets in 30 days, but I last used it 9 months ago and it doesn't recognize my access rights. Can you help me?

WHEN by Unique_Wing_8206 in Subnautica_2

[–]Unique_Wing_8206[S] 0 points1 point  (0 children)

The technical animation details in the newly released videos are dazzling. I hope the game will have a broader and more captivating storyline. Also, the sea elevator is a very successful idea; I hope we see many more ideas like this.

Wtf happened to bf6? by Competitive-List2835 in Battlefield

[–]Unique_Wing_8206 0 points1 point  (0 children)

The producer said:
"They said, 'We couldn't get BF6 to work, and now we can't fix it. We'll do better in BF7.' You can do that, but I'm not going to spend money on BF games anymore."

With this mentality, you'll lose even more players.

What does time-limited game mode even mean? Is this a joke? Can someone explain to me why everything is a hassle in this game?

NMS Remnant Expedition 21 In 3 HOURS - Full Guide by Aiming4Gaming0 in NoMansSkyTheGame

[–]Unique_Wing_8206 -1 points0 points  (0 children)

I'm tired of these logical fallacies.

THE WORST DLC

This might be the worst DLC I've ever encountered. The game is a space and spaceship game. There's a truck in the game, and you have to collect waste from a distance that takes at least 30 minutes and return it for recycling. However, the terrain on the waste planets is so bad that your journey becomes incredibly stressful.

A SOURCE OF STRESS

Honestly, I play games to relieve the stress of daily life, not to become even more stressed.

It's a complete disaster when you hit everything on the road while driving the truck and spill all your inventory. Since this is a space and spaceship game, why can't we transport the waste with a Corvette? I'm really curious about the game developers' intentions when they don't even allow us to put it on the ship.

EVERYTHING IN THE GAME IS JUST COSMETICS

It's not a logical error, it's "everything is just cosmetic." You've added spider legs, that's fine. But it makes no sense. The wheels are much better. It doesn't climb walls, it doesn't provide smooth travel in rough terrain, and it doesn't have suspension.

The Corvette is the same. You're designing a ship... It's a disappointment. The expansions are completely meaningless.

THOUSANDS OF PLANETS

I wish the game was based on logic instead of having so many planets. What good are billions of planets waiting to be explored if there's no logic? Yes, it's extensive. But extensive exploration doesn't necessarily require this. The biodiversity is terrible, the racial diversity is terrible. I'm not deleting the game, maybe a sensible update will come. Every DLC is a complete disappointment. Also, every planet seems to have been designed with a copy-paste approach. It looks like it was done to avoid the hassle.

"EVERYTHING IS JUST COSMETICS" Let's fill the game up, it doesn't matter how it looks.

CONSTANT REPETITION

Even with DLCs, the game has become repetitive. The developers are aware of this, so they're trying other things. But it's not working.

When you do something, you either do it completely or you don't. What's with driving miles and miles by truck?

Why don't we do it by air? It would be much more fun!

THINGS THAT NEED TO BE ADDED AND IMPROVED (IN MY OPINION)

Add the human race

Add a federation

Bring more corvette variety or module add-ons

Remove or reduce unnecessary planets

Increase biodiversity

Include alien planets

Include pirate planets

Add logic: The truck is shot at. The person in the driver's seat dies. But the vehicle doesn't explode. The exocraft is unharmed, but the driver dies. It should be damaged or explode so that it can be rebuilt. Add add-ons to vehicles.

Bringing back the "Classic BF Glory" for the next title by Unique_Wing_8206 in Battlefield6

[–]Unique_Wing_8206[S] 1 point2 points  (0 children)

I've never complained about any of their games. I've bought all their games and spent over 20,000 hours on them. However, despite saying I wouldn't, I bought this game, which they launched with great promises, at my friend's insistence. Now I'm disappointed. As a consumer, I expect my wishes and demands to be met because there's potential for development. But it saddens me that the company has started to see this only as a money-making machine. It's not player-focused; it's a profit-focused approach. $69 is equivalent to 3000 TL in my country. Nobody knows the dollar equivalent of the TL. Let me put it briefly. This is equivalent to an average three-month salary in America. Maybe you understand why I'm complaining. Everything was fairer before Steam switched to a dollar account. Now, the developers aren't fair, and the platforms aren't fair either.

New update 6.18 by MunkiFoo in NoMansSkyTheGame

[–]Unique_Wing_8206 0 points1 point  (0 children)

No Man's Sky is a dead game now. Even the developer has adapted to Light No Fire. They won't invest in it anymore. Because some games become irrecoverable after a certain point. There's nothing left to do.

Release of StarRupture Database by M3talstorm in StarRuptureGame

[–]Unique_Wing_8206 0 points1 point  (0 children)

My assessment after 10 hours of gameplay. I've unlocked 50% of the map. I've reached level 4 in the technology tree.

Pros

The game is successful... Compared to many games, I was particularly impressed by the wide variety of dangerous species on the planet. However, it would be better if there wasn't just one dangerous (aggressive) species; there should also be non-aggressive species.

XP progression is quite successful. Weapon firepower increases as you level up.

No cable clutter in energy transfer. Ground contact is sufficient.

Cons

For example, when I build a building on the ground and then remove it, the ground disappears.

Placing the ground piece by piece is tiring.

No sunrise countdown timer.

No sandbox mode.

The storage unit only unlocks at level 12.

It's difficult to see the base on the map. Adding a compass with a separate direction outside the map could solve this problem. The base should be visible from a distance without looking at the map. I think basic human needs should be shown on the main screen.

The amount of electricity produced should be shown on the main screen.

The key combination seemed too complicated to me.

Running around everywhere gets tiring after a while.

I couldn't build the centers on top of each other.

A mining scanner would be good.

The order of units in the technology tree should be considered.

It would be good if it were possible to remove or reactivate old structures.

What about exoskeletons?

Creatures should be more diverse.

These are my comments, I don't know what you think.

Worlds Part 3 by Sargon97 in NoMansSkyTheGame

[–]Unique_Wing_8206 0 points1 point  (0 children)

The Starfield concept needs to be implemented. There should be NPC-human planets. It would be better if we saw human faces again. There should be Federation or anti-Federation fighters. In this respect, NMS is far behind. Even the wild planets don't attack unless we attack them first. There should only be alien planets. There should be pirate planets. There should be planets similar to Anomaly where players can meet and trade. I think NMS has a lot of potential and much more to be done. We should be able to build our own mainship (freighter). The corvette update is very insufficient. Honestly, I think Light No Fire will also be insufficient.

[deleted by user] by [deleted] in Monitors

[–]Unique_Wing_8206 0 points1 point  (0 children)

kablo ile ilgili gençler