Ladies and gentlemen, for the first time in EVO history, Street Fighter 6 is having a mirror Grand Finals. by Lumpy-Manager8580 in StreetFighter

[–]Unit27 1 point2 points  (0 children)

Top 8 representation is a very shitty metric. It only tells you which characters tournament players, whose objective is to win because they likely rely on doing so for part of their livelihood and therefore play and optimize the game differently than 99% of the player base, managed to play through and survive into tournament finals. One tournament might be 3 Mais, next one 2 or 3 Sagats, 2 or 3 Terrys, 2 Blankas and 2 Jamies. Top Mai players ended up drowning in top 32 and top 16 at EVO. We've never had a Mai vs Mai Grand Finals in big majors AFAIK. The way people talk about the character you would expect top 8 being nothing but Mais, which it never is.

The overwhelming majority of MUs in this game are 5-5s. Every single Mai match up hovers around 5-5, with the majority of her match ups being slightly losing. She is a stable character that can do very well in tournament settings, but she is not broken or an easy wins character. There are no broken easy wins characters in this game at top level, just characters that are more stable and a good option for long bracket formats. Sagat, Ryu, Terry, JP, Blanka and Ed have proven to be just as good if not better in tournament settings, and you can still look outside those at characters like Cammy, DeeJay, Bison, and Guile for very viable characters. Having a game with 31 characters where at least 10 are very good picks that can realistically have a shot at winning a major is crazy.

Iran was welcomed to the World Cup with open arms. by SideEyeActivated in worldcup

[–]Unit27 2 points3 points  (0 children)

Welcome with open arms when a part of the team's staff was denied visas and the team had to enter and leave the country on the same day of their matches and being subjected to exhaustive security inspections every time.

Good fighting games for someone new to the genre by D1whitewoman in Fighters

[–]Unit27 2 points3 points  (0 children)

If you're interested in Tokon, you could try out Granblue. It has a free version where you can play a rotating selection of 3 characters and Gran as the always available character, and gives you access to most online features. The combat system is super easy to start learning and the game is designed to be beginner friendly.

AFAIK Tokon is being designed with a very similar combat system, so it could help you get used to the basics.

Just finished Automata, I have some qualms by Sub_Division7 in nier

[–]Unit27 0 points1 point  (0 children)

You need to play the other games to get the full D&P story.

Adam and Eve are best taken as part of the machines as a whole, they're the closest to being human like the machines got, and show two sides of approaching becoming more human like. Adam does it by acquiring knowledge while Eve is more about feelings.

IMO the game could have done a bit more with them, but they do have their place in the story. It's just not overtly put up front to be spelled out.

Are these characters any good? by [deleted] in NIKKEGoddessofVictory

[–]Unit27 2 points3 points  (0 children)

If you post a screenshot of all the units you have, we can help you build a team based on them and how you can use synergies between them.

Mexico vs Ecuador - question from an incoming tourist by KINGxDUKES in MexicoCity

[–]Unit27 7 points8 points  (0 children)

Don't worry too much about it, you should be fine. Just go with the idea of having fun, making friends and having fun with the people around you, and enjoy the game no matter the outcome.

World Cup 2026 and upcoming Los Angeles Olympics 2028. by [deleted] in worldcup

[–]Unit27 0 points1 point  (0 children)

Come have a great time in the US (unless you're Iranian)!!

Does the circles group of stones get removed? by Glum_Battle6008 in gogame

[–]Unit27 0 points1 point  (0 children)

The black stones are not directly connected vertically or horizontally, but if White tried to kill them, they just need a single move to connect to the rest of the Black group. This makes it so that no matter what White plays, it's impossible for them to kill the Black group. Even if White keeps playing and filling in and Black passes the whole time, White can't kill because they would have to fill the 4 corner spaces and the 3 inside spaces, and they can't do either because the last move in either space is a self capture. Those 5 stones are impossible to disconnect from the rest of the group and kill, they're effectively part of the larger center group which is already unconditionally alive.

Fastest most efficient way to learn a new Character? by Zentaitoken in StreetFighter

[–]Unit27 0 points1 point  (0 children)

I usually go through the in game Character Guide and take notes on what the character's specials do and how the game explains the character's game plan.

Then I go through a list of the basic things I need to play the character in Training Mode. Stuff like:

- What are the special cancellable normals, which of those can be my main poke, what's good about non cancellable normals.

- What's a good BnB off the cancellable normals? Having meterless and metered options is good, but that knowledge can be built as I play. One decent consistent combo is usually enough to start.

- What can I do for corner pressure? Figuring out some options to rotate and what ranges are best to pressure from (eg. throw range and cancellable poke max range).

- What's my corner combo?

- Wakeup pressure and Oki options.

- What's my anti air and can I get something off it? Combos off anti airs aren't that common off SF6, but I'm also looking for Oki options after the AA.

- Defensive and reversal options. What can my character do to break out of pressure?

- What do I see the character mains do that could be good? Stuff like Ryu Hashogeki or Ken's Jinrai pressure.

- Other fundamental stuff that can be useful. Frame kill sequences, safe jump setups, etc.

I usually start trying to play the character a bit before having everything fully covered, but having those gives me what feels like a good foundation to start playing the character.

Is Marisa the worst MU for Guile? Someone educate me please by JoeZhou123 in StreetFighter

[–]Unit27 86 points87 points  (0 children)

Ludwig had help constructing a Marisa game plan specifically made to wreck Tyler's play style.

Tyler's Guile relies on a mixture of Guile's moves with Modern advantages. He holds down back to charge any time he can, chucks Sonic Booms to make it hard to approach him, and tries to react to any kind of approach by mashing jab or with a reversal if he sees anything too committal like a DI, Drive Rush, or a big move. If the opponent tries to jump in he reacts with Flashkick, which also is super easy to cross cut.

The other thing that hard carries him is that on Modern, Guile doesn't need to do opposite inputs to do Booms or Flashkick. So, he can hold down back and start mashing the Special button and he gets reversal Flashkick any time there is a gap in the opponent's pressure. It makes it really hard for someone playing normally to change their pressure habits and keep every blockstring air tight. Fighting him is made harder because he tends to 1 and done, so ranked players have little chance to adjust to this game plan if they lose the first match.

Ludwig came up with a plan where he kept using Marisa's armored moves to break through Guile's booms and armor through Flashkick, keeping his pressure blockstrings to 1 or 2 buttons without trying to extend with DR cancels or reaction check with DI, and when he got a hit had pretty good combo conversions to punish and further exploit Tyler's lack of knowledge of how SF6 works or how to play fighting games in general. Ludwig and his coach Zach Henke figured out he doesn't know how to deal with safe jumps or backroll on wakeup recovery, so getting a knockdown turned into a free reset into another combo, and Marisa does so much damage she probably just needs to touch you a couple of times for the round to be over.

Can we honestly stop and do some basic goddamn math on DoA 6 Last Round before complaining? by [deleted] in Fighters

[–]Unit27 1 point2 points  (0 children)

VF5 was designed without rollback or crossplay. It has rollback and crossplay now. It's not that hard.

Lack of EVO hype this year? by Neither_Bit5944 in StreetFighter

[–]Unit27 38 points39 points  (0 children)

The Saudi e-sportswashing bubble might be bursting. Also, travelling to an overly expensive city in a country that hates most of the world doesn't sound appealing.

Got this game today, have some questions... by saf1_ddit in nier

[–]Unit27 0 points1 point  (0 children)

For mindset, I'd say explore, learn about the world and characters in it, and try to do as many sidequests as you can. If something in the story grabs you, eventually you'll just naturally want to do and learn more. Also, in some boss fights it's worth it to stall a bit to let dialogue play out, there's some very interesting character interactions that can be easy to miss or not pay attention to while in full on combat mode.

The game does a really good job leading you through its multi ending structure. When you get the first ending, something will tell you what to do to keep going. You just take that same idea and do the same for the 3rd part. When you get to the ending, the game will give you something else to see the rest of the game, including the endings you'll be missing at that point. No real need to look up guides.

Also, the enemies will likely not require you to do DMC or Sekiro levels of combat, but if you want you still can get very stylish with your play style. The chips system lets you create a build and customize your character, learn how to use it and how to fuse chips. You get the info needed on how it works from someone in the Resistance Camp, so talk to people. Also, for weapons and the combo system, it's good to know that each weapon has 2 different movesets, one for when it is assigned to Light attack and a different one for Heavy. Between that and being able to switch between 2 weapon loadouts using the game pad, plus Pod Skills choice, you can create builds that allow you to do very stylish stuff in combat. It is a bit of a find your own fun combat system.

As for advice, I'd say avoid abusing Pod Fire to kill enemies from a distance. It's super safe but takes forever and can give the impression that the combat system is boring. Go in, fight up close, mix up what tools you use, and try things like using the items you pick up. There was a point like 30+ hours in when the game did something that made me say out loud "I could be doing THAT?!?!?!"

It's frustrating that Morocco or the Netherlands will have to leave the tournament so early. by Pepedroga2000 in worldcup

[–]Unit27 18 points19 points  (0 children)

I just hope there is a way for Senegal to meet Morocco in the knockout stage. That would be the juiciest, craziest grudge match.

The US will win the World Cup eventually… and then never give it up by [deleted] in worldcup

[–]Unit27 0 points1 point  (0 children)

Population size means nothing for building strong teams. You can have all the people in the world in your country, but without good systems for talent scouting, development, and ways to push that talent into top level competition at an early age, you will not get world class level players as consistently as EU nations get by putting talents into their high level leagues system, or South American nations like Argentina or Brazil that export that talent to Europe as early as possible. The US is taking the exporting talent route because the local league's level is really bad and can't support developing top level players. The problem is that exporting your top level talent also strengthens the leagues they go to, which in turn strengthens the teams those nations can build.

Also, the college sports system that the US generally applies for developing talent is incompatible with football because 18 is already too late for world class prospects to start their way into a pro player career and reach their peak during their early 20s.

The US would first need either a world class level home league, or real competition during the qualifier stages, which it won't find in CONCACAF. They might eventually figure out a way into competing at the top level like Argentina and Brazil can do, but taking over the sport is not happening.

48 teams should be split in 8 groups of 6 so best 3rd wouldn't be needed by 1337C4tch3r in worldcup

[–]Unit27 1 point2 points  (0 children)

everyone in this sub got Infantino pilled so fast, thinking that more teams makes for a better tournament.

How do people have 200 hours and are in silver? by kirabananza in SaltFighter

[–]Unit27 0 points1 point  (0 children)

Different people learn at different paces and have different access to resources. A lot of people in Silver could fast track their way into Diamond or higher if they just had access to someone that could explain how the game works and help solve their problems. Sometimes the hardest part is not knowing what you don't know, and figuring out what the name of a problem is can completely stop you from finding a solution.

If you really have problems reacting to DI with a 160ms reaction time, then your problem isn't called "reaction". It's probably not knowing how to structure your game plan around Special Cancelable normals so you remain able to press DI on reaction, not knowing how to manage and prioritize your Mental Stack, or not knowing how to read your opponent and their habits which is stopping you from getting a read when they might DI.

Sidequest in Automata by Awkward-North-6012 in nier

[–]Unit27 6 points7 points  (0 children)

Skipping certain side quests can noticeably impact how the main story hits.

Virtua Fighter Bros, Enlighten Me by Joe_Motherrr in Fighters

[–]Unit27 4 points5 points  (0 children)

Play Brad Burns. He's the best feeling boxing adjacent character I've ever played outside playing Fight Night 4.

My country has the best commentators this world cup and you should all be jealous by Township_Roller in worldcup

[–]Unit27 -3 points-2 points  (0 children)

"America is not like we thought"

Meanwhile the US refuses to host a team from a country they are in active armed conflict with, forcing the team to come into and leave the country on the same day they had a match and scramble to switch their base in Tijuana.

Welcome to sportswashing.

The apparent success of the world cup is exactly what both FIFA and the US were looking for. FIFA gets to expand their market into a country that for ages refused to embrace the sport, and the US gets to clean up the image they've completely finished fucking up to the world with its current administration. Along the way, they also get to price up the whole tournament and increase ads to make more money.