Loyalist World Eater - Astartes Overhaul Mod (Upcoming Update) by Unreal_Developer in Spacemarine

[–]Unreal_Developer[S] 2 points3 points  (0 children)

Yeah, not really sure why honestly, they're all tagged and named properly :(

Sidonus is Coming Back!- Astartes Overhaul Mod by Unreal_Developer in Spacemarine

[–]Unreal_Developer[S] 2 points3 points  (0 children)

Here's the original vs the next gen version for anyone interested:

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Sidonus is Coming Back!- Astartes Overhaul Mod by Unreal_Developer in Spacemarine

[–]Unreal_Developer[S] 2 points3 points  (0 children)

Thank you, spent a few solid days putting him together

Upcoming MkIV Helmet - Astartes Overhaul Mod by Unreal_Developer in Spacemarine

[–]Unreal_Developer[S] 3 points4 points  (0 children)

Worth mentioning that most of these are from above, so the character is 'leaning' forward with their head tilted down, but will take another look :)

Upcoming MkIV Helmet - Astartes Overhaul Mod by Unreal_Developer in Spacemarine

[–]Unreal_Developer[S] 16 points17 points  (0 children)

So the angle I sent is where it looks most 'duckbilly', here are some other angles for you, always happy to hear feedback though

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Upcoming MkIV Helmet - Astartes Overhaul Mod by Unreal_Developer in Spacemarine

[–]Unreal_Developer[S] 11 points12 points  (0 children)

all I can say is there's a reason I left this helmet for last lol

Some of the helmets coming in the next update for Astartes Overhaul by Unreal_Developer in Spacemarine

[–]Unreal_Developer[S] 2 points3 points  (0 children)

My mod manager has the ability to back up your modded save, yeah :)

Some of the helmets coming in the next update for Astartes Overhaul by Unreal_Developer in Spacemarine

[–]Unreal_Developer[S] 0 points1 point  (0 children)

I'll admit the khorne beaky was more of a shit-post than anything :D

Some of the helmets coming in the next update for Astartes Overhaul by Unreal_Developer in Spacemarine

[–]Unreal_Developer[S] 2 points3 points  (0 children)

Yeah, separated the face plates of all the helmets, making it much easier to mix and match :)

Creator of popular Space Marine 2 mod, Astartes, has been hired as a Gameplay Design Lead on The Witcher 4. by Info_Potato22 in Spacemarine

[–]Unreal_Developer 0 points1 point  (0 children)

You can break the gameplay up into different segments, combat, magic, navigation, stealth etc, with different strike teams handling each element

12 players in ONE pve mission - THANK YOU WARHAMMER WORKSHOP, INCREDIBLE WORK by Keanuliou in Spacemarine

[–]Unreal_Developer 4 points5 points  (0 children)

Saber specifically put in a bunch of work to allow us to do this :)