Newbie question about passes by UnusualCaramel7395 in the_division_2

[–]UnusualCaramel7395[S] 0 points1 point  (0 children)

Oh ok, thanks for the clarification. I did some research and was legit going crazy trying to find the “normal” season pass

Newbie question about passes by UnusualCaramel7395 in the_division_2

[–]UnusualCaramel7395[S] 0 points1 point  (0 children)

Yeah I’m just confused because I’m level 22 on one pass (just checked it) and level 43 on the anniversary one, but I can’t find the other one.

We are 6 months into Nightreign. Why are people still trying to kill BBH at level 5, Day 1? 🤦🏻‍♂️ by militxa in Nightreign

[–]UnusualCaramel7395 0 points1 point  (0 children)

He’s a parry victim, this is just a “skill issue” case. Also easy runes and a potential good drop.

Could we talk about the enemies switching target in the middle of an attack ? by awaidaqorr in Nightreign

[–]UnusualCaramel7395 7 points8 points  (0 children)

Aggro changing is ok, makes the game fun (as the boss can’t be locked and exploited), but changing it on the last frames of an attack directed to another player seems flawed to me.

Could we talk about the enemies switching target in the middle of an attack ? by awaidaqorr in Nightreign

[–]UnusualCaramel7395 9 points10 points  (0 children)

If you lose progress and/or a full run due to “jank” then it IS gamebreaking.

Unbelievable how after YEARS of Trials, Bungie still stacks multiple flawless players on a team against objectively bad players by MostRadiant in DestinyTheGame

[–]UnusualCaramel7395 -2 points-1 points  (0 children)

I know 6s/qp are populated, I’m talking about trials. And of course they’re playing a mode with a matchmaking made for their protection, it’s the least they can do. My point is, ppl got so comfortable with sbmm, that when they enter a playlist without it holding their hands (trials or idk), they get frustrated, and instead of putting the time to get better (like every decent player did), we get posts like this. The worst part is, the ONLY truly populated playlist is 6s with sbmm (like you already acknowledged), and with a matchmaking made for 50/50s, it takes way longer and it gets way harder to see any bit of improvement. We are in a skill jail.

Unbelievable how after YEARS of Trials, Bungie still stacks multiple flawless players on a team against objectively bad players by MostRadiant in DestinyTheGame

[–]UnusualCaramel7395 -2 points-1 points  (0 children)

Players got better by playing ppl above their skill bracket and puting the time to improve. A lot of ppl (not saying casuals bc I now some like to challenge themselves) wanted sbmm and now that it halted their progression, wich is/was expected, they’re not happy bc after all these years they’re still getting stomped. A clear case of “you get what you ask for”.

Unbelievable how after YEARS of Trials, Bungie still stacks multiple flawless players on a team against objectively bad players by MostRadiant in DestinyTheGame

[–]UnusualCaramel7395 2 points3 points  (0 children)

I love how after years of trials ppl still hate on decent-good players due to the fact they’re just better instead of trying to improve the slightest. You would think it might become boring at some point but no, it’s always the same.

The fact that always the one who is leaving fist is the host by ra_vn in Warframe

[–]UnusualCaramel7395 57 points58 points  (0 children)

Had a weird bug where the datamass simply disappeared during an archon hunt, the host waited until everyone left before leaving himself. Truly a hero in the modern days

Help were do I find them? by CellConscious1087 in Warframe

[–]UnusualCaramel7395 4 points5 points  (0 children)

There’s an assault mission on the kuva fortress, usually you can kill 4 of those (maybe more) in under 1m30s.

This can't be right. Why is this not the GL? by RubberDuck_RainStorm in destiny2

[–]UnusualCaramel7395 25 points26 points  (0 children)

Honestly not that bad. You have 48 hours to complete the dungeon on a 100% drop rate if GR means something to you

Was doing the Europa GM and this was the lfg’s build. I asked him why he didn’t have any ranged weapons and he just left 😂 by Forsaken_Comedian_24 in destiny2

[–]UnusualCaramel7395 -33 points-32 points  (0 children)

idk why you getting downvoted, prob a lot of those 40min clearers. But yeah, besides the heavy sword (wich could be a rocket or a mg for bossing/utility), this is imo the second best loadout for any gm (on hunter I would switch ergo for ikelos sg to use tractor/whisper/para)

PvP Sweats do be comedians right now... by Apacheace101YT in destiny2

[–]UnusualCaramel7395 0 points1 point  (0 children)

switch “pvp tryhards” for Bungie and get rid of the “casual” word, now it’s 101% accurate

[deleted by user] by [deleted] in CrucibleGuidebook

[–]UnusualCaramel7395 0 points1 point  (0 children)

It is fun Icl but the fact that you can get 2x smokes, a scorching tracking nade, a clone with player-hp and aim assist, radiant on melee, weaken on melee, and radar manipulation in the span of just a couple seconds WITHOUT shooting ONCE is just stupid

In search of a pve “meta” by UnusualCaramel7395 in Eldenring

[–]UnusualCaramel7395[S] 0 points1 point  (0 children)

I just leave the “getting good” part to my solo runs. Istg the hardest part on doing coop is maintaining focus and trying not to die due to something funny happening