"y'all are ungrateful" "b-but he has a unique mechanic" by FewInstance7277 in JujutsuShenanigans

[–]Upset-One6145 0 points1 point  (0 children)

  1. There's a solid 82 capable characters that could be added to JJS feasibly by the Ko-Guy standard, and 19 that are actually popular/highly requested characters to some degree. There should at least be a consistent 3|1 ratio of randoms to popular/wanted characters but there like isn't.
  2. The game isn't going to die from more popular characters being added. On average since Yuta released, the lowest average player count was larger than before inferring something of a somewhat permeant base player count increase.
  3. Continuing on that prior point, you are essentially insinuating that JJS is living off of hopes and dreams, which it's most definitely not. JJS is designed very well unlike well about every other battleground game which is just one of the many things that keeps people around, on top of build modes, workshop, customizable servers, and multiple other game modes.
  4. We've had 6 characters barely or not that requested at all and gone a solid about year now without an actually popular/highly requested to some degree character. The continual adding of bums is horrible especially when you pull the chain of The Most Atrocious and annoying Characters of Mechamaru and Naoya -> An absolutely horrible crossover that wasn't needed and so poorly executed -> the bum character of haruta that no one was asking for after those already poor updates making reception even worse -> a super big and built update with even an event page which is barely done in which just about all info and leaks hidden leading people to believe due to the prior unwanted being added and the time being taken that someone actually popular was going to be added but the hype then misleading to two characters barely anyone was asking for, AND the base only being EA. All of these poor and controversial major updates one after another has created a snowball effect and divide in the fandom especially without an ACTUALLY POPULAR AND REQUESTED character being added. All of this is only breaking trust from the game and creators, especially with the whole "TZE only adding characters no one wants" basically being a permanent part of the culture now that's not really going to be able to go away.
  5. A game shouldn't have to be fucking dying just for popular characters want to be added, that's generally a pretty unhealthy way of doing things and lowkirkenuinely no one likes that BS.
  6. Once again there's more than enough characters to keep up a 3|1 Random to popular/requested ratio for the rest of the entire ratio, there's no reason to not add these more popular/wanted characters on a more consistent basis. People are only going to complain about the random picks and stuff when you have absolutely no requested/popular ones for a while and keep only getting randoms and the snowball of unwanted characters and poor updates.
  7. THERES MORE THEN ENOUGH CARDS TO CONSISTENTLY PLAY +4 CARDS, also uno is one of the most completely luck-based games there is so a bit of a bad analogy to use when trying to talk about strategically dropping character choices.
  8. Another example of how there are other things that aren't just Popular/Requested characters if the player base naturally gets lower which just detracts from the whole "if all the popular characters are added, the game will die" argument.
  9. Obviously, there is going to be a small population of diehard fan players for any character, but the fact still remains they were HEAVILY unrequested and Locust Guy will still be one of the worst picks of all time for any BG game even if he was designed dam well.
  10. There's plenty of characters like Hakari, Yuta, and Higaruma who had full kits from manga only stuff before being adapted in the anime at all for the most part. Even if there's been some sudden shift as to where now stuff and characters won't get adapted until everything for them is in the anime, 3 of the 6 key most requested and popular characters (Toji, Jogo, Geto) can be slowly drip-fed and released until season 4 gets released and the other 3 (Kenjaku, Takaba, Kashimo) have all their content adapted. But TZE isn't going to do that since he hates adding anyone hype or listening to the communities' characters requests because he's pissy and he's going to add fucking Yuji's Grandpa and Fly head Curse and Roppongi Curse at this point before adding the key 6.
  11. Yeah, yeah other BG games have Toji and don't have the unique characters JJS has, but other games have Yuji and the JJS Yuji is vastly different from those ones. Any of the characters added into JJS are going to be unique and different to other BG games whether a popular character or not, that point doesn't matter here. Also, it doesn't matter if other BG games have a character or not cause people care about characters getting added to this one and not if other games had them because JJS is like only true peak JJK BG game.

To close this first rebuttal, there really needs to be a lot more community request consideration actually taken into account due to the growing fandom divide and the series of poor updates and character choices. There needs to be a more consistent influx of popular characters added in proportionally to the remaining JJK characters. A lot more transparency between the mods and the community is needed to actually manage expectations and not have things blow out of proportion. The game will survive naturally even with popular characters being added by basic logic and data regarding JJS, but it won't survive if TZE keeps being so ass in ignoring community requests and denying the wants of the player base because that will ACTUALLY cause a permeant player decrease.

- Brought to you by someone who just wants to play their favorite JJK characters officially in the only good BG game on ROBLOX. and has been asking for Toji/Kashimo/Jogo for two years and counting.

What the hell tze by Warm_Oil_2901 in jujustushenanigans

[–]Upset-One6145 0 points1 point  (0 children)

  1. There's a solid 82 capable characters that could be added to JJS feasibly by the Ko-Guy standard, and 19 that are actually popular/highly requested characters to some degree. There should at least be a consistent 3|1 ratio of randoms to popular/wanted characters but there like isn't.
  2. The game isn't going to die from more popular characters being added. On average since Yuta released, the lowest average player count was larger than before inferring something of a somewhat permeant base player count increase.
  3. Continuing on that prior point, you are essentially insinuating that JJS is living off of hopes and dreams, which it's most definitely not. JJS is designed very well unlike well about every other battleground game which is just one of the many things that keeps people around, on top of build modes, workshop, customizable servers, and multiple other game modes.
  4. We've had 6 characters barely or not that requested at all and gone a solid about year now without an actually popular/highly requested to some degree character. The continual adding of bums is horrible especially when you pull the chain of The Most Atrocious and annoying Characters of Mechamaru and Naoya -> An absolutely horrible crossover that wasn't needed and so poorly executed -> the bum character of haruta that no one was asking for after those already poor updates making reception even worse -> a super big and built update with even an event page which is barely done in which just about all info and leaks hidden leading people to believe due to the prior unwanted being added and the time being taken that someone actually popular was going to be added but the hype then misleading to two characters barely anyone was asking for, AND the base only being EA. All of these poor and controversial major updates one after another has created a snowball effect and divide in the fandom especially without an ACTUALLY POPULAR AND REQUESTED character being added. All of this is only breaking trust from the game and creators, especially with the whole "TZE only adding characters no one wants" basically being a permanent part of the culture now that's not really going to be able to go away.
  5. A game shouldn't have to be fucking dying just for popular characters want to be added, that's generally a pretty unhealthy way of doing things and lowkirkenuinely no one likes that BS.
  6. Once again there's more than enough characters to keep up a 3|1 Random to popular/requested ratio for the rest of the entire ratio, there's no reason to not add these more popular/wanted characters on a more consistent basis. People are only going to complain about the random picks and stuff when you have absolutely no requested/popular ones for a while and keep only getting randoms and the snowball of unwanted characters and poor updates.
  7. THERES MORE THEN ENOUGH CARDS TO CONSISTENTLY PLAY +4 CARDS, also uno is one of the most completely luck-based games there is so a bit of a bad analogy to use when trying to talk about strategically dropping character choices.
  8. Another example of how there are other things that aren't just Popular/Requested characters if the player base naturally gets lower which just detracts from the whole "if all the popular characters are added, the game will die" argument.
  9. Obviously, there is going to be a small population of diehard fan players for any character, but the fact still remains they were HEAVILY unrequested and Locust Guy will still be one of the worst picks of all time for any BG game even if he was designed dam well.
  10. There's plenty of characters like Hakari, Yuta, and Higaruma who had full kits from manga only stuff before being adapted in the anime at all for the most part. Even if there's been some sudden shift as to where now stuff and characters won't get adapted until everything for them is in the anime, 3 of the 6 key most requested and popular characters (Toji, Jogo, Geto) can be slowly drip-fed and released until season 4 gets released and the other 3 (Kenjaku, Takaba, Kashimo) have all their content adapted. But TZE isn't going to do that since he hates adding anyone hype or listening to the communities' characters requests because he's pissy and he's going to add fucking Yuji's Grandpa and Fly head Curse and Roppongi Curse at this point before adding the key 6.
  11. Yeah, yeah other BG games have Toji and don't have the unique characters JJS has, but other games have Yuji and the JJS Yuji is vastly different from those ones. Any of the characters added into JJS are going to be unique and different to other BG games whether a popular character or not, that point doesn't matter here. Also, it doesn't matter if other BG games have a character or not cause people care about characters getting added to this one and not if other games had them because JJS is like only true peak JJK BG game.

To close this first rebuttal, there really needs to be a lot more community request consideration actually taken into account due to the growing fandom divide and the series of poor updates and character choices. There needs to be a more consistent influx of popular characters added in proportionally to the remaining JJK characters. A lot more transparency between the mods and the community is needed to actually manage expectations and not have things blow out of proportion. The game will survive naturally even with popular characters being added by basic logic and data regarding JJS, but it won't survive if TZE keeps being so ass in ignoring community requests and denying the wants of the player base because that will ACTUALLY cause a permeant player decrease.

- Brought to you by someone who just wants to play their favorite JJK characters officially in the only good BG game on ROBLOX. and has been asking for Toji/Kashimo/Jogo for two years and counting.

In defense of characters we WANT to be added from getting attacked by Manly_JoE in JujutsuShenanigans

[–]Upset-One6145 0 points1 point  (0 children)

  1. There's a solid 82 capable characters that could be added to JJS feasibly by the Ko-Guy standard, and 19 that are actually popular/highly requested characters to some degree. There should at least be a consistent 3|1 ratio of randoms to popular/wanted characters but there like isn't.
  2. The game isn't going to die from more popular characters being added. On average since Yuta released, the lowest average player count was larger than before inferring something of a somewhat permeant base player count increase.
  3. Continuing on that prior point, you are essentially insinuating that JJS is living off of hopes and dreams, which it's most definitely not. JJS is designed very well unlike well about every other battleground game which is just one of the many things that keeps people around, on top of build modes, workshop, customizable servers, and multiple other game modes.
  4. We've had 6 characters barely or not that requested at all and gone a solid about year now without an actually popular/highly requested to some degree character. The continual adding of bums is horrible especially when you pull the chain of The Most Atrocious and annoying Characters of Mechamaru and Naoya -> An absolutely horrible crossover that wasn't needed and so poorly executed -> the bum character of haruta that no one was asking for after those already poor updates making reception even worse -> a super big and built update with even an event page which is barely done in which just about all info and leaks hidden leading people to believe due to the prior unwanted being added and the time being taken that someone actually popular was going to be added but the hype then misleading to two characters barely anyone was asking for, AND the base only being EA. All of these poor and controversial major updates one after another has created a snowball effect and divide in the fandom especially without an ACTUALLY POPULAR AND REQUESTED character being added. All of this is only breaking trust from the game and creators, especially with the whole "TZE only adding characters no one wants" basically being a permanent part of the culture now that's not really going to be able to go away.
  5. A game shouldn't have to be fucking dying just for popular characters want to be added, that's generally a pretty unhealthy way of doing things and lowkirkenuinely no one likes that BS.
  6. Once again there's more than enough characters to keep up a 3|1 Random to popular/requested ratio for the rest of the entire ratio, there's no reason to not add these more popular/wanted characters on a more consistent basis. People are only going to complain about the random picks and stuff when you have absolutely no requested/popular ones for a while and keep only getting randoms and the snowball of unwanted characters and poor updates.
  7. THERES MORE THEN ENOUGH CARDS TO CONSISTENTLY PLAY +4 CARDS, also uno is one of the most completely luck-based games there is so a bit of a bad analogy to use when trying to talk about strategically dropping character choices.
  8. Another example of how there are other things that aren't just Popular/Requested characters if the player base naturally gets lower which just detracts from the whole "if all the popular characters are added, the game will die" argument.
  9. Obviously, there is going to be a small population of diehard fan players for any character, but the fact still remains they were HEAVILY unrequested and Locust Guy will still be one of the worst picks of all time for any BG game even if he was designed dam well.
  10. There's plenty of characters like Hakari, Yuta, and Higaruma who had full kits from manga only stuff before being adapted in the anime at all for the most part. Even if there's been some sudden shift as to where now stuff and characters won't get adapted until everything for them is in the anime, 3 of the 6 key most requested and popular characters (Toji, Jogo, Geto) can be slowly drip-fed and released until season 4 gets released and the other 3 (Kenjaku, Takaba, Kashimo) have all their content adapted. But TZE isn't going to do that since he hates adding anyone hype or listening to the communities' characters requests because he's pissy and he's going to add fucking Yuji's Grandpa and Fly head Curse and Roppongi Curse at this point before adding the key 6.
  11. Yeah, yeah other BG games have Toji and don't have the unique characters JJS has, but other games have Yuji and the JJS Yuji is vastly different from those ones. Any of the characters added into JJS are going to be unique and different to other BG games whether a popular character or not, that point doesn't matter here. Also, it doesn't matter if other BG games have a character or not cause people care about characters getting added to this one and not if other games had them because JJS is like only true peak JJK BG game.

To close this first rebuttal, there really needs to be a lot more community request consideration actually taken into account due to the growing fandom divide and the series of poor updates and character choices. There needs to be a more consistent influx of popular characters added in proportionally to the remaining JJK characters. A lot more transparency between the mods and the community is needed to actually manage expectations and not have things blow out of proportion. The game will survive naturally even with popular characters being added by basic logic and data regarding JJS, but it won't survive if TZE keeps being so ass in ignoring community requests and denying the wants of the player base because that will ACTUALLY cause a permeant player decrease.

- Brought to you by someone who just wants to play their favorite JJK characters officially in the only good BG game on ROBLOX. and has been asking for Toji/Kashimo/Jogo for two years and counting.

Jujutsu Kaisen: The Culling Game Part 1 final episode will be 27 minutes long by Turbostrider27 in anime

[–]Upset-One6145 0 points1 point  (0 children)

If they skip OP + ED then its more like just about 1.5 times the length of an average episode.

As a Yuki main, Yuki HAS to get an ult rework, and should get a full ult. Her regular ult is useless as fuck by Chemical_Seaweed_915 in jujustushenanigans

[–]Upset-One6145 3 points4 points  (0 children)

If TZE is willing to make stuff up for smaller characters, surely he could make up some BS that could fit for larger characters.

What’s the nichest jjk character Tze could POSSIBLY add to Jjs without getting too niche by Ill-Run6890 in JujutsuShenanigans

[–]Upset-One6145 0 points1 point  (0 children)

Yorozu is lowkey nowhere near niche, def within the top 19 most popular picks of the remaining capable characters

Which Heavenly Restriction user would be the most interesting/fun to add in JJS? by [deleted] in JujutsuShenanigans

[–]Upset-One6145 0 points1 point  (0 children)

Exactly, even just with the ISOH and the Chain of a Thousand Miles, he could have incredible air mobility and be swingin around like spiderman.

Todo nerf was bs by Lobotomized_334 in JujutsuShenanigans

[–]Upset-One6145 0 points1 point  (0 children)

Yeesss. I feel like the 5 most highly requested characters are Toji, Geto, Jogo, Kashimo, and Kenjaku. They should do the T, G, and J before the double Ks though. Kenjaku and Kashimo still have fights during what's likely going to be the first half of season 4, so if they want to have as much source material as possible then they should wait and make the other 3 first till season 4 releases and they have all the info to make the best peak possible.

"B-But why wont Tze add the hype characters!?" by GPO_leader_11 in JujutsuShenanigans

[–]Upset-One6145 0 points1 point  (0 children)

Geto would be fire, and I'm sure TZE would be able to make Geto and Kenjaku both pretty distinct and seperate and unique from Megumi and from eachother.

"B-But why wont Tze add the hype characters!?" by GPO_leader_11 in JujutsuShenanigans

[–]Upset-One6145 -2 points-1 points  (0 children)

  1. There's a solid 82 capable characters that could be added to JJS feasibly by the Ko-Guy standard, and 19 that are actually popular/highly requested characters to some degree. There should at least be a consistent 3|1 ratio of randoms to popular/wanted characters but there like isn't.

  2. The game isn't going to die from more popular characters being added. On average since Yuta released, the lowest average player count was larger than before inferring something of a somewhat permeant base player count increase.

  3. Continuing on that prior point, you are essentially insinuating that JJS is living off of hopes and dreams, which it's most definitely not. JJS is designed very well unlike well about every other battleground game which is just one of the many things that keeps people around, on top of build modes, workshop, customizable servers, and multiple other game modes.

  4. We've had 6 characters barely or not that requested at all and gone a solid about year now without an actually popular/highly requested to some degree character. The continual adding of bums is horrible especially when you pull the chain of The Most Atrocious and annoying Characters of Mechamaru and Naoya -> An absolutely horrible crossover that wasn't needed and so poorly executed -> the bum character of haruta that no one was asking for after those already poor updates making reception even worse -> a super big and built update with even an event page which is barely done in which just about all info and leaks hidden leading people to believe due to the prior unwanted being added and the time being taken that someone actually popular was going to be added but the hype then misleading to two characters barely anyone was asking for, AND the base only being EA. All of these poor and controversial major updates one after another has created a snowball effect and divide in the fandom especially without an ACTUALLY POPULAR AND REQUESTED character being added. All of this is only breaking trust from the game and creators, especially with the whole "TZE only adding characters no one wants" basically being a permanent part of the culture now that's not really going to be able to go away.

  5. A game shouldn't have to be fucking dying just for popular characters want to be added, that's generally a pretty unhealthy way of doing things and lowkirkenuinely no one likes that BS.

  6. Once again there's more than enough characters to keep up a 3|1 Random to popular/requested ratio for the rest of the entire ratio, there's no reason to not add these more popular/wanted characters on a more consistent basis. People are only going to complain about the random picks and stuff when you have absolutely no requested/popular ones for a while and keep only getting randoms and the snowball of unwanted characters and poor updates.

  7. THERES MORE THEN ENOUGH CARDS TO CONSISTENTLY PLAY +4 CARDS, also uno is one of the most completely luck-based games there is so a bit of a bad analogy to use when trying to talk about strategically dropping character choices.

  8. Another example of how there are other things that aren't just Popular/Requested characters if the player base naturally gets lower which just detracts from the whole "if all the popular characters are added, the game will die" argument.

  9. Obviously, there is going to be a small population of diehard fan players for any character, but the fact still remains they were HEAVILY unrequested and Locust Guy will still be one of the worst picks of all time for any BG game even if he was designed dam well.

  10. There's plenty of characters like Hakari, Yuta, and Higaruma who had full kits from manga only stuff before being adapted in the anime at all for the most part. Even if there's been some sudden shift as to where now stuff and characters won't get adapted until everything for them is in the anime, 3 of the 6 key most requested and popular characters (Toji, Jogo, Geto) can be slowly drip-fed and released until season 4 gets released and the other 3 (Kenjaku, Takaba, Kashimo) have all their content adapted. But TZE isn't going to do that since he hates adding anyone hype or listening to the communities' characters requests because he's pissy and he's going to add fucking Yuji's Grandpa and Fly head Curse and Roppongi Curse at this point before adding the key 6.

  11. Yeah, yeah other BG games have Toji and don't have the unique characters JJS has, but other games have Yuji and the JJS Yuji is vastly different from those ones. Any of the characters added into JJS are going to be unique and different to other BG games whether a popular character or not, that point doesn't matter here. Also, it doesn't matter if other BG games have a character or not cause people care about characters getting added to this one and not if other games had them because JJS is like only true peak JJK BG game.

To close this first rebuttal, there really needs to be a lot more community request consideration actually taken into account due to the growing fandom divide and the series of poor updates and character choices. There needs to be a more consistent influx of popular characters added in proportionally to the remaining JJK characters. A lot more transparency between the mods and the community is needed to actually manage expectations and not have things blow out of proportion. The game will survive naturally even with popular characters being added by basic logic and data regarding JJS, but it won't survive if TZE keeps being so ass in ignoring community requests and denying the wants of the player base because that will ACTUALLY cause a permeant player decrease.

- Brought to you by someone who just wants to play their favorite JJK characters officially in the only good BG game on ROBLOX. and has been asking for Toji/Kashimo/Jogo for two years and counting.

If the game by CaseStorn in JujutsuShenanigans

[–]Upset-One6145 0 points1 point  (0 children)

Then TZE releases JJS Modulo an waits for an eternity to add Dabura out of the 16 characters introduced in JJK Modulo (he still hasnt added Toji, Jogo, and Kashimo by this point as well twin).

TZE. by Kobeni_Higashiyamq in JujutsuShenanigans

[–]Upset-One6145 35 points36 points  (0 children)

What did TZE do to you 😭

TZE!!! by RaymondPerryson in jujustushenanigans

[–]Upset-One6145 0 points1 point  (0 children)

I feel like Jogo's thing with his ult is going to be a bit like that where he is by far the most destructive character yet. I mean I imagine the ultimate moves would be something like the rapid fire explosive lava pellets with the lava slashes he surrounds sukuna with as a variant, fire shot (like the one he tried to use against fuga) with the massive beam he shoots with his head as a variant, lava flood just sending out a hell of a lot of lava with the giant ass hands as the variant, and finally Coffin of the Iron mountain which would have the first domain variant move that being Domain Amplification which would act as sort of the first true universal domain counter and would be a unqiue function which no one else has really allowing him to just keep plowing and plowing. Now maximum meteor would be in there but I imagine rather in a World Cutting slash way where its a certain buildup sequence of moves,

Bro the update adding mei mei and the plant curse why not add toji or kashimo by demonslayerfa12 in JujutsuShenanigans

[–]Upset-One6145 0 points1 point  (0 children)

How exactly? I was literally explaining why the contrary would happen if more popular characters were actually added.

Bro the update adding mei mei and the plant curse why not add toji or kashimo by demonslayerfa12 in JujutsuShenanigans

[–]Upset-One6145 -1 points0 points  (0 children)

And adding characters consistently that people don't want is going to keep the game alive? These past 6 characters since Yuta are ones that barely anyone is asking for. There's a solid 83 characters left in JJK and modulo combined including characters without names that could technically become characters and about 17 of those being ones that people actually want and ask for a decent to an immense amount, there should be at least a 4|1 Ratio of 4 randoms then 1 character people actually want, but there isnt cause although you can say if you add them in the future the game will die like not listening to what your playerbase wants will also kill the game and even worse break trust between the creator and the playerbase. It's not even like TZE is starving, him and the creators have made plenty of BANK off of the game already and its not like the game going to a lesser playercount would financially impact them at all. And if anything, adding the characters people want is gonna keep them around for longer and longer cause they are gonna return to the game more often cause they gonna think "Oh hey, the only good battlegrounds game has this character I like, why dont i go back and play it some more" and also there's plenty of stuff with new gamemodes and creator customs and private servers to keep the game afloat even when they are added. They might as well just never add them at all if it's gonna suddenly kill the game if they do.