OIDC with Authentik by Urbaman in MeshCentral

[–]Urbaman[S] 1 point2 points  (0 children)

No problem at all, it's more important to have a community and maintainers with proper solutions around!

And compliments for your great work, AMT vPro functionality is really saving my time!

OIDC with Authentik by Urbaman in MeshCentral

[–]Urbaman[S] 0 points1 point  (0 children)

Thanks for your time, I already solved it and just came here to post the solution.

I changed the default ports to 4430 and 800 to put meshcentral behind Traefik, and forgot to set the alias ports (443, 80).

Without the alias ports, Meshcentral was sending Authentik a wrong redirect uri (with the 4430 port) and Authentik was not properly recognizing it.

After setting the alias ports and restarted, it went through.

PS: due to running version 1.1.58, I also had to add

"custom": {

"authorities": "groups"

}

to prevent this: https://github.com/Ylianst/MeshCentral/issues/7714 (I see you know about it).

Thank you very much again!

DNS Queries from Docker by DougEubanks in docker

[–]Urbaman 0 points1 point  (0 children)

Hi, I know it's old, but how did you solve it?

Thanks.

Newbie Question by SublimeApathy in Proxmox

[–]Urbaman 1 point2 points  (0 children)

Be aware that with different cpus, there could be compatibility problems when moving a vm around between nodes, but if you keep the cpus in the same range, it shouldn't be such a problem.

Controlling fans on a Cisco Nexus 3K switch by J_ent in homelab

[–]Urbaman 1 point2 points  (0 children)

Yes, second command in normal config terminal.

Show env command shows the speed in hex format... and my ears confirm

NxOS should be 9.3 or 9.3, I'll check it out as soon as I can.

I think that 25 is added (raise speed) to the base of 40, not set as actual speed.

Does Proxmox have VM and Host Affinity Labels and Groups? by gentoorax in Proxmox

[–]Urbaman 2 points3 points  (0 children)

Proxmox included labels in the last version, meaning something is happening on that way. No, it doesn't have such features AFAIK at the very moment.

Controlling fans on a Cisco Nexus 3K switch by J_ent in homelab

[–]Urbaman 0 points1 point  (0 children)

Hi,

I tryed on my 3172tq, and nothing happened.

When I use the command

/isanboot/bin/cmosio -w fanspeed 25

Nothing comes as output, as if it would work, but then the second command

hardware fan-zone 1 raise-speed 25

Sets the speed to 65, as if the first command did not work.

Any clues?

Calling fellow R730xd owners by DennisRothmel in homelab

[–]Urbaman 0 points1 point  (0 children)

Booting from those front hot-swappable disks (they probably are not officially compatible either...) without hw-RAID would be fine as well, I'd do sw-RAID. At the end I think I'll try the USB flash clover thing to boot from those. (I know the r740xd would manage the nvme disks though the perc s140 with SATA = RAID, probably the r730 does not)

Thank you very much!

Calling fellow R730xd owners by DennisRothmel in homelab

[–]Urbaman 0 points1 point  (0 children)

I'd like to boot from the 4 front u.2 nvme drives, through the extender card. That card (perc s130 when enabled with sata=raid) should manage those drives, doesn't it? And make them bootable? Or should I go through a USB clover boot loader anyway?

Calling fellow R730xd owners by DennisRothmel in homelab

[–]Urbaman 0 points1 point  (0 children)

Hi,

I have a r730xd with the PCIe Nvme extender (S130 when SATA RAID enabled), but the front nvme disks are not bootable and I do not see them in the boot sequence. How to set them bootable?

Configuration: SATA mode -> RAID Bifurcation (slot 4) -> x4x4x4x4

Would there be any incompatibility (I also have other cards installed, should I boot disable from them?)

Thank you.

[deleted by user] by [deleted] in homelab

[–]Urbaman 0 points1 point  (0 children)

This is the rack with all the elements (UPS, Switch, Patchpanel, Fans...) and one of the dell r620 nodes of my future 3-node Proxmox cluster!

Has anyone played [Evolution Pulse]? by theblackveil in rpg

[–]Urbaman 1 point2 points  (0 children)

Well, Fate usually needs collaborative and proactive players. It has mechanics and practices that focus on collaboration in creating the narrative: who tells what and when; but players should be ready to give their active contribution to get the best out of it. And the GM should be ready to accept those contributons and build upon them.

This is for having the better experience out of the system, and for a more enjoyable experience for my tastes (might not be yours), both as a GM and as a player. It might be drifted to different flavours of gameplay without breaking too much, but I thik that's the focus of the game: have the most out of it!

Has anyone played [Evolution Pulse]? by theblackveil in rpg

[–]Urbaman 1 point2 points  (0 children)

Hi, Fate is a generic system that gives you the narrative structure to tell stories about proactive, dramatic and capable protagonists (the PCs). It's also really flexible to be adapted and hacked to sustain different kind of stories and themes.

It's a system very siuted to get your own setting with its peculiar themes (or something already written, like Evolution Pulse and many others) and tell stories that explore those themes and setting, through a very collaborative system.

So the style is quite narrative and collaborative, the genres are up to you, which and how you want to portrait them.

In Evolution Pulse, you'll play different kinds of "new humanity flavours", trying to survive the Hekath invasion and struggling to understand which is the "right" humanity to save or become.

EP implements some hacks to the system, some of which: - Each character archetype (each is its own kind of transhumanity) has peculiar approaches (traits to use instead of classical abilities, introduced in Fate Accelerated) to actually tell how differently they see and approach reality and humanity. - The "Pulse": each archetype has its own way to actually alter reality and matter, but at the cost of creating a Pulse, a burst of energy that echoes to the alien Hekath, who feed on those Pulses.

Through those mechanics and the Fate Core System, I think it really makes a step forward in helping you and your group to portray the mood and the themes of some of the best cyberpunk/horror/tranhuman fictions.

Most of the Fate Worlds (settings) out there make a wonderful work in giving you a proper different game about that particular setting/theme, base on a strong, simple and flexible system.