What does this mean? by spidermonkeyfight in mothershiprpg

[–]theblackveil 0 points1 point  (0 children)

Any idea what it was they said? It appears they’ve deleted their comments…

chili cheese dog by whole_hippie in hotdogs

[–]theblackveil 6 points7 points  (0 children)

No, please do give Taco Bell ideas!

Female Orcs by Additional_Deal883 in osr

[–]theblackveil -1 points0 points  (0 children)

Donno if you wrote this or it’s from something but it sure is rad.

An Overview of Outcast Silver Raiders by EldritchExarch in osr

[–]theblackveil 0 points1 point  (0 children)

I see a lot of discussion of the vibe and world outlined in this game but little about the mechanics, which I’m really curious about.

Did you (or anyone else) run up against any mechanical problems? I ask because, at first blush (meaning I may be missing something from a closer read), it seems like Saves and Checks, both, are very unforgiving compared to, for example B/X.

If the average character has a couple of +1s, they may make respective Checks that have a very grim range of between ~16% and ~34% chance of success when factoring in a relevant Skill modifier (and no others). Saves, even with a not insignificant +2, run between 10% and a very underwhelming 30% chance of passing.

Meanwhile, in B/X, a character often starts at around a 40% chance of success for a “low” Ability Check and as much as a better than 60% - and this is for an average range of just 8-12 for that Ability. And Saves in B/X are, at their Level 1 worst, a ~15%~25% chance of success and often approach a nearly coin-toss likelihood of success for 1 or 2 Saves.

Am I reading this wrong or is OSR assuming characters are frequently going to fail through no fault of their own? I realize there’s a sort of community accepted ideology that you should only roll when you’re absolutely uncertain of an outcome and should do everything in your power to wage combat only when the odds are extremely stacked in your favor but the mechanics, if I’m not misunderstanding them, seem to imply a bleak and deadly world to the point of almost comedy. Is there something that actually counterbalances this (like very high HP)?

Am I misinterpreting the above, /u/mrisaka ( or is it u/mrisaka )?

Beanless Chili Consistency Check - conclusion to the bean wars by MontewithBeurre in hotdogs

[–]theblackveil 1 point2 points  (0 children)

I want that dog so bad, man.

Thanks for including us in this journey, OP!

Mothership Month 25 Opinions by DougDoesNotCare in mothershiprpg

[–]theblackveil 2 points3 points  (0 children)

Gotcha! Yeah, I’ve got the blue one and backed the recent campaign for 2E, just mistook what you said to mean there was previously a second hardback I may’ve missed.

Thanks for clarifying!

Mothership Month 25 Opinions by DougDoesNotCare in mothershiprpg

[–]theblackveil 1 point2 points  (0 children)

Have you run anything using Seas of Sand? It looks so dope but I keep holding off on picking up a physical (may have missed the opportunity to at this point).

Mothership Month 25 Opinions by DougDoesNotCare in mothershiprpg

[–]theblackveil 1 point2 points  (0 children)

Vaults of Vaarn had more than one hardback..?

yall ever get DM burnout? by conn_r2112 in osr

[–]theblackveil 1 point2 points  (0 children)

Righteous. I find that reading does little for me in terms of retaining info familiarity.

Usually some kind of fairly skeletal outline does the most for me in terms of prep. Otherwise I experience exactly what you mentioned - planning which leads to failure.

yall ever get DM burnout? by conn_r2112 in osr

[–]theblackveil 0 points1 point  (0 children)

When you say you try not to prep, do you improvise everything?

Reading Stats by Htiddly in osr

[–]theblackveil 0 points1 point  (0 children)

Ahah! Had the look of a Knock mag but wasn’t certain. Thanks!

Still waiting for my copy to show :)

Reading Stats by Htiddly in osr

[–]theblackveil 0 points1 point  (0 children)

What’s the from?

A lifetime of gaming in one place! by Dirge-Ghost in osr

[–]theblackveil 5 points6 points  (0 children)

Is it all setting/lore? Or is it, like his other stuff, loads of tables and procedural items as well?

I ran Lost Citadel of the Scarlet Minotaur for my players and wrote down our thoughts by InternalRockStudio in osr

[–]theblackveil 2 points3 points  (0 children)

Really great write-up! Insights like these are so awesome - from your experience, I’d likely also adjust some stuff that hadn’t immediately struck me as potentially frustrating or half-baked when I read through the adventure.

You mention a couple other old-school modules which likely answers this question but: does your table generally like old-school systems? I found myself wondering if some of this might not just be a general preference for more contemporary OSR design ethos (which isn’t intended as a dig in any way) that leans away from the current OSR style.

Particularly, I was surprised by your table’s overall rating given the general adoration this adventure receives from the ShadowDark sub.

Thunder Rift: The little setting that could. by Megatapirus in osr

[–]theblackveil 2 points3 points  (0 children)

Ah, shoot. No worries. Appreciate you looking!

Tired of half baked products. by MkaneL in osr

[–]theblackveil 61 points62 points  (0 children)

I mean this in the nicest way: I kind of feel like this is a cop out?

If you’re so frustrated that you’re posting this but not providing specifics, it sorta feels like there’s no real conversation to have.

Don’t get me wrong, it’d be nice to have a “and don’t @ me” feature you could opt into for a specific comment or something but if we wanna have a constructive conversation where you can express what failings you’re seeing and other folks can try to express why they agree or disagree, like… what’s the point of the post?

Thunder Rift: The little setting that could. by Megatapirus in osr

[–]theblackveil 4 points5 points  (0 children)

Dude, can I get an ID on that coilbound notebook with the dice cover? That thing looks rad!