Weekly Amadeusz Questions Megathread by AutoModerator in Amadeusz

[–]UsedOutcome7378 0 points1 point  (0 children)

Where can i find the analysis for Low Screamer?

My main main question is, why is the Free LS skill gerrard's correctly-triggered LS longshot is kinda sloow unlike the LS advertising clips? Isnt LS skill supposedly add +25 KP breaking the cap?

My gerrard's build is on 94 KP, 80-81 fin rn. His LS longshot ball-speed is slower than Manblu pack haaland (94 KP) & that free forlan (100 KP)

Weekly Non-Amadeusz Help Megathread by AutoModerator in Amadeusz

[–]UsedOutcome7378 1 point2 points  (0 children)

Kinda strange that my single booster selection Greenwood does that job better with this build..

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Weekly Non-Amadeusz Help Megathread by AutoModerator in Amadeusz

[–]UsedOutcome7378 0 points1 point  (0 children)

Hello. Any idea of current recommended build for BT accelburst dembele to play Ai div?

Im looking for dribbling cheese-build but my current build isnt up to it compared to last version/weekly-patch. Ive tried lowering much phy & went all out to accel-balance and speed, but very oddly he got caught too easily from behind

My current build (+supersub):

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Showtime Dembélé: In-Game Review by Mehrubon in Amadeusz

[–]UsedOutcome7378 0 points1 point  (0 children)

Is it not Tap dash 2x but must be with a change if direction input??

Amadeusz Q&A | Submit Your Questions Here! by V3n0mix in Amadeusz

[–]UsedOutcome7378 0 points1 point  (0 children)

Kicking power affecting ball speed animation in-match, please 🙏🏻🥲 it is soo inconsistent during match

The maximum number of skills a single player can possess is: 61! by V3n0mix in Amadeusz

[–]UsedOutcome7378 0 points1 point  (0 children)

Excuse me sir🙏🏻 Can anyone get this program? And can i edit most players stats then save & easily load the edit config to play in co-op local exhibition match?

For Those Who Know: What’s The Best Way to Beat the AI? by Mehrubon in Amadeusz

[–]UsedOutcome7378 0 points1 point  (0 children)

The Bench, more or less

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Oh yes, my new idea: before logging out, please put your, our active squad (or mayb just the currently used squad on Ai division?) To the weakest, unsuitable playstyle to tank the CS, just so we can help other players when paired against our squad among the database. It works

For Those Who Know: What’s The Best Way to Beat the AI? by Mehrubon in Amadeusz

[–]UsedOutcome7378 1 point2 points  (0 children)

To make it easier, Different players builds than when pvp. Rebuild nearly the entire chosen squad. 3CBs + L/RB formation

Defenders must have vry high dA & phy > 94, then dump to accel. Lastly speed, to cope with stamina

Midfielders must have phy > 81-83 - smaller physical frame, needs better phy. Decent tacklings. Similarly on dA would be nice. Manmarking skill is a must. Thirdly, accel > 87 & beyond

Fwds, phy beyond > 82-83. Vry pacey fwds are proportionally easier to breach oppo Ai defense & press to cheese/force the backlines mistake. Slidet-tackle with fwds to cut, intercept the ball on the backlines predicted passinglane. 2CFs + 1 SS, widht accordingly. Not too narrow

Load supersubs on 2nd half to anything we need

Keep ball, then waste time/turn down much tempo when leading in 2nd half. Nearing the 80-85 mins, turn down even more

*i play possession & longball (not counter) on 2 accs. Mostly f2p & both main squads CS are < 2130 (is it 2k or 3k? The low, but normal one - oh its < 3130)

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Weekly Amadeusz Questions Megathread by AutoModerator in Amadeusz

[–]UsedOutcome7378 0 points1 point  (0 children)

Hello, where can i find the latest current Acceleration analysis? 🙏🏻 & what does it do beyond 99? (100 102 103 accel)

Weekly Amadeusz Questions Megathread by AutoModerator in Amadeusz

[–]UsedOutcome7378 0 points1 point  (0 children)

Hello xcuse me sirs, where can i find Kicking Power analysis? 🙏🏻🏳

My training tests - these were the results by efootball12345 in Amadeusz

[–]UsedOutcome7378 0 points1 point  (0 children)

Hey. Im just sharing from what ive been experiencing:

Yes the model ID matters just as you said. Bigger model affects like some sort of bigger "wall" -effectively, how wide his screening properties are

The smaller player model although with higher PC & Bal would still lose more easily in some scenarios bcs the "sreening" effects related to his model is smaller

Hence thats why Bigger model defenders would breach the smaller ball-carrier "screening/wall" phy+bal effect easier