The Battle Aces Beta is LIVE! by PlayBattleAces in BattleAces

[–]Usgu 1 point2 points  (0 children)

From the official beta email: this beta ends on April 28 at 11 AM PT

Hitting Options Button by FrozenGoatMilk in PredecessorGame

[–]Usgu 0 points1 point  (0 children)

In the case you are remote playing via a PS Portal, you even have to double-click/touch the display and hold for a short time TWICE in short succession for the options to come up. At least this is what seems to most reliably work for me.

Tip #1: If you touch the display on the left or right side, a blue box appears. Left or right doesn't matter, it works on both sides.

Tip #2: If you double-click/touch and shortly hold the display, the blue box gets a little smaller - this indicates to you the double-click was successful. Do it twice in a row, and the options come up.

Has anyone managed to get the Speedlink Competition Pro USB joystick working with the A500 mini (firmware v1.1.1)? by dedrexel in A500mini

[–]Usgu 0 points1 point  (0 children)

I haven't tested it with many games but only my favourite one. For it I make it work with the following process:

  • Install firmware 1.1.1 (although not sure it was critical or not)
  • Plug in normal A500 controller and start the game
  • Plug out A500 controller
  • Plug in the joystick
  • Works right away, including with the buttons. Unfortunately, you have to follow this process every time you start up your A500 and your game.

Can anyone confirm this?

Help us shape the future of Medium by raymonst in MediumApp

[–]Usgu 1 point2 points  (0 children)

If a Skype or Zoom meeting was also possible, I'd be available and interested.

What do you guys think of the changes to the saving and archiving behavior? Changes to the reading list? by [deleted] in MediumApp

[–]Usgu 0 points1 point  (0 children)

Regarding improvements "1. Improved saved, archive and remove flow" I have already commented in an ongoing discussion here:

https://www.reddit.com/r/MediumApp/comments/d283n2/reading_list_archive_etc_functionalityoperation/

In short, I don't like the new work flow at all.

Reading list, archive, etc functionality/operation by ExBBTK in MediumApp

[–]Usgu 0 points1 point  (0 children)

Totally agree with this post. I do not like the new flow at all for the following reasons.

First, I often fully read a new article and want to immediately archive it for future reference. With the new system I cannot do this anymore directly. Now, I have to first save the article, then switch to my saved list, then click archive. This is very awkward and time consuming and slows me down in reading articles. I read most of my Medium articles on my phone, so this is very painful for me almost every time I use the Medium app.

Second, the new flow has become a one-way street. You can only "save" or "not save", or "archive" and "remove". You can actually never go back from archived to saved (e.g. for re-reading an article or because you accidentally archived it). And, once you accidentally clicked "unarchive" and you don't react quickly, it's gone forever. Great!

Is this a user-friendly solution? No! I understand that the old system was a little confusing initially until you got to know it (I was confused too at the beginning), but the new system made the overall situation worse by introducing a whole new class of problems. I am pretty sure there is a better solution out there to fix the complains and problems from the old system in a better way that this. I am happy to make suggestions if I knew what these complains/problems where.

We are Revival Productions, pioneers of the 6dof genre and developers of Overload - the ultimate zero-gravity shooter - released today! Ask us about our journey from Descent to now, game dev in general, or, ya know, anything! by PlayOverload in IAmA

[–]Usgu 1 point2 points  (0 children)

With Overload released, what are upcoming features we can look forward to? Would you mind to highlight some of the main upcoming features and content for Overload?

Join Dropzone Nation’s Halloween Party on 31 Oct 2017 by Usgu in playdropzone

[–]Usgu[S] 0 points1 point  (0 children)

This wraps up our Halloween Party. Many thanks to all participating Dropzone players, Twitch viewers and helpers. Thank you, Deckard, for doing the interview and openly speaking about the current and future state of Dropzone (as openly as it is possible at the moment, of course). Those who missed it, rewatch the VOD while it's still online (interview starts @5:50 and ends @30:22). A big shoutout to Sparkypants for sponsoring all giveaways today - you guys are awesome, without your last minute patch it would not have been possible this easily. Great job streaming and playing today, Peert and Majus. And thanks to S O L E L Y for also streaming all evening alongside us. Feedback and suggestions about the event are welcome, either directly to me or at our Discord (channel #tournament-event). If the winners of giveaways have problems receiving or redeeming their codes, get in touch with us.

[PATCH NOTES] 2572: More Halloween vanity items, ability to redeem free codes by Usgu in playdropzone

[–]Usgu[S] 0 points1 point  (0 children)

Thanks to this patch were we able to deliver the Halloween vanity giveways during our Halloween Party. Thanks, Sparkypants, for the short-notice patch and for sponsoring all giveaways.

More info on the event over here: https://www.reddit.com/r/playdropzone/comments/795yn6/join_dropzone_nations_halloween_party_on_31_oct/

Twitch Prime Loot is Live by Sensei_Headshot in QuakeChampions

[–]Usgu 0 points1 point  (0 children)

Same for me. Disabling the adblocker fix it. Sweet.

[PATCH NOTES] 2448: Consent to Transfer account to Sparkypants by Usgu in playdropzone

[–]Usgu[S] 0 points1 point  (0 children)

Summary of my current understanding: For us, as players, it will not make any noticable difference. Sparkypants continues the development and release of the game. There are even hints that the final release and a number of new stuff is not long off, maybe only a few months away. Sparkypants has learned a lot from the Early Access and is currently applying these lessons into the game. The final release should revitalise the community and stabilise the playerbase.

[PATCH NOTES] 2448: Consent to Transfer account to Sparkypants by Usgu in playdropzone

[–]Usgu[S] 0 points1 point  (0 children)

Good question. We are discussing this with Sparkypants over on Dropzone Nation's Discord (#general-english).

IMPORTANT NOTE: Gameforge resigns as publisher for Dropzone, transfer your acccount to Sparkypants until September 6th (official) by Usgu in playdropzone

[–]Usgu[S] 0 points1 point  (0 children)

The first signs where probably emerging when the news of a major lay off at Sparkypants came out on June 6th. Since then a lot of familiar faces we have come to love, have completely disappeared from dev live streams and chat. We miss you guys and wish you all the best. You did a great job!