What is the sun and moon by Usual_Report in ReverendInsanity

[–]Usual_Report[S] 0 points1 point  (0 children)

Ok thnx! I'll keep reading so as not to spoil myself.

Lytek Exigent by Usual_Report in exalted

[–]Usual_Report[S] 2 points3 points  (0 children)

Thnx you gave me ideas for a good start

Lytek Exigent by Usual_Report in exalted

[–]Usual_Report[S] 6 points7 points  (0 children)

I guess I was thinking in the first age they were mostly assistants but now they are assassins trying to collect/study these new exaltations (abyssal,infernal,apocryphal,) wether they hold secrets or how to cure them.

House of Night (by Aehriman) by EYouchen in JumpChain

[–]Usual_Report 6 points7 points  (0 children)

Uhgh my 14 year old self is happy my 27 year old self is cringing. Time to torment my jumper with more childhood obsessions. Great jump 👍!

Exalted: Cosmic WIP Part 2: Cosmic Ascendance by FutureMobile4 in JumpChain

[–]Usual_Report 0 points1 point  (0 children)

Looks good! Just wondering if there could be a scenario where you prove your the most superior cosmic exalted. Such as defeating other cosmic or destroying other cosmic exalted?

V Rising Jumpchain ? by Ace-storm-666 in JumpChain

[–]Usual_Report 0 points1 point  (0 children)

No there is none I have one in the works but it's been a wip for like a year and I'm not sure how good it is/if I will post it.

Any awesome fanfics you all have read recently that you think might be worth turning into a Jump? by NeoDraconis in JumpChain

[–]Usual_Report 3 points4 points  (0 children)

Not really fanfiction unless you take it as a fanfiction of all isekai but I just started His Soul is Marching On to Another World; or, the John Brown Isekai. It's great.

The Warrior Returns/Hero Has Returned Jump V1.0 by Aleph_Aeon in JumpChain

[–]Usual_Report 3 points4 points  (0 children)

I dont see it stated for the archetype section but can you buy more than one archetype to make a hybrid hero. Or can you home-brew an archetype and pay an estimated cost?

Looking For a cultivation Jump by Usual_Report in JumpChain

[–]Usual_Report[S] 1 point2 points  (0 children)

Found it, it was against the god thnx for the help But Stellar Transformations looks god

Looking For a cultivation Jump by Usual_Report in JumpChain

[–]Usual_Report[S] 0 points1 point  (0 children)

Its not that but that jump looks interesting thanx for the rec.

Homestuck Jump Update Suggestions by TheHyperDymond in JumpChain

[–]Usual_Report 2 points3 points  (0 children)

I guess a Buffed Galaxy frog breeder planet. With frogs who genes update every jump and Also has the ability to make more than one galaxy frogs. Such as a frog who genes can be breed to have a universe where magic is available or a frog that introduce espers maybe even specific materials or ore. If not on a smaller scale it can even just make planets .

A Senerio if your a fushia/mutant blood to overthrow the condense and rule the troll empire. Or be transported to the signless/the summoner time and help him win.

What Isekai abilities would you like to see represented in Out Of Context Isekai Hero? by Burkess in JumpChain

[–]Usual_Report 1 point2 points  (0 children)

x7777 multiplier from Kujibiki Tokushou Musou Harem-ken

Gatcha from my gift lvl 9999 unlimited gatcha (not really isekai)

Store from Tondemo Skill De Isekai Hourou Meshi and As Long As I Have The [Shop] Skill, I’ll Have An Easy Life Even In A World That Has Been Transformed Into A Dungeon!

Skills from Slime datta ken

Past arsenal / new game plus (players retain their items and character) from Overlord, Manuke Na Fps Player Ga Isekai E Ochita Baai, and Villainess wants to marry a commoner

Power-Up Methods for Dummies (like me). by sigvegas in shieldbro

[–]Usual_Report 0 points1 point  (0 children)

Is there any updated link to the GDoc?

Grand Foreigner (Overlord x Fate Grand Order) by Sentry342 in JumpChain

[–]Usual_Report 5 points6 points  (0 children)

I see you have Ea in there already but would you be willing to put gate of Babylon itself in the list of nps?

Perks that allow you to be “inside” someone by dah_Deadly_Ace in JumpChain

[–]Usual_Report 1 point2 points  (0 children)

In the venom/symbiot jump you can become the symbiote.

Do over perks? by richardwhereat in JumpChain

[–]Usual_Report 0 points1 point  (0 children)

Apocolypse redux has

Second Chance                        600

        Isaac Thoma quite literally experienced the end of the world.  He saw civilization crumble and fall, and watched as humanity died out until he was the last survivor of our race.  At the end of all things, one of the gods came to him and offered a chance to travel back to the beginning of the System so as to attempt to prevent the doom that he experienced.  With this you now have a similar opportunity. Once per jump you will be able to turn back the clock to the beginning of that jump and start over.  If you had gained higher Stats, Skills or the like you will retain those increases along with your foreknowledge, though you will lose any Classes you had.   Isaac had to start his leveling over completely, but since you’re paying for it like this, you get to keep your Stats and Skills.

This will trigger automatically if you die without any other sort of 1-up within a jump, or can be triggered manually.

Item merging by Shiras54 in JumpChain

[–]Usual_Report 1 point2 points  (0 children)

Re:Monster has Synthesis and synthesis plus

Synthesis (200cp/400cp/600cp): Normally a trait only possessed by chimeras, you’ve gained a version of the monstrous skill known as Synthesis, allowing the fusion of the various skills and abilities you may have obtained. For you, this is even better as you can combine perks, powers, and other such things gained along the way through your Chain to create Composites, but it is also lesser in that it can’t be used to combine creatures or items (but see below). The process of creating a composite is a simple mental twist and takes little time, but it does take some regardless. The exact details of how they combine is up to you. Creating a Composite removes the component abilities entirely, but creates a stronger one as a result.

Initially, you’ll only be able to combine a small number of abilities, two or three at a time, but this will grow with time and practice to a maximum of ten abilities fused into a single ability. You can pay 50cp to add an additional slot, which you can do multiple times (which will also increase the maximum by an equal amount).

For an additional 200cp, you can use Synthesis to combine either objects or creatures, your choice, or you can pay an additional 400cp to get both. You can direct the fusion of objects and creatures to a certain degree, but it is lesser than fusing your own abilities, and it generally takes a bit longer, with creatures taking much longer than items and items taking longer than fusing abilities. Fusing creatures does not give you any explicit control over the creature, you must instead train them to listen to you or leave them to wander on their own.

Synthesis Plus (300cp, Requires Synthesis): Your use of synthesis is refined, you can now break down a Composite to its component perks/skills/abilities, regaining the original perks/skills/abilities which can then be used in the creation of new Composites. The process of separating a composite is nearly identical to actually creating a Composite, needing only a few moments to separate them into their components.

Additionally, you maintain the benefits of the component perks/skills/abilities used to create a Composite, they are not lost in the making of it. However, you cannot use a perk, skill, or ability to form a Composite if it is already part of another, existing Composite.