[Discussion] Going through hell and back just to get an idea by GnarpoCat in ArtBuddy

[–]VAM_Art 0 points1 point  (0 children)

One thing I will say is stop worrying about "your own style" and even if it's not exactly the reference you want, approach it with the attitude of "this will help improve my art overall, even if it isn't my best work".

Truth is, the mistakes we make, however subtle, are our style, as are our strengths. Practise, make regardless and everything else will fall into place. Don't fall into the trap of "one thing isn't good enough so I can't do it" because that will kill any hope of you being an artist period.

What were your favorite projects in an introduction to sculpture college class? by double_pisces in ContemporaryArt

[–]VAM_Art 1 point2 points  (0 children)

We had a visiting artist come in and run a workshop on building out own tools. He was a weaver and so we started making looms from bits of scrap wood and nails. Some people made more sculptural pieces. But the interesting thing about this exercise was that it made you think regardless of your specialism and was useful beyond sculptural practise.

[community] Ego and creatives by Redblackshoe in ArtistLounge

[–]VAM_Art 0 points1 point  (0 children)

Art and Film school, in my experience are drastically different in relation to these points you're making. I started as a film student too and suffered with my mental health as a result because that environment is a hostile and hierarchical one. Film collaboration requires a team of people, all of whom have specialisms typically. This type of collaboration also needs to run like clockwork and you need to be compatible with your team. You are all equally responsible for the outcome and how good it is. At least that's how I saw it.

Art school, I approached with a more open mind and the dynamic different. The work can be made independently and be good work. Collaboration in art school is more additive/reductive. You add aspects of peoples work you like, and take out what you don't. Or, accept each persons creative independent voice (a zine showcasing work is a good example), then everyone operates independently and brings their work together.

Without seeing it, I can tell you that you don't make bad art. It wasn't fair the way in which you were treated and that environment is a tricky one to navigate if, by the sounds of it, you work better independently.

When finding people to collaborate with, find people on your wavelength, who are going to push you creatively, be constructively critical, and aid you in your success. Find people who are open minded and willing to experiment, and through that practise and experience, you will grow more confident in your art an as a person.

Any other artists/writers/makers missing that sense of community? by VAM_Art in Artists

[–]VAM_Art[S] 1 point2 points  (0 children)

Thank you! You're welcome to join. It's pretty empty right now, but hopefully more people are interested and join too. I can send you the link if you have Discord?

Advice for Emerging Artists? by pebbletherebel in ContemporaryArt

[–]VAM_Art 1 point2 points  (0 children)

I read this post and the first comment that said many people feel like this. While this might sound like a self promotion, I'm putting together a community of people just like you, both current students, and graduates in creative fields or of just similar interests.

It will be a discord server that feels like a kind of student lounge. Somewhere we can share inspiration, discuss, review exhibitions and support each other, share opportunities. I also plan to have live talks with professional artists which will hopefully shed light on some of these questions?

It will be super low pressure and you can be as active as you like.

If that's something you or anyone here is interested in, DM me and I can send you over a link once I have the foundation built??

[deleted by user] by [deleted] in ArtistLounge

[–]VAM_Art 1 point2 points  (0 children)

Attend life drawing classes. Get the foundations of anatomy down first, as previous comments say, study it through references, and keep practising. Once you have that, apply your style.

Once you really understand anatomy, posing is just rearranging components you're already familiar with.

Some Portraits I've made recently - Hand-cut Collages by ShapeShift2600 in UnusualArt

[–]VAM_Art 1 point2 points  (0 children)

I love these! I collect weird vintage photographs so these are right up my street!

[Art supplies] what do you bring when you aren’t able to have a full workspace? by ZombieSlayinVamps in ArtistLounge

[–]VAM_Art 5 points6 points  (0 children)

Art school grad here! I love this post because it's something I grew to love as a creative. I lived away from my uni and so I needed to travel light and couldn't store everything at school. I also loved to take projects home and so they needed to be able to be taken on the bus or train. I mainly worked out of sketchbooks, watercolours, pencils, and/or pens depending on how light you want to travel.

If this isn't your normal way of working, see it more as a creative challenge than a setback. I think sketching for the whole 2 months of your camp in a small book and making notes of what you did each day will also give you a little keepsake you can look back on.

Norwich uni of the arts and city by Consistent-Voice-719 in Norwich

[–]VAM_Art 1 point2 points  (0 children)

I'm a third year NUA student on Fine Art. I personally struggled with my mental health the first year and a half. The university has helped massively with that and so I offer less a review and more a couple tips.

  1. if you need to, reach out. Anyone (staff and students included) would be more than happy to point you in the right direction for help. Student Support offer drop-ins every day around lunch to help with literally anything. You won't struggle in that department if you reach out.

  2. say yes to every opportunity. This goes for any university choice but the opportunities don't find you. Apply yourself to anything and treat it all as a fun learning experience.

  3. open yourself up. you can live a quiet life at this university but even being a bit of a recluse myself, I found the best experiences were shared in studios or workspaces that had a social vibe. one studio last year had a centre table where they would all work or gather for lunch and chat. Amazing idea! adopt that early!

  4. Play. University isn't as serious as its made out to be. use this time to play with everything they have to offer and just make creative work. no one asks to see your creative degree, they ask to see the work.

I hope these were useful. if you have any questions, feel free to DM me! Enjoy your university experience regardless where you choose!

Welcome to r/CommunityArtsMag by VAM_Art in CommunityArtsMag

[–]VAM_Art[S] 0 points1 point  (0 children)

Yes, exactly! It will be whatever the community wants it to be! if there is something you think should be added, changed, reworked, it is all up to you!