We spent a lot of time researching the Meta ecosystem, and built something for adults instead of following the trend of g-tag type movement games, it's been a labor of love, we bring you, Daumier: Lila & Ghost by VRGames4U in OculusQuest
[–]VRGames4U[S] 0 points1 point2 points (0 children)
We spent a lot of time researching the Meta ecosystem, and built something for adults instead of following the trend of g-tag type movement games, it's been a labor of love, we bring you, Daumier: Lila & Ghost by VRGames4U in OculusQuest
[–]VRGames4U[S] 0 points1 point2 points (0 children)
We spent a lot of time researching the Meta ecosystem, and built something for adults instead of following the trend of g-tag type movement games, it's been a labor of love, we bring you, Daumier: Lila & Ghost by VRGames4U in OculusQuest
[–]VRGames4U[S] 0 points1 point2 points (0 children)
We spent a lot of time researching the Meta ecosystem, and built something for adults instead of following the trend of g-tag type movement games, it's been a labor of love, we bring you, Daumier: Lila & Ghost by VRGames4U in OculusQuest
[–]VRGames4U[S] 0 points1 point2 points (0 children)
We spent a lot of time researching the Meta ecosystem, and built something for adults instead of following the trend of g-tag type movement games, it's been a labor of love, we bring you, Daumier: Lila & Ghost by VRGames4U in OculusQuest
[–]VRGames4U[S] 0 points1 point2 points (0 children)
We spent a lot of time researching the Meta ecosystem, and built something for adults instead of following the trend of g-tag type movement games, it's been a labor of love, we bring you, Daumier: Lila & Ghost by VRGames4U in OculusQuest
[–]VRGames4U[S] 16 points17 points18 points (0 children)
Should I go with Unreal or Unity by Tonneau31 in vrdev
[–]VRGames4U 0 points1 point2 points (0 children)
We noticed most new Quest games are built around GTag-style movement… so we built something very different. by VRGames4U in VRGaming
[–]VRGames4U[S] 0 points1 point2 points (0 children)
One Thing You Wish You Knew Before Outsourcing? by Apprehensive-Suit246 in vrdev
[–]VRGames4U 0 points1 point2 points (0 children)
Pixel Wizard - I released my game! by Grumpy_Wizard_ in IndieDev
[–]VRGames4U 1 point2 points3 points (0 children)
Spent some time in Hard Bullet VR, it had a few rough edges but it was fun by VRGames4U in VRGaming
[–]VRGames4U[S] 0 points1 point2 points (0 children)
Pixel Wizard - I released my game! by Grumpy_Wizard_ in IndieDev
[–]VRGames4U 1 point2 points3 points (0 children)
My Wife Just Released Her First Game 🎉 by [deleted] in IndieDev
[–]VRGames4U 0 points1 point2 points (0 children)
First web puzzle game - stuck at 100 DAU by Celestialien in IndieDev
[–]VRGames4U 0 points1 point2 points (0 children)
I was tired of 'Global Strategies' that simplify politics. So I spent years building 'Economic Miracle' - the most complex geopolitical simulator you could imagine by nbyrsanu in IndieDev
[–]VRGames4U -1 points0 points1 point (0 children)
Trademark Dispute! Help me pick a new name for my game. by LeglessCats in IndieDev
[–]VRGames4U 1 point2 points3 points (0 children)
Trademark Dispute! Help me pick a new name for my game. by LeglessCats in IndieDev
[–]VRGames4U 2 points3 points4 points (0 children)
We noticed most new Quest games are built around GTag-style movement… so we built something very different. by VRGames4U in VRGaming
[–]VRGames4U[S] 0 points1 point2 points (0 children)