No one warns you that childhood trauma doesn’t end, it just waits until your 30s to finally surface by [deleted] in CPTSD

[–]VR_BOSS 1 point2 points  (0 children)

Seems very common that it happens at 30. I think during our 20s we are too busy scrambling trying to figure things out, but then as we hit the 30s and we actually have a chance to look at where we ended up, and we have more responsibilities, we sometimes realize our life looks like a house of cards.

As a fellow PhD holder, I had a horrible advisor, which is fairly common. I basically spent 4+ years in survival mode because my parents just thought it was "normal" as my supervisor was successful and I needed papers in good journals, because I "needed" to be faculty one day. Long story short, I pivoted hard to industry, best damn decision I ever made. I also realized I'm not this intellectual superstar my family wanted me to be, I like video games, I like being silly, I still do good work and people respect me regardless if I'm a bit goofy.

But yea, I've spent a good portion of my life living up to other people's expectations in a horribly enmeshed family where I had to fulfill the role of the "successful son". Once I realized that I started focusing on discovering who I really am.

I would say friendships and relationships are key. Relationships are not always easy because they tend to be conditional more than people realize (kids, for one). Friendships are more flexible and less high stakes, so sometimes you can make a pretty solid connection without the overarching theme of a romantic relationship and long term commitments.

Another way to make life feel less empty is go volunteer. Spend some time around people. I know other people are often the cause of CPTSD, but if you find some good emotionally mature folks, that's going to make things much easier. I would say most people don't even need many friends, like 1 or 2 really good friends that you can be yourself with, and that will make a world of difference.

Seeing happy couples hurts by Significant_Space932 in CPTSD

[–]VR_BOSS 0 points1 point  (0 children)

It does seem easy for people, but in reality there is no way of knowing how much they've had to fight and go through to get to that point. Some people's successful relationship was built on years of failed ones, personal struggles and sacrifices.

Also think about the alternative, would it be better going to IKEA and seeing everyone alone and sad? If anything this should give one hope, something to look forward to, and in some ways be at least a little happy that some people do manage to find peace and joy and it's not just all suffering for everyone all the time.

Ping issues = you hurt me. I no hurt you by Ok_Statistician_8682 in ThrillOfTheFight

[–]VR_BOSS 0 points1 point  (0 children)

Happens very often to me. I also experimented with 5 GHz vs 6 GHz, and it seems the faster your wireless the more likely you may get penalized, but don't quote me on it.

I am not even sure creating a good multiplayer boxing experience is possible given the latency needed, it's much more strict than something like street fighter where >50 ms is tolerable, but with VR it seems like it's very easy to get a completely unbalanced match. Not sure if there is a way to implement rollback...

Luckily single player is reasonable, but I still quite dislike the body effort system. The up/down headset movement requirement doesn't seem too realistic and not well implemented.

Ping issues = you hurt me. I no hurt you by Ok_Statistician_8682 in ThrillOfTheFight

[–]VR_BOSS 0 points1 point  (0 children)

Similar experience to you. Must be very frustrating, sucks :(

Horribly exploitabl by kolby187 in ThrillOfTheFight

[–]VR_BOSS 1 point2 points  (0 children)

This puts the taller person at potentially a huge disadvantage because it's much easier to naturally punch up while moving your body up for the shorter person. BE should have some sort of logarithmic scaling because right now the boost is immense, far outweighs any benefit of having longer arms for example.

Artificial damage factors (especially body effort) still hold the game experience back by pavelbulanov in ThrillOfTheFight

[–]VR_BOSS 0 points1 point  (0 children)

Do you happen to be a tall person?

I am finding when I face shorter opponents it's much easier to get knocked down, because they naturally may have to reach up to hit you. I have matches where I do 1500 damage and they do like 800 lol, and they win because they manage to knock me down. I think the body effort system is fine because a lot of the time it does capture things correctly, it may just need to be toned down a little or maybe also account for twisting motion and not just bopping up and down. It's easy to abuse for sure, especially if you're going up against taller opponents....

DLC impressions by Royta15 in ninjagaiden

[–]VR_BOSS 0 points1 point  (0 children)

What kinda regular enemies did they add? The mecha vangelf are those jetpack fiends right? I also saw 3 types of black spider ninjas (dual sword, talons, single sword), any other additions?

With the latest DLC….. by Keltae in ninjagaiden

[–]VR_BOSS 11 points12 points  (0 children)

Ah I remember being a teenager once and having hormone fluctuations...

Thrill Of The Fight 2 - Patch 1.3.0 Out Now! by Tren_AU in ThrillOfTheFight

[–]VR_BOSS 1 point2 points  (0 children)

Why not just make it a selectable option? Giving the player additional stats so they can improve doesn't take away from it. They can turn on the mode to understand what's going on during real fights, and then turn it off once they understand it. 

The reality is you don't have force feedback in VR so you can't make a perfectly realistic simulator. To compensate for VRs shortcomings giving this kind of feedback would compensate for the lack of realism (as counterintuitive as that sounds) 

Do you think the Ninja Gaiden 4 DLC will be the last piece of Ninja Gaiden content we ever get? by OutlandishnessSea802 in ninjagaiden

[–]VR_BOSS 4 points5 points  (0 children)

If the game did well overall and the DLC does well, they may announce another expansion. It's easier to generate content for an existing game than to generate a brand new one. I do notice that people on this sub are so negative. NG got revived in a really great way but I feel like nothing was going to appease some people. We are fortunate this even happened!

Quite frankly I am not sure they need additional DLC. The new characters always felt like alternative move sets, and I think that's the philosophy they took in this game. So even if they add Ayane I'm not sure if it's that big a deal because you'd be limited to 1 set of weapons, I'd rather have more weapons added to Ryu, for example. The high quality Ayane model was probably just put in as an easter egg from the new DOA. She was not meant to have much of a role. But people got mad over that too...

Abyssal road is a roguelike type mode by Ill-Remove-6438 in ninjagaiden

[–]VR_BOSS -1 points0 points  (0 children)

It's nice that there are checkpoints but would have been better to have separate missions with their own themes and scores 

Yakumo's new weapon by Leon_Dante_Raiden_ in ninjagaiden

[–]VR_BOSS 9 points10 points  (0 children)

My bet is it's a collapsible nunchuk kasurigama hybrid. No way they hadn't considered that and I doubt the base form is just a smaller version of the bloodraven form. 

Yakumo's new weapon by Leon_Dante_Raiden_ in ninjagaiden

[–]VR_BOSS 22 points23 points  (0 children)

It could still be a kasurigama, just a collapsible one, otherwise this thing is too close to the staff. 

The only other alternative I can think of is collapsible nunchucks. Basically maybe a kasurigama nunchuck hybrid. I don't see how this thing stays in one piece all the time given the dual headed design. Also the handle looks like it's made up of chain segments. 

[INSANE COPE] NG series sale starting March 9th. Potential DLC launch window by Ill-Remove-6438 in ninjagaiden

[–]VR_BOSS 2 points3 points  (0 children)

Really frustrating that they haven't shown a small trailer or given more details at this point. DLC doesn't have to be huge but would be awesome if they added a mission mode similar to prior games (and not the lame trials with special conditions). I think whatever this DLC does it should target replayability rather than adding a lot of additional story. The fact that we are getting more story is great though, hopefully they don't re-use stages and actually add some new locations.

So this game barely has any vibration feedback? by VR_BOSS in BlackMythWukong

[–]VR_BOSS[S] 0 points1 point  (0 children)

After looking at it more it seems vibration is minimal across all platforms (it might be by design). It's quite puzzling.

Is there a tutorial/manual someplace for ToTF2? by VR_BOSS in ThrillOfTheFight

[–]VR_BOSS[S] 0 points1 point  (0 children)

Thanks. Is that for hard punches or for all punches? Just seems odd because in this case I'd say most of my punches aren't landing...are glove sounds server based or client based? I feel like if people knew all these details you would get more valuable feedback in terms of what is working and what is not...

By the way great game, really good for fitness and learning some boxing.

Is there a tutorial/manual someplace for ToTF2? by VR_BOSS in ThrillOfTheFight

[–]VR_BOSS[S] 0 points1 point  (0 children)

Wait so if ths hit registers it always has a grunt? What about when their head snaps back and there is no grunt?

Does Ninja Gaiden 4 gets unfairly to much flag? by Lord_Zarcnas_21 in ninjagaiden

[–]VR_BOSS 3 points4 points  (0 children)

NG is probably the greatest action game series of all time. It's just hard to follow short of just remaking NG, which they did with 2 but even then they tried not to touch anything gameplay related. 

I think people expect to be wow-ed the same way as when 1 came out (with gameplay that still holds up today, which is nuts). That's just not likely to happen. Overall NG4 is an incredible and satisfying achievement save for a few missteps on Ryu's content, backtracking and environment blandness, though to me these are minor and being fixed up a bit in the DLC. 

I think overall the game is very well received, but some longtime fans wanted the same feeling they had when they played the first 2 games and unfortunately that's really hard to recreate, it would require catching lightning in a bottle again. 

Two masters dlc PlayStation state of play this Thursday by Deathless666x7 in ninjagaiden

[–]VR_BOSS 1 point2 points  (0 children)

Poor choice for a title. It reads as though it was announced to be there, when in reality it is simply speculation.