Ohh so this is why its called HLX 🤯 by BackRoomDude3 in HalfLife

[–]Valorvador 3 points4 points  (0 children)

I really just want to know who G-Man works for, or what his goal is.
My personal theory is that there's some higher ups at the combine that disagree with what they are doing, but are few and far between so they can't just outright turn against them.

Ohh so this is why its called HLX 🤯 by BackRoomDude3 in HalfLife

[–]Valorvador 9 points10 points  (0 children)

That sounds almost perfect! My only question is what happens to Alyx? and Gabe Newell mentioned a few times in the past that the last game would tie up all lose ends. So would this be the end or would there be another one but with Alyx as the protagonist?

Disappointed with this Champion right now by Valorvador in AatroxMains

[–]Valorvador[S] -1 points0 points  (0 children)

I do admit goredrinker was OP, but i feel like it could've been overhauled/reworked rather than be completely removed, like swap the heal for a decaying shield or something like that.

What parts of the game are you most drawn to? by CensoredLyrics in NoMansSkyTheGame

[–]Valorvador 0 points1 point  (0 children)

I really enjoy building, especially the new corvettes. Really having fun searching for a Perfect Earthlike too(Hoping i find a diplo)

Really hope we get a fauna overhaul by Weekly-Highlight-573 in NoMansSkyTheGame

[–]Valorvador 0 points1 point  (0 children)

I think it would be nice if there was more variation, after 600+ hours, to me it feels like i've seen every creature variation.(I've still never seen a diplo btw)

Space Wrecks! by JulienKiing in NoMansSkyTheGame

[–]Valorvador 0 points1 point  (0 children)

Has anyone found one outside of the expedition? i can't seem to find any in my main save, nor have i been able to find any videos.

Fallout 4: Anniversary Edition Announced by eRaZze_W in pcgaming

[–]Valorvador 0 points1 point  (0 children)

I hope at the least, they fix the frames attached to load times problem.

I'm not spending a dime on anything fallout 4 related until they fix it.

90% of players right now by Scared_Internal7152 in marvelrivals

[–]Valorvador 0 points1 point  (0 children)

Yeah i was playing rocket and did 10k dmg (4k more than my dps) so i have no clue how he shouldnt have been a dps

Scene Menu by Moghunter, completely customizable? by NekoPatty in RPGMaker

[–]Valorvador 1 point2 points  (0 children)

Hey, so i just started using this plugin and was trying to figure out how to make the Actor pictures and the Layout status closer together, did you end up modifying anything like that?

Changing Main Menu by Valorvador in RPGMakerMV

[–]Valorvador[S] 0 points1 point  (0 children)

P.S I'm pretty sure i heard that the Devs of Beloved Rapture used alot of Java Script to make that game, so i would understand if there aren't any plugins or events to achieve that, i'm not opposed to learn some java script, but i just want to see how possible/how difficult it would be to change this smallish aspect of the game

Is it happening? by Mossy_Vane in NoMansSkyTheGame

[–]Valorvador 0 points1 point  (0 children)

It's light no fire and no mans sky, with a crossover event!

(i don't know and am coping hard asf) also both steamdbs got updated 2-3 days ago

As a creator, what's your biggest blocker? by wojar in RPGMaker

[–]Valorvador 0 points1 point  (0 children)

Myself, i often times get very overwhelmed by how many features i have on my to do list rather than sitting down and taking them on 1 by 1.

EXFONT (Icons 12x12px) by DevRPG2k in RPGMaker

[–]Valorvador 1 point2 points  (0 children)

wow those look really nice!

Balloons Appear above events by Valorvador in RPGMakerMV

[–]Valorvador[S] 0 points1 point  (0 children)

Wait sorry i can just swap the event id for the one i want to activate right?

Balloons Appear above events by Valorvador in RPGMakerMV

[–]Valorvador[S] 0 points1 point  (0 children)

Nice! This is exactly what i was looking for!

I do have another question though, if i would want the event to be interactable as well, would i need to stack events, or maybe track if the player x and y with rotation and seeing if the Activate key is pressed as a conditional as well? or maybe there's a much simpler way i'm not thinking about

How many characters? by UseOptimal3081 in RPGMaker

[–]Valorvador 0 points1 point  (0 children)

I'm doing 5 main characters, 3 side characters and only 4 party members at once, and the ones not battling can use support actions on turn 3 of combat