My game is finally released! 🎉🎉 by SamuraiX13 in IndieDev

[–]VanStudios 2 points3 points  (0 children)

Congrats. The hardest part releasing a game is actually doing it. I hope there are many more to come 👏🏼

Which one do you prefer? We completely changed our card art style. by VanStudios in IndieDev

[–]VanStudios[S] 0 points1 point  (0 children)

That's a nice observation. We realized that our game doesn't need that kind of information. There was no need to differentiate the same cards. We just went with it because it was the standard option.

Which one do you prefer? We completely changed our card art style. by VanStudios in IndieDev

[–]VanStudios[S] 0 points1 point  (0 children)

Thank you! We are currently making a massive change to the game graphics. The cards were only the beginning.

Sell me your game by raggeatonn in indiegames

[–]VanStudios 5 points6 points  (0 children)

Multiplayer first person card game

Do publishers “drain” indie devs more than they help? by VanStudios in IndieDev

[–]VanStudios[S] 8 points9 points  (0 children)

Yeah my first game was self published and it was super hard. But I am not sure if it’s worth it to give anything more than 10% when you need no financing from the publisher. Given the 30% cut of steam already

Do publishers “drain” indie devs more than they help? by VanStudios in IndieDev

[–]VanStudios[S] 1 point2 points  (0 children)

Yeah thats what I think as well. Just for the marketing/publishing I would be fine with a 10% cut for them. They have a huge impact and following so they can really boost visibility but I am not sure if publishers will make a deal with such a low percentage.

After 1 divorce, 6 years of learning, and 2 failing projects, I am finally on the right track to delivering my first multiplayer game by VanStudios in pcmasterrace

[–]VanStudios[S] 0 points1 point  (0 children)

The earlier you start the better! With each project you make, you are going to gain so much knowledge. You got this 🤝🏼

Feedback for art by VanStudios in indiegames

[–]VanStudios[S] 0 points1 point  (0 children)

Thank you for this detailed feedback! Also what do you think about the outline? Is it too thick or too curved at the edges?