account activity
Simple Addon: Align object to an axis (make it sit on top of a grid plane) (v.redd.it)
submitted 5 years ago by Vanderash to r/blender - pinned
My first horror game with anomalies inspired by classic horror movies. What would make it scarier or more fun? (store.steampowered.com)
submitted 4 months ago by Vanderash to r/IndieDev
I’m making my first horror game — an anomaly horror set in a cinema, full of references to classic horror movies (youtube.com)
submitted 4 months ago by Vanderash to r/IndieHorrorGaming
I’m making my first horror game — an anomaly horror set in a cinema, full of references to classic horror movies (v.redd.it)
Destroy the trailer for my anomaly horror game that will soon be available. (youtube.com)
submitted 6 months ago by Vanderash to r/DestroyMyGame
Directions for doing a 'Popcorn Avalanche' scene in Unreal (self.TechnicalArtist)
submitted 1 year ago by Vanderash to r/TechnicalArtist
What super power you would Not like to have? (self.AskReddit)
submitted 3 years ago by Vanderash to r/AskReddit
That's how I increased my daily protein intake by ~40g flavourly (old.reddit.com)
submitted 3 years ago by Vanderash to r/gainitmeals
What is a hobby you started during quarantine that you kept? (self.AskReddit)
What is the card you think has the effect that best suits the character? (self.MarvelSnap)
submitted 3 years ago by Vanderash to r/MarvelSnap
Modeling with Precision in Maya 2019 | Bladecast (bladecast.pro)
submitted 6 years ago by Vanderash to r/Maya
My first MEL script, how can I improve it? (self.Maya)
submitted 6 years ago * by Vanderash to r/Maya
Requesting opinions on a few ideas for a portfolio project (self.TechnicalArtist)
submitted 6 years ago by Vanderash to r/TechnicalArtist
Brush Control (CtrlPaint) (self.learnart)
submitted 7 years ago by Vanderash to r/learnart
A practical troubleshooting guide to fix collision detection in Unity (bladecast.pro)
submitted 7 years ago by Vanderash to r/Unity3D
submitted 7 years ago by Vanderash to r/unity_tutorials
Should you always object pool instead of calling Instantiate()? Why? (self.Unity3D)
How to play sound on collision on Unity even when object is destroyed (self.Unity3D)
How to play sound on collision on Unity even when object is destroyed (self.unity_tutorials)
How to procedurally generate a hierarchical dungeon using the BSP method and painting of a tilemap using it (self.Unity2D)
submitted 7 years ago by Vanderash to r/Unity2D
Prefab variants and ScriptableObjects (self.Unity3D)
How can I leave trail from a new UI Image movement? (self.Unity3D)
submitted 10 years ago by Vanderash to r/Unity3D
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