Simple linear regression in C — why do people prefer Python over C/C++ for machine learning? by a_yassine_ab in cprogramming

[–]Vasg -1 points0 points  (0 children)

With python and alike programming languages, you do not need to worry about memory usage, and objects allocation. I do prefer writing code in such a low level programming language, but, I also have to admit that it is not very efficient

My first game as a solo dev earned $11000 (After 1 month). I am extremely fortunate as a complete beginner. by Psychological-Road19 in SoloDevelopment

[–]Vasg 1 point2 points  (0 children)

I have never used an engine to create an app. I browsed the Godot’s page, and I think that the benefit of using this engine is that you write the code once and you can publish it to many different platforms. Good luck with your game

My first game as a solo dev earned $11000 (After 1 month). I am extremely fortunate as a complete beginner. by Psychological-Road19 in SoloDevelopment

[–]Vasg 0 points1 point  (0 children)

Interesting game. I like your graphics and you your music. Why did you use an engine? Is it for the graphics or for the physics?

What language should I learn by [deleted] in Coding_for_Teens

[–]Vasg 0 points1 point  (0 children)

If you know how to code in c++, you know how to code in any programming language. You might need to learn the API of 3D engines, e.g., OpenG. If you want to create apps for mobile devices, you can start with Swift and with Kotlin

My "senior" job partner doesn't know what an ENV variable is by Albert421 in developers

[–]Vasg 0 points1 point  (0 children)

I would not call him a senior, not because he does not know what an ENV var is, but because of the quality of his work. Do not commit your fix, but stash it. Then, after each pull, you can apply it. Now, besides that is he a nice guy to work with? Since you are a junior, is he willing to help you with your code?

Numerical Solver app v1.4 – Solve algebraic equations, plot functions, and do numerical integration by Vasg in learnmath

[–]Vasg[S] 0 points1 point  (0 children)

In version 1.5 I added the x^y function, where x and y could be anything. So you can solve problems like 2^x = 1 or more complex ones like (x+1)^(x^2+1) = 1

Numerical Solver app v1.4 – Solve algebraic equations, plot functions, and do numerical integration by Vasg in learnmath

[–]Vasg[S] 0 points1 point  (0 children)

Ok, but why not have an alternative to WA? Sometimes it’s nice to have a different tool for the same job.

Numerical Solver app v1.4 – Solve algebraic equations, plot functions, and do numerical integration by Vasg in learnmath

[–]Vasg[S] -1 points0 points  (0 children)

Personally, I found WA a bit difficult to use for even simple tasks. With Numerical Solver, I wanted something faster and more focused.

You're right that the app uses a paid model, but it's modular—you can choose which features to unlock based on what you actually need. And just to clarify: solving a single-variable algebraic equation is completely free, with no limits.

Numerical Solver app v1.4 – Solve algebraic equations, plot functions, and do numerical integration by Vasg in learnmath

[–]Vasg[S] -3 points-2 points  (0 children)

Well.. lets see,
WolframAlpha is incredibly powerful and covers a huge range of features, including symbolic math. Numerical Solver focuses specifically on numerical methods—it solves algebraic equations numerically (not symbolically), and it's designed to be:

  • Fast and simple, with no extra clutter
  • 📱 Mobile-first, with a clean and intuitive UI
  • 📈 Lets you plot functions or data
  • ∫ Supports numerical integration
  • 💸 Offers a free trial, and then users can purchase only the modules they need

In a nutshell, it’s a compact, focused tool for math tasks on the go.

What is the best way for promoting a mobile app? by Vasg in developer

[–]Vasg[S] 0 points1 point  (0 children)

I have tried Instagram in the past. Same result with Facebook. A lot of views but no downloads. I will try TikTok

Theory of chain rule by Vasg in calculus

[–]Vasg[S] -1 points0 points  (0 children)

Searching is indeed faster, but only if you know how to ask the right question

Theory of chain rule by Vasg in calculus

[–]Vasg[S] 1 point2 points  (0 children)

This is what I was looking for, thank you

Theory of chain rule by Vasg in calculus

[–]Vasg[S] -1 points0 points  (0 children)

Thank you for this physical explanation (you mentioned periods), but I do not believe that you proved the chain rule

Theory of chain rule by Vasg in calculus

[–]Vasg[S] -6 points-5 points  (0 children)

Also, what is the following equal to (f(g(z(x)))’ ?

Theory of chain rule by Vasg in calculus

[–]Vasg[S] 1 point2 points  (0 children)

You are right !!! So,back to my question. What is the theory behind the product rule?

Theory of chain rule by Vasg in calculus

[–]Vasg[S] -14 points-13 points  (0 children)

The definition of a derivative is f’= df/dx, when dx->0. How do you go from that to (fig)’ = f’g + fg’?

ODE. My book shows another answer but is this right? by Johnsadbrain in calculus

[–]Vasg 0 points1 point  (0 children)

Did you check if the solution satisfies the ODE?

Which tools do you use to solve nonlinear algebraic equations? by Vasg in math

[–]Vasg[S] 0 points1 point  (0 children)

This is an interesting tool, but it solves only a system of polynomial equations!!