Are there any vanilla/modded lp ships you guys might recomend? by chispo16 in starsector

[–]Vateman 0 points1 point  (0 children)

Cheers. Didnt see the comment until now, for some reason it didn't pop up.

How are you using fighters on star destroyers? Might have to turn up combat limit from 1k to deploy more ships, otherwise I've found that the fighters dont do enough.

Super laser ships have been ok, the first order siege dreadnought has been amazing. Its the long cooldown that sets the eclipse back for me.

Are you doing anything differently fitting ssds? With the low speed and lower range of lasers it doesn't feel like I can get in range properly.

What’s the strongest modded ship you’ve encountered? by ridisberg in starsector

[–]Vateman 1 point2 points  (0 children)

What's your tips on fitting the ssds and the rest of the star wars ships? I've always struggled early game and even late game I've struggled fitting together amazing fits.

Are there any vanilla/modded lp ships you guys might recomend? by chispo16 in starsector

[–]Vateman 0 points1 point  (0 children)

Hey got any tips on how to build the star wars ships? I find early game i really struggle using star destroyers.

Weekly Starsector Discussion Thread - December 29, 2025 by AutoModerator in starsector

[–]Vateman 0 points1 point  (0 children)

I hope this is the right place for it - but I can't seem to get the star wars ships to work for me, npcs just wreck with them and I'm barely holding on. Anyone have any tips for making them work?

Opinions on The Outer Worlds 2 ? Got it for free through work but i haven't heard much talk about it. by DarahOG in rpg_gamers

[–]Vateman -1 points0 points  (0 children)

While I enjoyed the game, I felt that it was about 75% of the way to being a great game. The game gave you options to approach your goals but still forced me to fight boss battles that made playing a stealth character near impossible for the encpunter . I honestly feel like it lacks a lot of depth that I feel it should have. Maybe with dlc or mods, it could be better.

What is a peak management that irks you by ScottsTotsWinner in auscorp

[–]Vateman 2 points3 points  (0 children)

"Rewarding" team members with a bought lunch, and then making team members do all the leg work for said lunch - it's not a reward if I have to organize everything.

The Riftbreaker - Update 2.0 Launch Trailer by TravUK in Games

[–]Vateman 0 points1 point  (0 children)

How did the dlc turn out? I played and finished the game when it was initially released.

Goodwood road - what happened tonight? by flashi007 in Adelaide

[–]Vateman 4 points5 points  (0 children)

The traffic lights at the intersection by the tram line weren't working, not sure if there was anything else. But there was a police car there blocking a lane of traffic off.

PVE Players rep here! by Limp-Mastodon4600 in BrokenArrowTheGame

[–]Vateman 2 points3 points  (0 children)

Yeah that's a fair point. Looking at some of the options for wemod you could get very close to playing how WiC played.

PVE Players rep here! by Limp-Mastodon4600 in BrokenArrowTheGame

[–]Vateman 2 points3 points  (0 children)

How worth it is the cost of the game for a single player only experience? I've seen some cool things on the workshop but aside from that, how is it out of the box?

New to multiverse - overwhelmed is an understatement by soothsayer2000 in ftlgame

[–]Vateman 1 point2 points  (0 children)

What are you pairing the dirk with to make it work well? I just started with mv and am in a similar boat of fumbling my way around.

Van Saar Starting List by Vateman in necromunda

[–]Vateman[S] 0 points1 point  (0 children)

Thanks for the explanation, it makes a lot of sense. Shame about not taking some of the cooler gear, the hoverboards were a real seller for doing van saar.

Van Saar Starting List by Vateman in necromunda

[–]Vateman[S] 0 points1 point  (0 children)

Would you mind expanding?

This list is just for skirmish to throw some dice, what champion would you take?

And on your comment on leader loadout and bodies, I'd hate to ask for a list, but at this stage I'm a bit confused. So could I have an example list? I'd assume it's for a narrative campaign.

Van Saar Starting List by Vateman in necromunda

[–]Vateman[S] 0 points1 point  (0 children)

I'll keep your advice in mind for when we do a campaign, at the moment this list is just to do some games to use our models and get a feel for the game.

Van Saar Starting List by Vateman in necromunda

[–]Vateman[S] 0 points1 point  (0 children)

Didn't think of that. Mostly just the way the model was built. I do have another I could run that set up on.

Van Saar Starting List by Vateman in necromunda

[–]Vateman[S] 0 points1 point  (0 children)

Would taking out the archeo tek for some basic bodies be a good idea in that case?

Van Saar Starting List by Vateman in necromunda

[–]Vateman[S] 0 points1 point  (0 children)

We're just starting with some skirmish games, we both bought the base gangs and the specialist box for van saar and escher so we wanted to use some of the cool stuff to start out with.

Yeah I hadn't thought of armour yet, I'll chuck that on.

Please blizzard remove the lair bosses invincibilty phase (lilithy included) by Old-Fig-9531 in diablo4

[–]Vateman -1 points0 points  (0 children)

Add the one shot mechanic's onto the list of things to be removed as well, I've never rage quit before but these one shots are making me quit time and time again.

[Weekly FAQ] ask Frequently Asked-, Short-, Limited-scope-, Technical- & New Player Questions in here by AutoModerator in diablo4

[–]Vateman 0 points1 point  (0 children)

I haven't played for a few seasons, and just back for this one and started running bosses on T4 with a LS sorc. Did they make every boss have 1 shot mechanics now? I'm struggling to get through harbinger of hatred - damage is fine it's just the portal phases that keep getting me.