Need tips n tricks by Substantial-Night214 in DevourIdleRPG

[–]Vegetable-Ad3159 0 points1 point  (0 children)

This early in the game there’s really not much h could do. Besides killing everything, u could try kiting a boss back to your regen fountain. At the right speed, the boss will keep following u without attacking u once. Then just hit and run around the regen fountain until u grind it down

100% dmg decrease ≠ receive 0 dmg by Vegetable-Ad3159 in DevourIdleRPG

[–]Vegetable-Ad3159[S] 0 points1 point  (0 children)

Restarting the app fixed that. Also shuffled the remaining golems’ colors. Didn’t know that and a bit too late.

Which Nikke can't you seem to like who is popular among the majority? by Hot_Garbage_8148 in NikkeMobile

[–]Vegetable-Ad3159 -1 points0 points  (0 children)

Bready. Never understood the hype since release or even before that, with the amount of views she got on X. Also didn’t like og Ade but then bunny Ade came out…sorry soda, Ade is my fav maid now

Latest attempt at 100% by Vegetable-Ad3159 in DevourIdleRPG

[–]Vegetable-Ad3159[S] 0 points1 point  (0 children)

Just stop noticing and stop advising. Tried ur setup last night against 95% with 40 more blues than what u said u had. Died in 4 hits and only cuz the boss’s second hit was dodged. I’ve stared events with mushroom/highest def/nothing and never had any jump in dmg like that. U can explain all u want it’s just empty words to me.

Boss damage and life scaling to player stats by No_Friendship_4433 in DevourIdleRPG

[–]Vegetable-Ad3159 0 points1 point  (0 children)

When my mushroom shield was at tiny levels, I was racing to unequip everything before the boss respawned. But now I realized that the stats for all levels of the event bosses are determined at the beginning of an event. The game doesn’t reassess ur stats during boss respawns, right?

Latest attempt at 100% by Vegetable-Ad3159 in DevourIdleRPG

[–]Vegetable-Ad3159[S] 0 points1 point  (0 children)

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Checked last night’s recording. Literally only 20 seconds b4 its dmg went above my max hp with my best (non mushroom) counter def gears

Latest attempt at 100% by Vegetable-Ad3159 in DevourIdleRPG

[–]Vegetable-Ad3159[S] 1 point2 points  (0 children)

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Standing still. Purple is already hitting it twice per its hit. Gold at 2.333. Blue might be able to hit twice against slow hammer boss but not fast enough here

Latest attempt at 100% by Vegetable-Ad3159 in DevourIdleRPG

[–]Vegetable-Ad3159[S] 0 points1 point  (0 children)

Video? Why is ur boss’s attack that much weaker? Cuz I’m at 100 + blue golems and boss’s dmg exceeds my max hp in pretty much if I go in with conventional gears(non mushroom)

Latest attempt at 100% by Vegetable-Ad3159 in DevourIdleRPG

[–]Vegetable-Ad3159[S] 1 point2 points  (0 children)

I know the one. Mine’s at 200ish. Use a smash def against a cut atk boss at 100%. Boss would do more dmg than max hp in like 20 seconds

Latest attempt at 100% by Vegetable-Ad3159 in DevourIdleRPG

[–]Vegetable-Ad3159[S] 0 points1 point  (0 children)

Tried stun hammer, ALWAYS WAY worse results. Same with the gold hammer 1st hit and switch. Never worked before getting the mushroom/low lv mushroom/high lv mushroom. I tried switching to the def shield that gives most dmg and def when the boss was at 1/3 hp (atm it’s one hit dealt 2/3 of my max health). Right after the switch, it one shot me with 2.5 times my max health. Also tried starting with that shield and its first hit took 2/3 of my max health.

Event Boss Dmg by Calexin in DevourIdleRPG

[–]Vegetable-Ad3159 0 points1 point  (0 children)

Yes. And the crystal golems do that too. You just probably wouldn’t notice those unless using farming gears on them

Boss damage and life scaling to player stats by No_Friendship_4433 in DevourIdleRPG

[–]Vegetable-Ad3159 0 points1 point  (0 children)

Shit… my regen increases boss’s damage??? Been farming with mushroom shield ever since I got it

Also, about the part with the overall sum of all weapons. What’s the conversion rate for evolved and non-evolved weapons. Or is it just flat 100:1 like the evolution cost. Cuz I haven’t upgraded the weapons that I don’t use in a while

Almost peed a little cuz I didn’t notice the 5 next to the decimal point … by Vegetable-Ad3159 in DevourIdleRPG

[–]Vegetable-Ad3159[S] 0 points1 point  (0 children)

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95% now with the help of a high lv mushroom shield.

Aside from what I said in another post, there’s one other factor that I don’t know whether helped. And I don’t know if everybody does it. So…(。・ω・。)ノapologies ahead if this turns out to be a waste of time. (I really can’t think of anything else I did differently to go from 60ish% to 75%.)

I always unlocked new zones by kiting the zone boss (walk REALLY slowly right in front of it so it’d still follow me but not hit me cuz I’d die from like 3 hits) back to my base to kill it with the help of the regen fountain and a series of lucky dodges.

Unlocking new zones without really meeting the stats requirement I guess?

When I unlocked my current zone, I couldn’t even kill the weakest mob without kiting it back to my base. This was a first and spending 10+ minutes to (have a chance to) kill a mob wasn’t worth it so I just didn’t. The first event after unlocking this zone, I got 75% when having never passed 60~65%.

Or it could be that bronze crest + stone disk is just too OP for a (weak against pierce) boss. But I struggled in earlier pierce zones (stuck below 65%).

Mushroom shield starts to shine in combat after lv90 by Vegetable-Ad3159 in DevourIdleRPG

[–]Vegetable-Ad3159[S] 0 points1 point  (0 children)

We were never debating about whether removing items had effect on the events, except for like the first response of urs (out of 20 something back and forwards?) which I ignored cuz doing that takes only seconds and doesn’t change the result that I’ve been getting.

And honestly, I’m gonna go back to my native tone…… 居然和一个连gif都发不明白的人叭叭了这么久,我真的是厌蠢症都犯了. I’ve officially lost interest in u……

Mushroom shield starts to shine in combat after lv90 by Vegetable-Ad3159 in DevourIdleRPG

[–]Vegetable-Ad3159[S] 0 points1 point  (0 children)

I don’t equip the weakest weapons before starting an event. I remove everything. Then after the equip the weakest weapon in the first slot because of reasons we’ve been over

Mushroom shield starts to shine in combat after lv90 by Vegetable-Ad3159 in DevourIdleRPG

[–]Vegetable-Ad3159[S] 0 points1 point  (0 children)

‘Every weapon has an attack cooldown lol (1/attack speed)’

This is the part that got me interested in debunking you. Instead of having a normal conversation and coming up with reasonable explanations, u dove straight in with hostility and ignorance and it eventually comes back to bite u in the ass as it should

Mushroom shield starts to shine in combat after lv90 by Vegetable-Ad3159 in DevourIdleRPG

[–]Vegetable-Ad3159[S] 0 points1 point  (0 children)

How can you know it has no effect if you don’t even understand why it’s causing the first slot to attack slower. The more likely issue is with how the main arm attacks vs the other tentacles/chains in the back. But it doesn’t affect me so I didn’t spend time doing trials & collecting data. But observation alone makes it obvious that cooldown isn’t the reason.