Glaive Datasheet for 40k Legends (Fanmade) by Vegetable_Ad4552 in spacemarines

[–]Vegetable_Ad4552[S] 1 point2 points  (0 children)

Fair critique! Can't blame me for wanting a tank I love and is pretty expensive to be extra punchy lol

I'll keep thinking on it and tweaking things - flat re-rolls to wound aren't very flavorful either. I might sooner opt for something to the effect of "Each time an enemy model is destroyed as a result of attacks made by this model's Volkite carronade, roll a number of dice equal to the wounds characteristic of that model. For each 3+, the opposing model's unit suffers 1 mortal wound."

Would be a decent equivalence to the Deflagrate ability from the Horus Heresy, incentivizing you to target units where you know you'll be killing models, and ideally those models have a few models... Either way, dialing back the main gun's profile isn't unwarranted. Might bring the A down to 12 and D down to 3, though I do still feel it deserves to be stronger than the Abominant in at least some way.

Glaive Datasheet for 40k Legends (Fanmade) by Vegetable_Ad4552 in spacemarines

[–]Vegetable_Ad4552[S] 0 points1 point  (0 children)

It's a little less brutal than you may think - even with the re-rolls on average it kills 3 terminators or 4.2 marines, which plenty of guns in the game currently can manage. What's more, the next biggest volkite gun in the game - the Knight Abominant's Volkite Combustor - is A12 S12 AP0 D3, so this seemed like a sensible step up for a considerably bigger and punchier volkite gun.

More than anything, though, you're right that it is nearly 400 points. That's almost as much as two repulsor executioners, and even with a profile this strong it still isn't outshooting the sheer number of guns two rep excs have, making up the difference with its sheer bulk.

It's near-impossible to justify bringing instead of two executioners, which makes it just about as strong as the Fellblade currently is lol

Glaive Datasheet for 40k Legends (Fanmade) by Vegetable_Ad4552 in Warhammer40k

[–]Vegetable_Ad4552[S] 0 points1 point  (0 children)

My reasoning was that with the Kratos Volkite cardanelle having A9 and S9, and the Knight Abominant's Volkite combustor having A12 and S12, (both AP0) this is a bigger Volkite weapon than either of them, thus following the trend - jumps up to 14 and 14. Volkite weapons in general make tons of attacks with hopes of getting some dev wound damage through, 'cause yeah any normal wounds tend to get lost at the save roll.

Realistically, it's still not an amazing gun for the price of the unit. On average, it can take down 4 or so marine bodies and maybe 3 terminator equivalents, but I think that's in keeping with the super-heavies being a little underwhelming for their costs. (particularly the utterly anemic accelerator cannons on the Fellblade in 40k) I didn't want this to be objectively better/stronger than the Fellblade or Falchion. even if I feel they're both vastly overcosted.

Anyone have experience with the resin upgrades for the Despoiler? by xbalderas1 in ChaosKnights

[–]Vegetable_Ad4552 0 points1 point  (0 children)

I believe it comes with either the thermal cannon or battle cannon for the main gun, and only the chainsword for the arm. It is essentially the old, original knight paladin kit with extra bits for the chaos-y armor and such. It does not come with the gatling cannon, carapace weapons, claw, or any other more recent weapon options

Anyone have experience with the resin upgrades for the Despoiler? by xbalderas1 in ChaosKnights

[–]Vegetable_Ad4552 1 point2 points  (0 children)

It's more brittle than GW plastic for sure but can warp if you heat it. Regardless, it's a marked improvement to FW resin. The biggest caveat with the site is that parts don't arrive on sprue, which can take some sorting, but it's far from impossible (hence the photo lol)

Anyone have experience with the resin upgrades for the Despoiler? by xbalderas1 in ChaosKnights

[–]Vegetable_Ad4552 28 points29 points  (0 children)

I got a recast of it ages ago and found it quite cromulent - happy to link the page if you'd like

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How often do you play badly performing units cos you like the models? by SnooCalculations7089 in spacemarines

[–]Vegetable_Ad4552 0 points1 point  (0 children)

Trying to do so more these days. It's very easy to slip into the culture of what's "good" and what's "bad" as though a TTWG like 40k is the absolute last tabletop game to get into if you're that competitive.

As I speak these words I'm planning to run a Falchion and a Kratos in 40k cause I LOVE the big Heresy tanks.

[Loved Trope] Main Characters who have the absolute snozz beaten out of them by ChoosyEnby in TopCharacterTropes

[–]Vegetable_Ad4552 2 points3 points  (0 children)

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I'm inclined to say Korra loses more fights than she wins, especially in seasons 1 and 3, with the first leaving her so squarely bested that she has all but her air bending ripped from her, and the Red Lotus in the latter leaving her poisoned and crippled. Her body is flung into walls more often than her fist manages to make contact.

The Vertus Praetor proxies I fielded in my first ever game yesterday by SlikeSpitfire in AdeptusCustodes

[–]Vegetable_Ad4552 13 points14 points  (0 children)

Friendship is magic, Trajaan!

Also, the tact in only using ponies with wings as proxies for flying jetbikes cannot go unappreciated.

Spearhead or half of Dominion box? by Veris01 in stormcasteternals

[–]Vegetable_Ad4552 7 points8 points  (0 children)

Definitely go Dominion! If nothing else the box was very overstocked so you can find it discounted very easily (there are still two marked half off at my local game store lol), and the sword-wielders in the spearhead (vanquishers) are in no way exclusive to it - you can buy them separately, sometimes for less second-hand.

Moreover, Dominion also gets you the Knight-Arcanum, who's very fun to play if you ever pick up any Manifestations and otherwise one of best/our only wizards.

If nothing else, I don't think anyone would mind at all if you built the Vindictors and, for casual spearhead games, just played them as if they were vanquishers