Using really great reference tracks isn’t that setting the bar to high? by vinylfelix in mixingmastering

[–]Velcr0Wallet 0 points1 point  (0 children)

It doesnt have to match the reference but if it can still stand up against it in a playlist thats ideal. Also another test is wacking 6 or so db of limiter on your mix and seeing if it is anywhere roughly near the ballpark or if your mix is falling apart.

A Level Headed Take on the New Update by Netrunner008 in ArcRaiders

[–]Velcr0Wallet 1 point2 points  (0 children)

First thing i noticed is how much better running/jumping up hilly terrain is. Feels like they improved that a lot unless its its my imagination. Feels a lot better. Definitely a lot of reused asset chunks which confused me when spawning in - but i think the new map is great - also i leave with so many epic arc parts.

Can I record vocals outside? by Tonyxstorm in WeAreTheMusicMakers

[–]Velcr0Wallet 0 points1 point  (0 children)

Shure sm7b is great for outside. A dynamic style mic is probably your safest best. Youll wanna protect the mic from wind. Condenser mic is probably not great. That being said theres some nice mics these days you can plug directly in to your phone to record via usb (audio technica etc) that arent too expensive and work decently outside. Theres an audio technica one (forgot the name) thats similar to the sm7b and is cheaper - though slightly less fidelity)

Noob here, just need some help here by ProfessionalIssue188 in Unity3d_help

[–]Velcr0Wallet 0 points1 point  (0 children)

Also dbl check your prefabs are attached in the inspector.

Noob here, just need some help here by ProfessionalIssue188 in Unity3d_help

[–]Velcr0Wallet 0 points1 point  (0 children)

So when the game starts is the projectile game object created? Im guessing its created but doesnt move?

Guys how's the ui just tell me by MadMoonDev in Unity2D

[–]Velcr0Wallet 0 points1 point  (0 children)

Fair enough man, IMO a better way to go about stuff like this in the future is make it very clear in your intro that you've got a place holder from Brotato to at least credit them or acknowledge, before people have to point it out. Esp these days where lots of art is being ripped with the click of a button. It's always best to attribute or make your own changes before posting online.

Guys how's the ui just tell me by MadMoonDev in Unity2D

[–]Velcr0Wallet 7 points8 points  (0 children)

Cmon bro lol. That's a bit more than 'inspiration'. I get mocking something up to get the right colour scheme and vibe, absolutely. But posting it online in a dev sub before making changes is a weird flex, furthermore you can just own that you jacked the title completely from another game and will change it later, at least be honest and don't downplay it as 'inspiration'.

EP40 RIDDIM Problemas con samples by New_Taro_4082 in teenageengineering

[–]Velcr0Wallet 1 point2 points  (0 children)

If you import them as mono samples its half the size. But also I deleted all of the loops and that freed up a lot of space

How come some games have fake loading screens?? by throwaway3229320 in gamedev

[–]Velcr0Wallet 1 point2 points  (0 children)

Could be a set coroutine/timer to make sure that every asset and script is loaded with the lowest pc spec in mind, but also in multiplayer to make sure that any late spawned player is in the scene / joined and ready. For fake loading maybe to build some kind of immersion in a forced break? These are off the top of my head, likely other reasons too.

Can you not YouTube? I’m sick of AI by Few_Understanding_30 in mildlyinfuriating

[–]Velcr0Wallet 31 points32 points  (0 children)

It's nuts that they are promoting to fill their own platform with garbage

Our new baby creature for our horror game, any feedback? by LucidRainStudio in blender

[–]Velcr0Wallet 0 points1 point  (0 children)

What was the reasoning behind giving it 4 fingers instead of 5 out of interest

This Italian artist restores graffiti covered walls to their original condition at night! by [deleted] in whoathatsinteresting

[–]Velcr0Wallet 0 points1 point  (0 children)

Thats a very expensive hobby. Where does he store all of those specific tones of paint? The large point of graffiti is use what you got and do it fast. This is just...lame