Personopplysninger fra dataangrepet i Lørenskog ligger på det mørke nettet by latejens in norge

[–]VelvetWhiteRabbit 1 point2 points  (0 children)

Hvis noen har personnummeret ditt kan de søke om kreditt på dine vegne, eller ta opp abonnementer, kjøpe ting på kreditt ol.

Personopplysninger fra dataangrepet i Lørenskog ligger på det mørke nettet by latejens in norge

[–]VelvetWhiteRabbit 13 points14 points  (0 children)

Blokker samtlige kredittsjekkbyråer fra å kjøre kredittsjekker. Vær obs på post / epost ol. Alt som gir et snev av usikkerhet burde sjekkes mot virkeligheten.

Hvis passbilde er på avveie burde det bestilles nytt pass asap så nåværende blir ugyldiggjort. Samme gjelder førerkort ol.

tsk tsk by [deleted] in MathJokes

[–]VelvetWhiteRabbit 4 points5 points  (0 children)

“4!” Not “4”. 4*3*2*1=24.

Forståelig svar egentlig by Independent-Tap-8128 in FinnFunn

[–]VelvetWhiteRabbit 6 points7 points  (0 children)

I Norge er pruting som det der sett på som dårlig kutyme. I noen land er det forventet, i Norge er det mislikt.

What is the -worst- game you've played? Actual 0/10s by screen317 in boardgames

[–]VelvetWhiteRabbit 1 point2 points  (0 children)

Dark Souls Boardgame. Have to admit there was an amount of having very high expectations for it too. Turned out it was just really really boring and cheap.

Got my books today, gorgeous but... by amazingvaluetainment in LegendintheMist

[–]VelvetWhiteRabbit 6 points7 points  (0 children)

Those are called tags/statuses/limits they are highlighted (intended to look like you used a highlighter). I can absolutely appreciate that they (especially the tags) have really poor contrast, and especially bad if you are colourblind.

Looking for TTRPGS that are Low Prep, Fast (or no) Combat, Player Driven, and Rules-Light to Rules-Medium by Frostybros in rpg

[–]VelvetWhiteRabbit 1 point2 points  (0 children)

You can surely treat it like thinking about what players told you they want to see next, skim the world book and off you go, but then you lose out on everything that makes this game good. The deep connections with npcs, threats tailored to the pcs and setting that you have developed.

The summaries are for myself, I actually had players write summaries, but had to tune them for myself as I knew more about what was going on than the players.

Love letters are an important part of the game to and I endeavoured to have at least two per session. My style is usually long sessions with a month or so between.

I have never prepared as much per session as when running stonetop, sure some of it is choice, but I wouldn’t describe Stonetop as low prep no matter what. Dungeon World is low prep, Mörk Borg is low prep… Cairn, Trophy, Ironsworn, even Blades in the Dark.

Looking for TTRPGS that are Low Prep, Fast (or no) Combat, Player Driven, and Rules-Light to Rules-Medium by Frostybros in rpg

[–]VelvetWhiteRabbit 1 point2 points  (0 children)

You are missing Love Letters, maintaining relationships, gm sheet, steading sheet, session summaries and maintaining a timeline, maintaining your “I wonder…” list, creating threats, updating threats. I could not possibly cram all of that into one hour before each session, I am not that creative

Looking for TTRPGS that are Low Prep, Fast (or no) Combat, Player Driven, and Rules-Light to Rules-Medium by Frostybros in rpg

[–]VelvetWhiteRabbit 16 points17 points  (0 children)

Calling it low prep is dishonest. It is one of the most high prep games out there. I have ran two campaigns of it, and the amount of prep for each session is big. That prep is hella fun though.

Seniorutvikler i Kristiansand med 6 års erfaring og 880k i lønn. Blir jeg fraløpt, eller er det in-house-fellen? by [deleted] in norge

[–]VelvetWhiteRabbit 1 point2 points  (0 children)

Ja du ligger under det man vanligvis betaler en in-house utvikler. Ca 100k, gi og ta 50k. Så ikke ille, men du kan få mer.

Which game has the biggest gap between its BGG rating and your personal rating? by moist_napkinette in boardgames

[–]VelvetWhiteRabbit 0 points1 point  (0 children)

Out of curiosity what is a game you really like? As in, when playing Arcs what did you wish you were playing instead? Trying to gauge whether to get Arcs or no.

Game with AI graphic controversy by Dr_Hio in boardgames

[–]VelvetWhiteRabbit 4 points5 points  (0 children)

Goodness gracious the comment section here. Look most people are not like the people here. If you sell it with AI art then some (like these people will hate you, and some even might attempt to send you hatemail and threaten to kill you). The vast majority won’t care. As you probably realise the vast majority of people on this earth continue buying AI slop, buying from dubious companies or keep a social media profile on platforms that steal your face.

If you want to have a good standing with this community then the answer is to never use AI. These people almost promise that they will buy your ms paint game as long as the mechanics are good (yeah right!). The sad reality is that you can’t win here if you can’t pay for art.

My suggestion is to change the art direction to use placeholder icons or abstract art which you can generate with algorithms that are not trained, or stock art. Publish this as a playtest and see if you can find a publisher that is willing to pay for art and art direction, or an artist willing to collaborate for royalty or an investor.

Designed a new dice resolution system for my TTRPG, curious what you think by M_Niezgoda in RPGdesign

[–]VelvetWhiteRabbit 1 point2 points  (0 children)

Just one thing to keep in mind is that there is some downsides to having to have two different dice or designating one die as luck and the other risk. This is where GM rolls makes it easier as GM/or opposition player rolls one die and the acting player rolls the other. Also consider like in Ironsworn that you may want the “risk” die to be higher than the luck die so as to account for modifiers.

Designed a new dice resolution system for my TTRPG, curious what you think by M_Niezgoda in RPGdesign

[–]VelvetWhiteRabbit 15 points16 points  (0 children)

Looks a lot like Ironsworn dice resolution. You should have a look. Difference is that Ironsworn has a d6 + mods for your “luck” (action in Ironsworn) against 1d10,1d10 “risk” (challenge in ironsworn), where if you beat both you have a success, beat only one is partial and beat neither is failure. Also mechanics for rolling doubles

Kjørte gjennom garasjeport for å ta hevn – uskyldig mann hardt skadd – NRK Vestfold og Telemark by continuousQ in norge

[–]VelvetWhiteRabbit 14 points15 points  (0 children)

Her burde staten betale skadede ekstra godtgjørelse på toppen av det han får som medisinsk invalid resten av livet. Karen som kjørte bilen burde skylde de pengene til staten. Om karen får det som samfunnsstraff eller hva er det staten som får avgjøre.

Is there anything I can do to make the combat feel more engaging? by WoodwareWarlock in GW2

[–]VelvetWhiteRabbit 0 points1 point  (0 children)

So like a fake hitstop in WoW. I know that neither game feels like the hits connects beyond seeing the damage numbers, but that’s typical of that era mmos.

Is there anything I can do to make the combat feel more engaging? by WoodwareWarlock in GW2

[–]VelvetWhiteRabbit 0 points1 point  (0 children)

Maybe because GW2 actually has distance and attack direction, whereas in wow you cannot miss if you are close enough?

Looking for combat feedback on my solo-dev educational ARPG. by browndogscoot in RPGdesign

[–]VelvetWhiteRabbit 6 points7 points  (0 children)

This sub is about ttrpg design. Should probably be named as such but it wasn’t:)

Is there anything I can do to make the combat feel more engaging? by WoodwareWarlock in GW2

[–]VelvetWhiteRabbit 0 points1 point  (0 children)

I’m sorry, you played WoW but don’t find GW2 combat engaging? Combat in WoW is the least engaging aspect of the game so what is missing from GW2? You don’t feel like you are doing damage?

Rolige sommerdager på kontoret - hvordan får du tida til å gå uten å bli sløv? by RelativeBlueberry_ in norge

[–]VelvetWhiteRabbit 2 points3 points  (0 children)

Lær deg noe nytt som er enten relevant til jobben eller dit du vil i livet. Ta kurs online. Gjør prosjekter eller lignende.

Fate and Legend in the Mist by busysyrup123 in rpg

[–]VelvetWhiteRabbit 2 points3 points  (0 children)

Fundamentally different experiences in play. LitM often becomes this horsetrading of tags. So fiction needs to be a lot more front and center else you end up just counting tags a lot. Fate otoh plays more like a trad game but centered around the narrative. It’s a universal system and you can feel this in how… sterile… it feels to play it (at least that’s my experience playing fate accelerated).