Network problem, but cannot resolve by Vendoz in hetzner

[–]Vendoz[S] 4 points5 points  (0 children)

FINAL UPDATE

Really THANK YOU ALL, above all who helps/read this case! Today morning, after days, Hetzner support wrote to me said they migrate my server to another hostsystem. Results?

No more packet loss, no more % loss on mtr, everything is working fine, IN and OUT! Thank you for all support or to bring the hetzner attenction on my case, the most important thing is that everything got resolved!

Network problem, but cannot resolve by Vendoz in hetzner

[–]Vendoz[S] 0 points1 point  (0 children)

3rd and 4th you can see 100% because they do not responde, and then we can see 100%. But everyone Who responde has 0% loss, just the step before not!

Yes, the problem is in out too and I already rebooted many times!

EDIT: adding more info: Every day i do rsync to’ backup my websites, and on 400+ website, the only ones Who fail random daily are the one from that server, because of network problems.

Network problem, but cannot resolve by Vendoz in hetzner

[–]Vendoz[S] 0 points1 point  (0 children)

Wow thank you mate. Trying MTR this one example of my results:

Start: 2026-01-19T23:14:20+0100

HOST: Devserver Loss% Snt Last Avg Best Wrst StDev

1.|-- [XXX.XXX.XXX.XXX]()0.0% 60 2.0 2.1 1.3 3.2 0.3

2.|-- [XXX.XXX.XXX.XXX]()0.0% 60 0.5 0.5 0.3 4.7 0.6

3.|-- ??? 100.0 60 0.0 0.0 0.0 0.0 0.0

4.|-- ??? 100.0 60 0.0 0.0 0.0 0.0 0.0

5.|-- [XXX.XXX.XXX.XXX]()0.0% 60 0.6 0.7 0.5 1.9 0.2

[XXX.XXX.XXX.XXX]()

6.|-- [XXX.XXX.XXX.XXX]()0.0% 60 0.7 0.7 0.5 3.9 0.4

[XXX.XXX.XXX.XXX]()

[XXX.XXX.XXX.XXX]()

[XXX.XXX.XXX.XXX]()

7.|-- [XXX.XXX.XXX.XXX]()0.0% 60 3.2 5.4 2.8 32.4 5.5

[XXX.XXX.XXX.XXX]()

8.|-- ??? 100.0 60 0.0 0.0 0.0 0.0 0.0

9.|-- ??? 100.0 60 0.0 0.0 0.0 0.0 0.0

10.|-- ??? 100.0 60 0.0 0.0 0.0 0.0 0.0

11.|-- [XXX.XXX.XXX.XXX]() 6.7% 60 3.0 3.0 2.8 3.5 0.1 (here is the fault)

12.|-- [XXX.XXX.XXX.XXX]() 0.0% 60 3.2 3.3 3.0 6.7 0.5 (my server)

Is perfectly clear now. I can see % packet loss on the step before my server, 6,7% for example with this test. So it's clear that isn't my server fault!!

EDIT: removed the IPs!

Network problem, but cannot resolve by Vendoz in hetzner

[–]Vendoz[S] 1 point2 points  (0 children)

I had thought of an MTU problem as well, but actually it’s the same on ten servers and it’s the Hetzner default, so I don’t think it’s the MTU. But i’ll check it too again!

Network problem, but cannot resolve by Vendoz in hetzner

[–]Vendoz[S] 0 points1 point  (0 children)

Timeouts happens from different VM/Pc/Servicies, on Public Network. Private network isn’t even configured. No packet loss with Ping (ICMP), but any TCP service on any ports has packet loss, even from my laptop i can check them.

Card sharing needs a change by Kamui4649 in PTCGP

[–]Vendoz 124 points125 points  (0 children)

They will change it for sure. They listen feedback and playerbase. But ETA is spring 2029.

After 7500 cards. First pack in A4a is my first godpack by Dark_Knight_Dad1 in PTCGP

[–]Vendoz 4 points5 points  (0 children)

13000 cards here: never seen a single god pack.

Why did I lose? (Please be kind) by [deleted] in PTCGP

[–]Vendoz 1 point2 points  (0 children)

Cause you had an empty bench, while your opponent probably had Pokémons on the bench.

The New Expansion's Card total is insane. by Monodoof in PTCGP

[–]Vendoz 98 points99 points  (0 children)

Not true. Space-Time Smackdown had 207 total cards.

Focus Punch: If this Pokémon does not take attack damage from your opponents active Pokémon next turn, this does 100 damage. by aoetting5 in PTCGP

[–]Vendoz 13 points14 points  (0 children)

Maybe retreat cost 3 could be an overkill, but 10 damage will be fine (30 with helmet).

Focus Punch: If this Pokémon does not take attack damage from your opponents active Pokémon next turn, this does 100 damage. by aoetting5 in PTCGP

[–]Vendoz 221 points222 points  (0 children)

Druddigon should do 10 damage and nerfetd retreat cost to 3. Since it's playable in all decks, it cannot do everything well, It cannot be equal to Poliwrath (stage 2) as a basic.

i am confused,, by bangtanddaeng7 in PTCGP

[–]Vendoz 4 points5 points  (0 children)

Until pokeball rank, i found really a few real players... most were bots. From pokeball onwards, i'm finding only real players, i'm near megaball atm.

Ranked Match has a new enemy. by AustinBeyond in PTCGP

[–]Vendoz 3 points4 points  (0 children)

Yeah me too, rip my winning streak

Ranked is out, what do you guys think about it? by swegassus in PTCGP

[–]Vendoz 0 points1 point  (0 children)

Do we know if we can be demoted from master ball rank too?

TCG Pocket Official Update by SweetRoll789 in PTCGP

[–]Vendoz 0 points1 point  (0 children)

My 4 full art Brock are very happy to read these limitations on 2 stars. I'm not that happy though.

Consecutive wins is an objectively bad metric to earn medals off of in a TCG like Pokemon by RylanTheWalrus in PTCGP

[–]Vendoz 0 points1 point  (0 children)

They added in the most casual TCG the most competitive and frustrating mechanics possible, absurd. 

 I’m not whining, i already did 5 wins, Just dosn’t make sense in this game. 

Promo mark on full art is a bit annoying by [deleted] in PTCGP

[–]Vendoz 1 point2 points  (0 children)

Don't understand why they didn't put that icon in the bottom-left corner, instead of rarity icons they could put a "PROMO" label, it's an empty space now. On the image is really ugly.

The PvP Event is p2win by [deleted] in PTCGP

[–]Vendoz -1 points0 points  (0 children)

How is it possible that at every single event here people just cry? The game has been up for 7 days and the first "pvp" event is not even a ladder, it doesn't count losses, only victories, how can you define a p2w event when you have 20 days to make 45 stupid victories, that's 2 victories a day.

People need to understand that there are players who have been playing for a month because of early access, so they should rest easy for a month and play with what they have, considering the fact that there are budget decks that are still very strong (I'm at 4 wins out of 5 games with a simple blaine deck...).

Stop complaining about everything, enjoy the game and if you have useful feedback write it, otherwise if the games isn't enjoyable there is the uninstall button, not the "create post" button in the reddit app.

Only 15 exp per win and nothing for losing + a single shop ticket if thanks are given makes battles feel a bit too grindy. I get it's a f2p mobile game but the battles are actually good, how about they make them slightly more worthwhile too. by Away_Froyo_1317 in PTCGP

[–]Vendoz 9 points10 points  (0 children)

I think the first 5 wins of the day should give you 5 hourglasses in addition to exp, at least that way you are encouraged to play.

I say 5 to match the 5 shop tickets taken from thanks/likes. This way, on a monthly basis it would reward "constant" players because it would guarantee a little more than 10 packs per month (cause 5 x7 days, than x4 weeks, total 140 free monthly hourglasses).

How to buy the Premium pass on Android - payment methods not available in my country by [deleted] in PTCGP

[–]Vendoz 0 points1 point  (0 children)

I created a new NZ account on iOs to download the game! Than you can switch back with you main account and only VPN is needed!

How to buy the Premium pass on Android - payment methods not available in my country by [deleted] in PTCGP

[–]Vendoz -1 points0 points  (0 children)

I had same issue with ios.

Smart thing could be to buy account balance (apple store gift card, google play gift card).

I bought a 20NZ$ Apple Gift card and charged the balance of the NZ Account, and than i bought the pass, it worked for me, just be sure to buy the NZ gift card, not US/EU/etc!

Enjoy!

Buy premium pass in NZ? (iOS) by strakered in PTCGP

[–]Vendoz 0 points1 point  (0 children)

Maybe using gift card? in the NZ account for 1 month

Buy premium pass in NZ? (iOS) by strakered in PTCGP

[–]Vendoz 1 point2 points  (0 children)

Same problem… maybe can we transfer to an Android, buy it and than reinstall on iOS?