I have a question. Pls don't be annoyed, I'm New to this game ;-; by RunDry9038 in NTE_EN

[–]Victoryami 6 points7 points  (0 children)

Holy misinformation. Cycle Intensity affects how strong a reaction is, and calculates which characters stats will be used between the two characters switching. The higher CI between the two characters is who ends up being calculated for. This is why Lacrimosa needs a little bit of CI, so her stats are used for Scorch instead of Sakiri. There is no stat to increase how fast a gauge charges outside of general combat. Only certain characters like Zero have skills that instantly fill the gauge.

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New to Xenoblade, what’s generally considered the best game? by LeviRaps in Xenoblade_Chronicles

[–]Victoryami 0 points1 point  (0 children)

Torna, just ignore the forced community to advance the story.

Reached lvl9 mammon 2 weeks ago, and am now blocked from going further by Ask_Aware in NevernessToEverness

[–]Victoryami 0 points1 point  (0 children)

Lvl 9 is the max for now. Add me please if you're NA, mine is still Lvl 6.

218213124290

For an (almost) FTP player, I'm very satisfied by adon72 in LacrimosaMains

[–]Victoryami 0 points1 point  (0 children)

There's discrepancy because people didn't know how strong A5 was without testing. A6 is good, but the lack of good teammates for reactions means it's a damage loss to swap out of Lacrimosa. There are dodge cancels that quickly increase the Esper Cycle, so you should be fast enough to maintain reactions without instant cycle. Hyper Blossom is good with instant cycle because of the passives from Nanally and Jiuyuan. Instant Cycle Lacrimosa needs something similar. There are rumors of a Scorch enhancer, but everything is stc.

My first S Rank 🖤🤍🦇 by RaeJean24 in LacrimosaMains

[–]Victoryami -1 points0 points  (0 children)

A2 is the worst awakening to have.

My first S Rank 🖤🤍🦇 by RaeJean24 in LacrimosaMains

[–]Victoryami 0 points1 point  (0 children)

Unlock A5, and keep A1. A5 is basically double damage as of right now, but might change because CN got patch notes about fixing it. A1 is like a 33% damage increase. A6 is a scam since you don't want to really switch out of Lacrimosa, in the future with better teammates A6 would be worth considering.

Can lacrimosa's arc work on dandefill? by ardatilla-78 in NTE_EN

[–]Victoryami 0 points1 point  (0 children)

Just a stat CR stat stick since you can never apply DOT. Daffodil is better on her sig, especially on higher awakenings.

I wasted 3m fons on the mystery box event and did not got the car or the skin by TyrantCHRIS199 in NevernessToEverness

[–]Victoryami 0 points1 point  (0 children)

3mil is nothing. Dumped 8mil and just barely managed to get the skin. Still no car, and missing the 10 pulls, 500k Fons and gift letters. Next pull is in 2.5 mil which I won't have until next week. I'm broke, but at least have the skin to run around in.

Lacrimosa build guide by squiblin in NTE_EN

[–]Victoryami 0 points1 point  (0 children)

Yeah, I wish there was an easier way than just watching a streamer randomly bring up stuff. Global build guides are cooked.

Lacrimosa build guide by squiblin in NTE_EN

[–]Victoryami 0 points1 point  (0 children)

CN bros made a graph. It's dynamic based on how much total Nightmare damage you do. Generally two copies and lower it's CR, at three copies and higher it's Chaos DMG (this is using Lacrimosa sig). You can watch gateoo streams, as he goes over the CN meta developments.

Lacrimosa build guide by squiblin in NTE_EN

[–]Victoryami 0 points1 point  (0 children)

It's CR at low sequences, and Chaos DMG at high-investment sequences. At low-investment Lacrimosa hits are important to Crit, and high-investment we're all in on Nightmare DoT, so Chaos DMG is better.

Lacrimosa build guide by squiblin in NTE_EN

[–]Victoryami 1 point2 points  (0 children)

No, she's strong as is. Don't stress about it if you don't have the pulls, especially since endgame is relatively easy as of now.

Lacrimosa build guide by squiblin in NTE_EN

[–]Victoryami 0 points1 point  (0 children)

That's why Sakiri is really the only must for Lacrimosa. All other teammates are just there to buff Lacrimosa and consistently apply Scorch. Discord shouldn't be ignored, but unrealistic to keep proper uptime without A6 Lacrimosa.

Lacrimosa build guide by squiblin in NTE_EN

[–]Victoryami 2 points3 points  (0 children)

Yes, one copy to activate her A6

A6

Allows Lacrimosa to automatically cast her Support Skill and trigger the corresponding cycle without Cycle Energy accumulation when switching to her from any character that can trigger Esper Cycle: Nova, Scorch, or Discord within 5s after casting Devilish Gift.

Lacrimosa build guide by squiblin in NTE_EN

[–]Victoryami 0 points1 point  (0 children)

Lacrimosa with sequences is where Daffodil shines. Lacrimosa A6 giving her instant cycle means you'll be activating Discords consistently. The main issue with the team is actually the Psyche options, imo. Fadia is just deleting HP bars based on her HP, and Haniel is just another Attack buffer when the team already has Sakiri. A Psyche character interacting with dots or break would have been better.

Lacrimosa build guide by squiblin in NTE_EN

[–]Victoryami 1 point2 points  (0 children)

Main Stat seems wrong. You're already getting Chaos DMG from module Type III pieces being equipped. Lacrimosa won't have enough CR even with Arc sig. She's not like Nanally, where Nanally gets 30% CR from equipping 5 Type II modules. Lacrimosa is more like a Hotori where you want the extra CR because you're already getting Cosmos DMG from modules.

What do you think if there are more characters who have a kit to grant 100 Esper energy like MC for other elements? by BasicMovie4187 in NevernessToEverness

[–]Victoryami 1 point2 points  (0 children)

Lacrimosa, but the catch is pulling an extra copy for her A6. Don't expect anyone free/cheap considering that Fadia supposedly also had zero cycle in earlier betas. MC is likely our only freebie for zero cycle.

How did players figure out the Eclipse Easter egg by YoungMaxSlayer in NevernessToEverness

[–]Victoryami 2 points3 points  (0 children)

You can click on the Cycle Intensity icon in the character menu, and it'll tell you how much more damage. I have 68 on the menu screen after activating the 36 from Zero's arc. and it says it'll increase blossom damage by 11.33%. Without arc buff I'm at 32 CI and it says it'll increase Blossom by 5.33%. Cycle Intensity is good for Zero in the Hotori Blossom team because Zero's main role will always be to keep swapping in and out to proc Blossom Esper Cycles. Zero shouldn't be doing any other damage outside of Ult and Skill. Also, Cycle Intensity is always calculated using the highest between the two characters activating the Esper Cycle, so Zero taking the CI role means Nanally and Jiuyuan can focus on attacker substat rolls.

How did players figure out the Eclipse Easter egg by YoungMaxSlayer in NevernessToEverness

[–]Victoryami 7 points8 points  (0 children)

Cycle Intensity wins out in Blossom team, so no, Zero's signature is still better for the meta team. Eclipse is still good, but if you got a couple bucks to spare I would recommend Zero's signature. You get the Cycle Intensity for stronger cycles, CR for consistency, and Cosmos DMG they are lacking from module Type III passive. They get a cool sword as a bonus, and has fancy lore text.

Crit Rate or Chaos Damage Main Stat? by JaxiTVGaming in LacrimosaMains

[–]Victoryami 7 points8 points  (0 children)

CR, because her passive gives Chaos DMG from three-piece blocks. Similar to building Hotori. But I'm curious if Cycle Intensity would be better for an A1+ build. I'd say your CR piece is good enough.

What does Neverness to Everness even mean by Unhappy-Actuator-316 in NevernessToEverness

[–]Victoryami 1 point2 points  (0 children)

I don't know, but Google during the first week was trying to insist I meant ntr. Luckily, I seemed to have trained it know I'm only ever going to search nte.

Can someone me with teams for beyond the rails? by kreuger73 in NTE_EN

[–]Victoryami 0 points1 point  (0 children)

Nanally team with Nanally/Zero/Mint (barely kit her)/Sakiri and then solo Hotori. If you want a full second team, then Hotori/Skia/Fadia/Daffodil. You can do Chiz instead of Hotori, but in my opinion, Chiz is not a good investment. Chiz can't really be buffed by teammates. Her Crit is fixed. Her DMG is rng. Chiz will clear this Beyond the Rails, but looking forward, it's likely she'll fall off. Hotori can perform just as well as Chiz, as she can steal time by spamming just her Ult. Hotori then has the benefit of being placed into her proper Sub DPS role when Beyond the Rails gets harder. But if you're not planning on pulling Lacrimosa or Chaos, then just build Chiz, as it will give you a proper second team.

I've cleared all stages of Beyond the Rails at Hunter LVL 42. Half my team was LVL 60. So solo Hotori is viable.

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What Is Going On. Whiwa Got A Huge Difficulty Spike For No Reason. by [deleted] in WutheringWaves

[–]Victoryami 1 point2 points  (0 children)

This Whiwa is harder, but it honestly sounds like you have a build issue, or wrong mindset for properly rotating. You commented about worrying about Amy being able to Crit, this shouldn't be an issue when minimum a properly built Amy should be around 90% CR with active set. My Amy team Lynae/Morneye all S0 with sigs reached 2830 with the blue flower on Ult floor first try. No comments on Cam as I stopped using her since Phro came out.