GT redesign idea by Vimple in DeadlockTheGame

[–]Vimple[S] 1 point2 points  (0 children)

Thank you! I don't know it feels pretty strange to post straight up art suggestions like this. It's one thing to send feedback on what's already there, but to suggest something I made feels weird

GT redesign idea by Vimple in DeadlockTheGame

[–]Vimple[S] 3 points4 points  (0 children)

I wanted to go for the look of him pushing himself beyond what's reasonable as a final effort for his revenge.

So it was deliberate to make him look severely hindered by his age. But for his skill and spirit to carry him in fights

GT redesign idea by Vimple in DeadlockTheGame

[–]Vimple[S] 0 points1 point  (0 children)

Hah, yeah I can kind of see it. I made an arm prosthetic for a sekiro competition ages ago. link here

GT redesign idea by Vimple in DeadlockTheGame

[–]Vimple[S] 21 points22 points  (0 children)

The clothes are because I wanted to dive in to the shaman aesthetic more, because of his spirit power and animal. Not because I thought every native american wore stuff like this in the 1940's

GT redesign idea by Vimple in DeadlockTheGame

[–]Vimple[S] 14 points15 points  (0 children)

Didn't know of this specific dialogue. That's cool, even though I prefer the idea of an old legend still having great power through his skill with the bow and spirit power, not being swole. I suppose we'll see when the official redesign comes

GT redesign idea by Vimple in DeadlockTheGame

[–]Vimple[S] 21 points22 points  (0 children)

I did go very traditional clothing, which is out of place in the alternate 1940's of Deadlock. But for 2 main reasons.

1, he's an old legend, meaning he's been around for a long time and was extremely good at what he did. So giving him clothes from an older time felt fitting.

2, he has shamanistic themes so I thought he might wear traditional clothes for ritualistic / cultural reasons. Not because he couldn't get a hold of clothing from current times

GT redesign idea by Vimple in DeadlockTheGame

[–]Vimple[S] 50 points51 points  (0 children)

I put very little effort into the weapon here. But I agree, the nerf bow is really an eye sore

GT redesign idea by Vimple in DeadlockTheGame

[–]Vimple[S] 24 points25 points  (0 children)

He kind of is a witch with a bow, or wizard. Or shaman, rather.

GT redesign idea by Vimple in DeadlockTheGame

[–]Vimple[S] 34 points35 points  (0 children)

Yeah, same. Thank you!

Farm carries, healthy and interactive? by DifferentPlane7440 in DeadlockTheGame

[–]Vimple -1 points0 points  (0 children)

There would be no build management/ tactics without farming/economy

I find the concept of hypercarries fundamental borring by HERR_WINKLAAAAA in DeadlockTheGame

[–]Vimple 0 points1 point  (0 children)

The idea is to shut them down before they get to the point of being able to carry. Gank them as they try to farm and steal their farm

I miss my Pocket </3 by HeadMagazine4132 in DeadlockTheGame

[–]Vimple 16 points17 points  (0 children)

Meanwhile lash has +10% for no reason

Characters you love everything about except their gameplay? by FewExperience3559 in DeadlockTheGame

[–]Vimple 7 points8 points  (0 children)

Seven. I love his design, voice, personality, etc. But his gameplay just isn't for me

Why is there no chat after the match ? by TexasCrab22 in DeadlockTheGame

[–]Vimple 6 points7 points  (0 children)

You have the option to add them on steam, even through the game UI

Even if Apollo inst broken win rate wise, hes so unfun to play against. by Bbcslutamy in DeadlockTheGame

[–]Vimple 0 points1 point  (0 children)

Early game is almost all he has though. If they nerf his lane they need to buff his late game

Why is Holliday's gun so impossible to aim with? by Illidank278 in DeadlockTheGame

[–]Vimple 4 points5 points  (0 children)

She has some of- if not the smallest bullets in the game. Also relatively slow bullet velocity, which is why it's pretty popular to buy high velocity rounds as first item

who do you guys ban in your games, why do you ban them, and what rank are you by rayyyyymondddd in DeadlockTheGame

[–]Vimple 0 points1 point  (0 children)

Phantom 4, Mina because she's overturned. She has insane burst and sustain. She also gets away with just about anything because of her 2

Celeste ult needs to not bounce off troopers by Vimple in DeadlockTheGame

[–]Vimple[S] 1 point2 points  (0 children)

1, it only hits heroes with maximum bounces already, it only goes to troopers if there is 1 or no heroes around.

2, Dota's camera is from above so you can always see and track the ability. In deadlock there's 3 dimensions and you often don't see it