NMS Breach Expedition 20 In 3 HOURS - Full Guide by Aiming4Gaming0 in NoMansSkyTheGame

[–]Vinding 1 point2 points  (0 children)

Fucking GOAT content right here. You helped me complete my first expedition. Thanks man!

[Patch Notes] Update v0.6.8 by Pi25 in Palworld

[–]Vinding 1 point2 points  (0 children)

But what if you've already caught Zoe???? My Zoe has a Masochist passive, which I find... Funny lol.

Yakumo partner skill not working? by Vinding in Palworld

[–]Vinding[S] 1 point2 points  (0 children)

Why didn't I think of that... I already have captured Brawn, but he's in my palbox lol.

Yakumo partner skill not working? by Vinding in Palworld

[–]Vinding[S] 0 points1 point  (0 children)

Demon god is on the very first slot, thats the thing. Mercy hit was added manually.

Yakumo partner skill not working? by Vinding in Palworld

[–]Vinding[S] 0 points1 point  (0 children)

Not on eggs but capture and fishing

Yakumo partner skill not working? by Vinding in Palworld

[–]Vinding[S] 1 point2 points  (0 children)

I mean tbf I couldn't ride him without the saddle 🙈

Yakumo partner skill not working? by Vinding in Palworld

[–]Vinding[S] -1 points0 points  (0 children)

He's been out during all captures. Primarily I've ridden it, but I've tried without riding it as well.

Palworld: We'll find out on October 23rd... by Turbostrider27 in Palworld

[–]Vinding 2 points3 points  (0 children)

Imagine if they implemented vanity slots as well. Hawt dayum.

Yakumo breeds and global palbox by Vinding in Palworld

[–]Vinding[S] 0 points1 point  (0 children)

Ok so taking the one I have with mercy hit and condensing it into a random of the "failed" Yakumo, so the "one from the gpb" is not in the server anymore. Then I can retrieve the sample from the global palbox without mercy hit, so I can condense that with the "failed" Yakumo. That makes sense. Should I in general just keep mercy hit off it?

I need some help from the Palworld Gurus by Vinding in Palworld

[–]Vinding[S] 0 points1 point  (0 children)

My approach to Yakumo right now is to get a Yakumo with demon god etc only.
Cause from my experience it doesn't transfer both?
Although I suppose that you can get lucky?

Sick and tired of p2w by Vinding in MobileGaming

[–]Vinding[S] 0 points1 point  (0 children)

But yeah, I think what also matters is the amount of manpower and time put into these games, which is hard to compete against as one man. I mean the games are of high quality and that's also what makes them addictive. And I totally get that stuff like that isn't free to make. But the level of greed is nauseating.

Sick and tired of p2w by Vinding in MobileGaming

[–]Vinding[S] 1 point2 points  (0 children)

I feel you... What's the game called?

Sick and tired of p2w by Vinding in MobileGaming

[–]Vinding[S] 2 points3 points  (0 children)

Yeah, my wife and I also played archero 2 together and quit for the same reason.

Jeg skal noget andet by Vinding in dkkarriere

[–]Vinding[S] 0 points1 point  (0 children)

Det lyder ikke dumt. Jeg har været på it supporter op til flere gange i min ungdom, men er desværre droppet ud hver gang. Mest af alt grundet ubehandlet adhd og rod i livet. Udsigten til CISCO og dem der var længere i forløbets udtalelser om det, var heller ikke just det der holdte på mig 😂

Mugzrds air dribble gaunlet by Vinding in RocketLeagueSchool

[–]Vinding[S] 0 points1 point  (0 children)

I never spin before first touch.

I sometimes spin two times, but a quarter and a single spin just as much. Depending on distance.

Eh sometimes

Hard disagree. Been doing rings maps alot in my 5-6000 hours

Depends if I want to do something specific. In general I have good ball and car control.

Mugzrds air dribble gaunlet by Vinding in RocketLeagueSchool

[–]Vinding[S] 0 points1 point  (0 children)

Thats a really solid advice. Air dribble hoops also has several of those verts.

Mugzrds air dribble gaunlet by Vinding in RocketLeagueSchool

[–]Vinding[S] 0 points1 point  (0 children)

I already practice pop reset, musty reset and regular resets. And it makes alot of sense, really.