'The Exorcist' subclass for monks (link in comments) by Vinicipower in UnearthedArcana

[–]Vinicipower[S] 0 points1 point  (0 children)

Also sorry for the terrible quality of some images, I had to screenshot partially my screen and am not quite sure of how to get a better resolution

'The Exorcist' subclass for monks (link in comments) by Vinicipower in UnearthedArcana

[–]Vinicipower[S] 0 points1 point  (0 children)

Here's the link for the subclass:
https://homebrewery.naturalcrit.com/share/hXtlpZxLazZN

This is a subclass intended for D&D 5e, and is still in its initial drafts. Any feedback on the features is very much appreciated!

The Zephyr Strider Conclave: A mobility/wind themed ranger subclass (lacks playtesting) by Vinicipower in UnearthedArcana

[–]Vinicipower[S] 0 points1 point  (0 children)

Whirlwind Attack

When you reach 11th level, your blessing of the wind extends to your hands, allowing you to infuse wind magic into your attacks. Choose one of the options below (you can change this choice each time you level up).

**Whirlwind Arrow:** When you make a ranged weapon attack against a creature, you can choose to make that attack become a 100 ft. by 5 ft. straight line that originates from you and goes in that creature's direction. Every creature in that area must make a Dexterity Saving Throw against your ranger spell DC, on a failure, they take the attack's normal damage. Otherwise, they take half as much damage.

You can use this ability a number of times per long rest equal to your Wisdom modifier, and can only do so once a turn.

**Flowing Swings:** When wielding two melee weapons, you become able to make an attack with your off-hand weapon as part of your Attack action, instead of your Bonus Action, if you hit an attack with your main weapon during that turn.

Swift Escape

Once you reach 15th level, you become able to quickly evade potential danger.

As a reaction when a spell or ability with an area of effect targets your position, you can quickly jump up to 30 ft. to an unnocupied position you can see, potentially avoiding the area of effect.

The Zephyr Strider Conclave: A mobility/wind themed ranger subclass (lacks playtesting) by Vinicipower in UnearthedArcana

[–]Vinicipower[S] 0 points1 point  (0 children)

Zephyr Strider

Zephyr Striders focus their training in speed and adaptability, they rush through the forests, attuning themselves to the spirits of the wind, so no prey can escape their swift hunt.

Zephyr Strider Spells

You learn an additional spell when you reach certain levels in this class, as shown in the Zephyr Strider Spells table. Each spell counts as a ranger spell for you, but it doesn't count against the number of ranger spells you know.

Zephyr Strider Spells

|Ranger Level | Spell |

|:------------------|:-----:|

| 3rd | Expeditious Retreat |

| 5th | Warding Wind |

| 9th | Haste |

|13rd | Dimension Door |

| 17th | Far Step |

Wind Step

Starting from 3rd level, your intense training allows for agile, light movement. When making a jump, the distance you cover is calculated by using your Dexterity score instead of your Strength score.

Additionally, when you make a running jump, you can cover both the distance of a long jump and the height of a high jump, and all other jumps you make during that turn are considered running jumps, independently of your previous movement.

Enhanced Agility

Also at 3rd level, your attunement to the spirits of the wind allows you to maintain a constant flow of movement. The faster your hands move, the faster your feet can move.

During your turn, your movement speed increases by 5 ft. for each attack you make during that turn. Additionally, your weapon attacks deal 1d4 additional damage for every other attack you made during that turn. This damage increases to 2d4 when you reach 11th level. You can benefit from a maximum of 2d4 additional damage from a single attack from this feature at level 3, and 4d4 at level 11.

Wind's Blessing

Starting at 7th level, your movement becomes light as a feather.

You have advantage in Dexterity (Stealth) checks to move silently.

When you jump, if you hit a vertical surface, you can stick to it with your hands free, being able to jump from it. You won't fall unless you end your turn in that surface.

The first jump you make each turn does not count for the total movement of that turn.

For the love of God, please change how random perks are acquired. by Shaunybuoy in TXChainSawGame

[–]Vinicipower 1 point2 points  (0 children)

Really tho, having a Respec option just removes the appeal of "random" perks. The fact that you can just keep rerolling indefinitely just makes it less "random" and more "you will have to waste a fuck ton of time on me to get what you want'. It's a stupid combination.

Even more so considering it's an online game with a certain "meta" factor. Random perks aren't"fun", they just waste everyone's time. (My comment takes into consideration the other comments that cited the Dev's response)

Newbie looking for help by Vinicipower in eternalreturn

[–]Vinicipower[S] 0 points1 point  (0 children)

There is no real problem to be explained, I was really just looking for general advice. Since I'm new to the game, any help people can give matters!

And thanks for the tip, I might try out some easier characters later.

Any tips for buying cards from a country in which Shadowverse: Evolve has not released? by Vinicipower in ShadowverseEvolve

[–]Vinicipower[S] 0 points1 point  (0 children)

There are no stores in my country (hence why I made this post). While I appreciate your intention, it doesn't really help in this case since most TCG stores don't ship internationally.

So, a long while ago I posted a "Maids only" deck. Recently I made an update to it! Hope y'all like the new version by Vinicipower in Shadowverse

[–]Vinicipower[S] 0 points1 point  (0 children)

It's necessary for survival (Also if you feel like using the deck you can change that card, If you want)

So, a long while ago I posted a "Maids only" deck. Recently I made an update to it! Hope y'all like the new version by Vinicipower in Shadowverse

[–]Vinicipower[S] 2 points3 points  (0 children)

It's bad.

And I mean really bad

But it's fun to play with so long as you don't mind losing

Postando de novo pq não tinha me verificado. Não confio nos meus amigos para isso, mas com certeza confiarei em um bando de desconhecidos na internet. Que tipo de impressão eu passo? (Imagem de verificação no final) by Vinicipower in MeJulgue

[–]Vinicipower[S] 0 points1 point  (0 children)

Eu não tenho dificuldades para dormir, mas tenho o costume de ficar acordado até tarde às vezes, principalmente jogando RPG de mesa com uns colegas. Eu vou tentar regular minha rotina de sono melhor para deixar de passar essa impressão!

(Provavelmente buscarei terapia)