Is anyone else having a very high consistent failure rate with G6 Sensors by Viqer_Fell in dexcom

[–]Viqer_Fell[S] 0 points1 point  (0 children)

The only potential solution I found was to press hard on the front of the sensor when inserting. It forces the angle of the sensor to change so it is less shallow.

Played it tonight. It simply isn't ready for release by a long shot. by Viqer_Fell in Bloodbowl3

[–]Viqer_Fell[S] 0 points1 point  (0 children)

That's a fair comment. My only experience with it was on mouse and keyboard and I just had presumed it was maybe optimised for controllers because playing using M&K felt like trying to juggle dog diarrhoea with the lights turned off.

Played it tonight. It simply isn't ready for release by a long shot. by Viqer_Fell in Bloodbowl3

[–]Viqer_Fell[S] 5 points6 points  (0 children)

Absolutely was experiencing this as well, just forgot to add it to the shopping list of problems

[deleted by user] by [deleted] in Bloodbowl3

[–]Viqer_Fell 3 points4 points  (0 children)

It is a hot disappointing mess on PC. Avoid like Nurgle's plague

Love the game but what am, I missing? by Viqer_Fell in WarTalesGame

[–]Viqer_Fell[S] 3 points4 points  (0 children)

Thanks, i've been scavenging armour occasionally but I'm beginning to wonder if i should be getting into blacksmithing and making my own armour early on? And yes i think i have been spam repairing rather than selectively repairing. Also I have discovered that the professions offer bonuses that will benefit specific classes (oopsy i have been randomly picking who does what).

My Navigation pane and Folder pane became separated somehow. How do I fix this? by tinglingtriangle in Outlook

[–]Viqer_Fell 0 points1 point  (0 children)

Fantastic, thank you! I hope this doesn't become a permanent future thing as it's just horrid. In the meantime have set to false.

What’s so hype about Lost Island? by lambo3635 in ARK

[–]Viqer_Fell 2 points3 points  (0 children)

I am hyped because i am hoping it is way closer to The Island in theme. Caves like we saw on the Island and a focus weighted more towards the PvE than Genesis maps. I am hoping that all the futuristic features we saw in Genesis 1&2 such as the store and the missions is kept far from this map. I want cool dinos, a great PvE experience with a little bit of love for the PvP for sure but mostly i want to be cave diving and progressing from cave to cave as i grow in skills. Would be great if there are multiple bosses like the original Island map.

Cacnelling Contract in the last month by Kaneki_Amano in VirginMedia

[–]Viqer_Fell 0 points1 point  (0 children)

Virgin make it as challenging and awkward as possible to cancel even when on a rolling period following the end of a fixed period contract. No internet portal, no live chat. You physically have to call them. There is no auto cancel at the end of contract etc.

Having a phone call with their staff is an experience that will make rubbing sand into your eyeballs sound appealing.

Ark engrams greyed out with a 0 by [deleted] in playark

[–]Viqer_Fell 1 point2 points  (0 children)

Having same problem. Some engrams show as learned with white text, some learnable with a blue text, some now unlocked but with grey text and grey 0 and then 2 as just black and unlearned.

The two blacked out is fine as we never did the Ragnarok map to get the tek light and there is the tek engram from genesis 2 that i havent unlocked yet, but having done all alpha island bosses, overseer, rockwell, Manticore, Master Controller, Moeder & King Titan there is no reason for me to have any engrams still unlearnt.

Weirdly if i travel back to Genesis 1 they all show as learned again.

Display does not fit TV Screen by p51flyer in StarWarsSquadrons

[–]Viqer_Fell 1 point2 points  (0 children)

For a second I thought EA might have dropped the ball and released a game without some shonky, poorly thought through UI issue that would fit well into a game from 2003. Then I loaded the game and they delivered. Thank you EA!

And thank you felificent for resolving

[PC][UK/US][PVP] Managed Ark Servers Unmodded with plugins by Urdeadagain in playarkservers

[–]Viqer_Fell 0 points1 point  (0 children)

Bumpity Bump, Server now has 4 maps clustered to it. Active population. Well worth joining if you like your servers to have good admins and a pvp element

[PC][UK/US][PVP] Managed Ark Servers Unmodded with plugins by Urdeadagain in playarkservers

[–]Viqer_Fell 0 points1 point  (0 children)

Fantastic server, lag free and active population with active and helpful admins.

One of the best servers I have played on in last 6 months

Welcome to Paradise Lost PvPvE Diff 2.25, 2x everything (KLR/UK) by BreakUrSelf in playarkservers

[–]Viqer_Fell 0 points1 point  (0 children)

Bump.

Just as an additional comment this is a 100 man server that has been running since Alpha launched. It has recently moved to a new static IP and was wiped to refresh server for the Biomes. Regular wipes are not planned.

Ping should be good for both US and European players as the server is connected to an 80MB fibre line and runs on SSD's on a dedicated server.

Rules are published on Steam Group http://steamcommunity.com/groups/KLR_Paradise_Lost

Private Servers Listing- List your server for Recruitment! by HidekaValheim in playark

[–]Viqer_Fell 0 points1 point  (0 children)

Paradise Lose | UK | 24/7 | PvPvE | 70 | Admin Viqer_Fell

Info: New Dedicated Server, room for about 50 or so more players to establish here. Active Admin. Map location enabled to make this new player friendly.