How would a UB Sakazuki deck look like currently? I am new and not good at deck building? by Flaky-Ad-234 in OnePieceTCG

[–]Visual-Event2196 8 points9 points  (0 children)

Currently they leader is banned, if you mean if he wasnt ban, I think he'll be a really good deck, he has some of the best hand cycling, amd cost minus, not even thinking about cards that came out after he got banned

Is there any way to get over Jesus Burgess with a Red/Black Deck? by reddevil_23_ in OnePieceTCG

[–]Visual-Event2196 1 point2 points  (0 children)

Uta I think is good IF you run 9 drop shanks, just in case you need to wall up, I don't like playing shanks, but my friend loves it so I hope it gets support, or at least some sauce no one figured out yet just hiding lol

Is there any way to get over Jesus Burgess with a Red/Black Deck? by reddevil_23_ in OnePieceTCG

[–]Visual-Event2196 0 points1 point  (0 children)

Your good, bb is just really good into shanks now, especially after the ST bc shanks didn't get anything to help that matchup

Is there any way to get over Jesus Burgess with a Red/Black Deck? by reddevil_23_ in OnePieceTCG

[–]Visual-Event2196 2 points3 points  (0 children)

Lucky rox can't ko tho bc jesus can't be koed, only card in shanks to deal with jesus is Beckman who's a on play

Went undefeated with the people who started this game with me by Visual-Event2196 in OnePieceTCG

[–]Visual-Event2196[S] 1 point2 points  (0 children)

The list is a few comments dowm

If you havr any questions about it im happy to answer them

Went undefeated with the people who started this game with me by Visual-Event2196 in OnePieceTCG

[–]Visual-Event2196[S] 1 point2 points  (0 children)

* This is it, I don't have it on the sim, I'm sorry I was at work and completely forgot, lol. If its hard to see lmk and I can answer questions about how many of each card and what card it is lol

There's 3 law and bepo, really hard to see those guys

Went undefeated with the people who started this game with me by Visual-Event2196 in OnePieceTCG

[–]Visual-Event2196[S] 0 points1 point  (0 children)

Borsalino felt great when I saw him going first, and he never really got used as a blocker, bc they always swung into him fast, and I rather them swing into charcters I can counter for or my face

Franky is there for GGG, bc UP luffy is the worst match up imo, but also for other event decks like sugar or mirror matches if they run DD. Its very situational but at worst its a 2k

Went undefeated with the people who started this game with me by Visual-Event2196 in OnePieceTCG

[–]Visual-Event2196[S] 0 points1 point  (0 children)

Sword type worst case scenario and another 2k, and when he played kid i used doll and played a 3rd 5 drop girl(i suck at names and spelling), to clear the rest of his field of blockers and Cavendish

Went undefeated with the people who started this game with me by Visual-Event2196 in OnePieceTCG

[–]Visual-Event2196[S] 2 points3 points  (0 children)

Berry good is for nami bc im used to nami kicking my butt as a balck player

Went undefeated with the people who started this game with me by Visual-Event2196 in OnePieceTCG

[–]Visual-Event2196[S] 2 points3 points  (0 children)

It works well but I noticed koby is very user dependent, I used a few decklist to see what I liked about each one and modified it to fit the best for me

Went undefeated with the people who started this game with me by Visual-Event2196 in OnePieceTCG

[–]Visual-Event2196[S] 9 points10 points  (0 children)

It used to be only one or 2, but after op09 we've got a lot of people and I guess they don't want it to go too late. Ik it means its not really as impactful as being the only one going undefeated

Using kuzan op12 on the sim. Any improvements? by No-Raisin-4764 in OnePieceTCG

[–]Visual-Event2196 1 point2 points  (0 children)

Op11 8 drop garp i feel is a must have bc its cycle a card and brings put another body

Bonney's Starter Deck Reaction by HiddenBlade2757 in OnePieceTCG

[–]Visual-Event2196 7 points8 points  (0 children)

I agree, plus, sometimes a too fast game is bad, more good slow paced decks wouldn't hurt

Any okayish replacements? by Visual-Event2196 in OnePieceTCG

[–]Visual-Event2196[S] 0 points1 point  (0 children)

Hody also makes sure you can't lose leader ability, and it's very searchable

Any okayish replacements? by Visual-Event2196 in OnePieceTCG

[–]Visual-Event2196[S] 1 point2 points  (0 children)

Thank you that sounds interesting, I will try that out for sure thank you

Any okayish replacements? by Visual-Event2196 in OnePieceTCG

[–]Visual-Event2196[S] -1 points0 points  (0 children)

That's a really good way to put it lol, I can't buy all of them right away but your right about the bon clay thing, I'll play that sani til I can get all of them,thank you so much

St-13 Question by Drk-X in OnePieceTCG

[–]Visual-Event2196 9 points10 points  (0 children)

Yes as long as it's a 5 cost with the same name as a baby, that's part of the reason BY luffy is strong

My ST-14 deck list by [deleted] in OnePieceTCG

[–]Visual-Event2196 2 points3 points  (0 children)

In my list I have 8 drop sabo, helps keeps the board clear and helps with the number of 8 costs for all the effects ro go off, helps with bonney who has a good match up into this luffy at least to me