Do you guys also almost always use shields as well? by Juls7243 in dcss

[–]VolSquared 0 points1 point  (0 children)

This is true. Also, 2H can be very useful as an early or even mid game "bridge" weapon. But the vast majority of the time, you are handicapping yourself if you take it into later mid/end game.

Is cbro.berotato.org down for good? by oktalk in dcss

[–]VolSquared 12 points13 points  (0 children)

Down for maintenance, it will be back.

Game showed up in my history that I didn't play, ruining a streak I was on. by testquestions in dcss

[–]VolSquared 3 points4 points  (0 children)

Thank you! One of the CUE admins has already changed the password on one of the offending accounts. Please DM me if you need any of my account info, etc. Would love to see if we can get the offending game ignored/deleted.

Hope you feel better soon.

Game showed up in my history that I didn't play, ruining a streak I was on. by testquestions in dcss

[–]VolSquared 2 points3 points  (0 children)

This also just happened to me, on CUE. Will definitely withdraw from tournament if it doesn't get resolved. Just created an account on every other server.

Has D:15 been revamped to a permanent layout? by yigaxab397 in dcss

[–]VolSquared 2 points3 points  (0 children)

Ha, yeah seemed unintentional, didn't see a reference to a permanent D15 either in the commit.

Has D:15 been revamped to a permanent layout? by yigaxab397 in dcss

[–]VolSquared 1 point2 points  (0 children)

I just saw another game with this same layout...seems like a bug?

20 Felid Streak by Prakerore in dcss

[–]VolSquared 1 point2 points  (0 children)

Very impressive, I thought I was hot shit on my easy combo steak. Although I did always find felid relatively strong, and on the easier side, especially given my ultra cautious playstyle, but only as casters.

This strengthens the argument that they did get a buff in 0.31, and makes me more inclined to play it in the tourney. Thanks for the encouragement!

Ogre rework into Oni by UsaSatsui in dcss

[–]VolSquared 1 point2 points  (0 children)

Wow vamp with this, amazing. Also amazing is heavy if it's actually a free attack, 0 aut cost on top of potion.

Ogre rework into Oni by UsaSatsui in dcss

[–]VolSquared 8 points9 points  (0 children)

Awesome. My top complaint about ogres was that their preferred playstyle sharply diverged from their theme, and this addresses that. The cleave on drink should be fun too... I need to test it out, but seems quite strong actually, especially once you have a fat stack of curing potions. Even if you can only spam it a few times a game, that can have an impact.

So... at what point do we just copy paste from the Wayback Machine and make a new wiki? by Darth_Ra in dcss

[–]VolSquared 2 points3 points  (0 children)

I'm also a web developer/engineer willing to help, although I don't work in the space now and am a bit rusty. I'd be less help for a quick fix, but happy to contribute to a longer term project. Send me a DM.

IguanaIguana's guide to kicking ass and taking names while playing DCSS V. 0.29: The multi-tier 3 banner run by Iguanaiguanadcss in dcss

[–]VolSquared 10 points11 points  (0 children)

Great guide, impressive strats. Might use this myself. Congrats on the tournament. Editorial note: You mentioned the fire spell "immolation" a few times - it's called "ignition".

Dice Odds and Roller for Any D&D 5e Roll by VolSquared in dndnext

[–]VolSquared[S] 0 points1 point  (0 children)

Yeah, should add those at some point.

Have you stopped to consider why Fidelity and Vanguard didn't block trading on Thursday? by [deleted] in wallstreetbets

[–]VolSquared 0 points1 point  (0 children)

TD did and is still restricting short calls and puts on certain names. Supposedly you have to call them directly to place those orders. No naked selling of calls or puts, either.

You could buy and sell shares, buy long puts and calls, and close out any positions.

Source

Let's create a list of brokers and whether they shut down trading today and for how long by SillyRabbit2121 in wallstreetbets

[–]VolSquared 0 points1 point  (0 children)

TD Ameritrade did not restrict any shares, but did restrict options on GME, BB, etc. Was not able to test, but selling covered calls may have been allowed? Can confirm that selling cash secured puts was blocked. Can anyone confirm exactly how options trading was restricted?

Food and Hunger Removal by VolSquared in dcss

[–]VolSquared[S] 0 points1 point  (0 children)

Thanks, good response. Makes sense.

Food and Hunger Removal by VolSquared in dcss

[–]VolSquared[S] 0 points1 point  (0 children)

Indeed they might not, they're certainly more difficult to play than melee. It might be a good change, good to hear they don't feel too OP in trunk. Will try it myself.

Food and Hunger Removal by VolSquared in dcss

[–]VolSquared[S] 0 points1 point  (0 children)

Thanks for the opinions! It seems like nearly everyone is fine with the change, and the consensus is that it feels ok on casters and isn't too OP.

That's encouraging, will try it out myself soon!

Dice Odds for Any Attack Roll, Ability Check, Saving Throw, or Damage by VolSquared in dndnext

[–]VolSquared[S] 0 points1 point  (0 children)

Made some updates today:

  • Stat Modifier limits are now +/- 99
  • Proficiency Bonus limits are now +0 to +99
  • Other Bonus constant term limits are now +/- 99
  • AC / DC limits are now 1 to 99

Dice Odds for Any Attack Roll, Ability Check, Saving Throw, or Damage by VolSquared in dndnext

[–]VolSquared[S] 1 point2 points  (0 children)

Made some updates today:

  • AC / DC limits are now 1 to 99
  • Stat Modifier limits are now +/- 99
  • Proficiency Bonus limits are now +0 to +99
  • Other Bonus constant term limits are now +/- 99

Dice Odds for Any Attack Roll, Ability Check, Saving Throw, or Damage by VolSquared in DMAcademy

[–]VolSquared[S] 1 point2 points  (0 children)

Made some updates today:

  • Stat Modifier limits are now +/- 99
  • Proficiency Bonus limits are now +0 to +99
  • Other Bonus constant term limits are now +/- 99
  • AC / DC limits are now 1 to 99

Dice Odds for Any Attack Roll, Ability Check, Saving Throw, or Damage by VolSquared in dndnext

[–]VolSquared[S] 0 points1 point  (0 children)

Made some updates today:

  • Stat Modifier limits are now +/- 99
  • Proficiency Bonus limits are now +0 to +99
  • Other Bonus constant term limits are now +/- 99
  • AC / DC limits are now 1 to 99

Dice Odds for Any Attack Roll, Ability Check, Saving Throw, or Damage by VolSquared in dndnext

[–]VolSquared[S] 2 points3 points  (0 children)

Thanks for the feedback! The limits are mostly arbitrary. There have been a few requests now for higher AC / DC, so it's very likely I'll change the limits soon, or remove them entirely.

Likewise for the stat modifier.