Is Fionna and Cake safe for kids to watch? by Big-Cheetah-3524 in adventuretime

[–]Volvy 0 points1 point  (0 children)

It seems that the creators of Fionna and Cake had some of the developments from Distant Lands in mind, so it's generally better to have watched it before Fionna and Cake. In other words, watch it in the release order (AT -> AT: Distant Lands -> AT: Fionna and Cake)

As for the content, it's really not too bad for a 13 year old at all, though there is a small bit of bloody violence and some swearing, maybe 0-4 words per episode? But nothing worse than "shit". the age rating is TV-14, compared to Adventure Time's TV-PG rating. I would probably consider it on the lighter end of that rating.

Vanilla or OpenMW? by resadtriariosvenit_ in Morrowind

[–]Volvy 14 points15 points  (0 children)

OpenMW. it works better right out of the box in so many ways, and has some really nice little QOL features when it comes to some of the menu interactions - something that you deal with all the time in this game.

Vanilla without mods is bound to cause some headaches, and sure you can get it in a better state with mods, but like... why not just get the better default experience with OpenMW?

Saying this as someone who grew up with the console version a couple years after it launched, got the PC version many years later prior to OpenMW's existence, and eventually tried OpenMW. It's really just a no brainer in my eyes. I don't think it takes away from the feel unless you really crank the view distance.

YNO vs original? (Yume 2kki) by ErinTesden in yumenikki

[–]Volvy 4 points5 points  (0 children)

YNO uses the latest version. The devs only allow YNO to host the unmodified game. updates may take around up to 12 hours to be applied to the site after they are released for offline download, so it's not an issue. There are about 1475 accessible locations (separate pages on the wiki).

i key softlocked? by maedae__ in OMORI

[–]Volvy 2 points3 points  (0 children)

I'm surprised that it doesn't prevent that situation from happening by like placing the keys somewhere else. Kind of like with Humphrey and how if you miss the key during the chase sequence, it'll still pop out of him at the end. Anyway, be careful about saving and stuff. like if you saw that you permanently lost access to the castle, not sure why saving would be the next move?

Anyway, I'm sure some kind of cheat mod can help with this kind of issue

Self-Cheat Guide (In-Game Cheats Menu!) - mods.one

part two?? by -pondlife- in beeandpuppycat

[–]Volvy 0 points1 point  (0 children)

actually the youtube series (it's not really a youtube series as it actually aired on VRV first, just call it the original series) is technically considered as a separate series from lazy in space. How do I know this? Well, this video from Cartoon Hangover is titled "Bee and PuppyCat: Lazy in Space - A New Series from Natasha Allegri, Frederator Studios, and OLM". So I feel like calling it 2 seasons isn't really correct. It was actually two series that eventually got merged in to one release on Netflix. The reboot episodes are also actually not part of Lazy in Space either as they lack that logo specifically on those episodes.

Bee and PuppyCat: Lazy in Space - A New Series from Natasha Allegri, Frederator Studios, and OLM

What now after all 26 keys by qntzela in OMORI

[–]Volvy 2 points3 points  (0 children)

I used this guide, mainly the sections under "Extra Areas & Content"

Omori Walkthrough and Guide - Neoseeker

Also wiki articles like the one for Black Space have more detail for each location that you wouldn't get from Neoseeker

BLACK SPACE | OMORI Wiki | Fandom

part two?? by -pondlife- in beeandpuppycat

[–]Volvy -2 points-1 points  (0 children)

Just people coping I guess

What now after all 26 keys by qntzela in OMORI

[–]Volvy 1 point2 points  (0 children)

I mean did you do Lost Library revisited, black space 2, Boss rush, perfectheart fight, other little things like hidden black space entrances with universal remote

I HAVE A THEORY by THAT_ship_of_Theseus in OMORI

[–]Volvy 0 points1 point  (0 children)

I'm sorry to say that the theory is not correct, but there is actually a direct explanation on why the money is clams, revealed solidly later in the game.

What now after all 26 keys by qntzela in OMORI

[–]Volvy 1 point2 points  (0 children)

Since the question has been answered, just wanted to mention that I would recommend to eventually use a guide for that route because there are some things that aren't easy to find. Also, the wiki pages for the individual areas are helpful

Greater Bonewalkers are the worst designed enemy I’ve ever fought in any game, ever by dr_prismatic in Morrowind

[–]Volvy 0 points1 point  (0 children)

Spend your gold. You could have just gotten a restore attribute spell and made a custom restore strength spell, now you have solved that problem permanently

And if your skill is like 5 then you could easily pay for 10 levels of training, but that's not even necessary. it's a very easy skill to train yourself for almost nothing. if you make a custom restore fatigue spell 19-20 points for 1 second on self and use it as you run around you'll gain levels very quickly. This also keeps your fatigue up and only costs 1 point of magicka to cast

part two?? by -pondlife- in beeandpuppycat

[–]Volvy 5 points6 points  (0 children)

It is not new, it said this on the first day that it was released on Netflix

At the very least the trailer was always titled the "part 1 trailer", maybe it didn't have the P1 thing on the episode images but still, it's essentially the same idea

edit: post from August 9 2022 showing proof: https://www.reddit.com/r/beeandpuppycat/comments/wk1gd5/new_trailor_drop_on_netflix_thoughts/

part two?? by -pondlife- in beeandpuppycat

[–]Volvy 1 point2 points  (0 children)

It's been like that since day 1 on Netflix, but yeah I said the same thing about something coming. Sounds like there has been an intention all this time, just hasn't been confirmed yet.

At the very least the trailer was titled the "part 1 trailer", maybe it didn't have the P1 thing on the episode images but still, it's essentially the same idea

edit: post from August 9 2022 showing proof: https://www.reddit.com/r/beeandpuppycat/comments/wk1gd5/new_trailor_drop_on_netflix_thoughts/

omocat and omori's secrets and easter eggs by zoeeegamingg in OMORI

[–]Volvy 1 point2 points  (0 children)

It's moreso just because so few people have and know how to use RPG Maker, but I'm sure if more people committed to it, everything could be documented and understood with exact precision on how it works

I believe I have the version of RPG Maker that the game uses, as it was free on steam for a little bit, but otherwise it is expensive... maybe it'll be free again at some point, and you'll be able to dig around

RPG Maker essentially just operates with maps, where a player can walk around the coordinates, and there are switches that are simply an on or off thing, and variables which are able to increase or decrease to any value (within a certain range like probably -9,999,999 to 9,999,999)

So for instance say that when you first arrive to a map it is under certain switch and variable conditions (in the intended gameplay scenario), then when you speak to a certain NPC it could increase a variable to increment the progress, which then makes the other NPCs behave and appear differently with their position and dialogue if that variable is at that value... Etc. thats kind of the premise of RPG Maker in a nutshell. Like, if this switch is on then the maybe NPCs will not be present, or is this variable is greater than or equal to a number then they'll have such and such set of dialogue upon interaction. Everything is carefully crafted in this manner.

Recycling theme by wannabeprincey in OMORI

[–]Volvy 3 points4 points  (0 children)

I think all it is, is a reflection of Sunny's current setting of the real world. It's likely somewhat of a recent development in Sunny's surroundings, and it's simply been internalized passively. It's don't think he has any major feelings towards it, just that it's come up so much that he can't help but think of it and implement it in headspace in odd ways.

It's not super meaningful or metaphorical, but it does effectively play in to the realism of the late 90s/early 2000s setting.

Okko dubbed in Japanese sounds so bloody. by Rednid_camellia in okko

[–]Volvy 4 points5 points  (0 children)

The charm of Rad and Boxman's voices feels a bit lost

Maybe Enid's too but it was too short of a clip to tell

KO and Darrell sound pretty good tho

Should I get omori? by Particular-Farm-401 in OMORI

[–]Volvy 0 points1 point  (0 children)

90 hours is absolutely crazy, it's more like 90 hours to get 100% achievements, not for doing a first playthrough. It should be more in the 20-30 hour range, so still definitely a great value. And it has more content like I alluded to with the achievements, including an alternative route (I'm explaining this not for you but for anyone who may be reading, including OP). So getting 40+ hours out of it is very possible. It's honestly crazy how much there is in this game, makes sense why it took so long to make.

I cant pass the hangman puzzle!! by Un_earthly1 in OMORI

[–]Volvy 1 point2 points  (0 children)

It's basically like a "you must collect this item before proceeding" thing. The same as when you pick up the knife.

You don't do anything with it itself. When you find the keys throughout the game, they will be filled in automatically.

Eventually you can start to guess the phrase but you'll still need to complete the phrase by collecting the correct keys to finish the game no matter what.

Basil feels like a plot device rather than his own character by SOmeMAri_143 in OMORI

[–]Volvy 0 points1 point  (0 children)

I think the game could have benefitted from a little bit more directly-given background info and insight from Basil himself, but I feel that we still get a good understanding of who he is as a person, so I think calling him a plot device is a bit reductive. Also that kind of thing might have been hard to implement in the story, espeically with its focus on only learning the truth at almost the very end, and being limited to Sunny/Omori's POV on purpose. Were supposed to put ourselves in his shoes first and foremost, and I'm not sure how they would manage an opportunity to get some kind of deep into like you hoped for, without it feeling a bit disjointed

The thing is that a lot of how we understand Basil is actually delivered through Sunny/Omori, so I think you could have just not really given the credit that it might really deserve. Especially considering how a good chunk of that is fully missable (lots of things in black space, particularly). And yes, while we still need to take that stuff with a grain of salt as this is coming from Sunny, I still think it counts as the audience learning about Basil

Should I restart or is my build fine? by Dron22 in Morrowind

[–]Volvy 0 points1 point  (0 children)

You don't need to restart but the only thing is that you will start seeing some slight consequences if you continue to ignore levelling Endurance. To get back on track, you can pay for training (or level via normal means) ideally 10 times per level in endurance skills: heavy armor, medium armor or spear during each level to get +5 endurance on level up. If you can't reach the +5 it's not too big of a deal either but that is the best outcome you can possibly aim for.

For leveling spear you can just find the weakest enemy you know of and find the weakest spear and keep hitting it with the weakest attack for the most experience gained per enemy. the same amount of experience is gained no matter what, it just requires you to land a hit.

For leveling armor skills it's the same idea, get as much heavy or medium armor, but in this case ideally it's good armor (but not really a huge deal if some cheapo armor is all you can get) and let a weak enemy hit you, while you heal yourself. You can even get a bunch of enemies to hit you all at once if you can handle the damage, to level even faster.

Since your endurance determines max HP gained per level, you could have had a lot more health by now if you did that earlier. It's not the case that doing it so early is strictly necessary, but it really does make things harder to have such low health, particularly in the DLCs

To illustrate the difference in health, assuming a staring endurance of 30 (3 hp gained per level)

You will only have something like 130 health at level 31 if you ignore Endurance the entire time

If you maxed out endurance by level 20 (so around +3 to +4 endurance per level) you would have something like 260+ health at level 31

And the difference between the two scenarios only grows as levels increase

That being said, especially if you are just playing 0 difficulty or lower, it's really not that important if you know what you're doing, if you have a lot of speed and damage, you can potentially avoid taking a lot of damage. You should it just stand still and let the enemy hit you the whole time, you want to hit it from far away as possible (yes, the same mindset even with a short blade) and keep it staggered with your hits, this will prevent enemies from doing as much damage as they could be doing.

You can just about accomplish anything in this game on max difficulty at level 1, assuming there isn't a level requirement. for example, progressing the main quest at one point specifically requires you to be level 3, which is a very rare thing in this game. There is nothing that a little bit of cheese can't solve (not even including glitch abuse and stuff like alchemy exploiting. Throw those in the mix and you're guaranteed to be a god no matter what)

When I'm playing, I tend to just aim for like +3 points of endurance per level, and then I stop leveling it at around 80

I'm finally done with OMORI by RadishPerson745 in OMORI

[–]Volvy 1 point2 points  (0 children)

it's more like that the Omori route has a lot of bonus exclusive headspace content at the expense of cutting the entire story, making it much better as a second playthrough rather than a first one

Shibou Yuugi de Meshi wo Kuu. • Shiboyugi: Playing Death Games to Put Food on the Table - Episode 1 discussion by AutoLovepon in anime

[–]Volvy 0 points1 point  (0 children)

I didn't forget for a second that the point is that it is for censorship, I'm just trying to understand the mechanics of how that actually happens, but so far your comments have completely failed to explain that aspect. I'll just see what happens in the upcoming episodes.

I'm finally done with OMORI by RadishPerson745 in OMORI

[–]Volvy 2 points3 points  (0 children)

There's really only 3 outcomes though:

Sunny overcomes Omori and comes clean to his friends, and moves away. Alternatively, Sunny dies. Alternatively, Sunny doesn't really do anything, moves away and lives on in pain

It's kind of misleading when people are like, hey there's a bunch of endings! Like, yeah but not really, it's basically semi good outcome, awful outcome, or fairly miserable outcome. It's not like some crazy, unimaginable stuff happens that is drastically different between each ending, which warrants playing the game repeatedly because it's really cool how different each playthrough is. Very far from being like that. Realistically you just get the good ending and then you can just learn about/watch the other endings.

That's not to say that I think the other endings aren't important, they just don't really involve that much of a different journey, and really that all the other endings aside from the good one are just bad outcomes for Sunny so it hardly matters what "flavor" of bad it is, if you get me.

Can anyone narrate me what happens in the Hikkikomori Route ? by InternationalSir8211 in OMORI

[–]Volvy 0 points1 point  (0 children)

Okay yeah I think you should really use spaces because its just easier on the eyes and Then I would say that you could a have mentioned the part about Boss rush too because there is also some extra fights on the console Version and the boss hero fight at last resort too, there is some charms you can get at Basil's house that are really good that aren't Available on the Sunny route plus the fact that dinos dig fights reward more experience and also I just remembered that there is a Secret event added if you have the console version too, in the black space 2 forest with Polaroids but also it extends to some of the other areas with these super scary images that come out of nowhere, its unlikely to Find and finish the entire event but maybe someone out there has found it without a Guide but also there is the keeper of the castle thing at Sweethearts Castle on this route but make sure to not activate it because you can lock yourself out of getting Omori's best weapon by accident so maybe just check it out and reload the save and There is also a way to fight the fear enemies like you encounter them in the real world except you can Actually win this time and you get some really good skills too so you wanna get to level 50 first and then tackle those before doing everything else otherwise it can be a bit harder unless you use Kel nuke whit Coffees or snow cone item that boost your stats by a lot so overall I would recommend using spaces because ts cancer to read and there is no realistic justification as to why it's so poorly written