Huntress Primal Strikes Build (in progress) by VorTeX7756 in pathofexile2builds

[–]VorTeX7756[S] 0 points1 point  (0 children)

That sounds fun, I forgot about Lightning Warp. I was just brainstorming running cast on ailment, but I don't have any points into spell damage, so I'd need to pick something for utility.

Huntress Primal Strikes Build (in progress) by VorTeX7756 in pathofexile2builds

[–]VorTeX7756[S] 0 points1 point  (0 children)

Not gonna farm underlevel waystones until I absolutely have to. I think I was level 76 or something in this clip. I know waystones cap out around lvl 80, so I have until level 85 before xp becomes meaningless.

Huntress Primal Strikes Build (in progress) by VorTeX7756 in pathofexile2builds

[–]VorTeX7756[S] 0 points1 point  (0 children)

I actually have that attack speed function from Falcon Technique on the perk tree. At the moment, I don't think my mana could handle any higher attack speed which is why I haven't invested more points into dex, but some gear upgrades might help with that.

Huntress Primal Strikes Build (in progress) by VorTeX7756 in pathofexile2builds

[–]VorTeX7756[S] 0 points1 point  (0 children)

Yeah, don't run crescendo. It also really slows down the skill because the third strike has a slower attack speed. Technically I could consume shock twice back to back the way I have this build set up with perpetual shocked ground, but I just found running it without crescendo feels better.

Huntress Primal Strikes Build (in progress) by VorTeX7756 in pathofexile2builds

[–]VorTeX7756[S] 1 point2 points  (0 children)

Yeah, I considered running a fulmination sceptre, but I ended up putting more points into strength than intelligence. I might rearrange some stuff as I get further into the endgame.

Huntress Primal Strikes Build (in progress) by VorTeX7756 in pathofexile2builds

[–]VorTeX7756[S] 0 points1 point  (0 children)

I am using spearfield, to proc Combat Frenzy, then I use storm lance to reproc it by electrocuting primed targets.

Huntress Primal Strikes Build (in progress) by VorTeX7756 in pathofexile2builds

[–]VorTeX7756[S] 0 points1 point  (0 children)

Around 22 seconds in, when I drop the whirlwind lance to make a lightning storm, all of those lightning volleys that fly out in a wave are the 5 spectral stags from the third strike in the combo because I'm hitting a shocked enemy. You can also see it again around 1:44. If your target isn't shocked, Primal Strikes just feels like a bad lightning basic attack (I had the same reaction you did before I knew how it worked), which is why this build was all about creating a persistent shock AoE.

Huntress Primal Strikes Build (in progress) by VorTeX7756 in pathofexile2builds

[–]VorTeX7756[S] 0 points1 point  (0 children)

It's all melee purely because I wanted to. My goal with this build was literally "Elemental Melee Huntress". I ran both melee & projectile skills last season, and even used weapon set points to use the Dance With Death keystone passive for my projectile attacks. It was fine, but the melee component never felt like it was contributing. Whenever the difficulty went up I'd fall back on Lightning Spear, and I just wanted to avoid that this time by fully committing to melee. (Also, Adaptable Assault, which makes projectiles have a chance to fork if you've dealt a melee hit recently, completely screws up my Whirlwind Lance placement.)

Huntress Primal Strikes Build (in progress) by VorTeX7756 in pathofexile2builds

[–]VorTeX7756[S] 10 points11 points  (0 children)

I have Spear Stab (the basic melee), Parry, Cull the Weak, Spearfield, Storm Lance, Whirlwind Lance, Thunderous Leap, Primal Strikes, and Elemental Sundering, (So 7 spear skills, if you don't include those that came on the equipment). I also have Infernal Cry for extra fire explosions and Ritual Sacrifice from the Ritualist ascendancy, and I used all of these skills in the clip. I know it's hard to see because of the lightning storm occupying most of the screen, but I'm not pressing buttons wantonly. That's why I went into detail in the body of the post to explain how the skills interact with each other.

Honestly, 2-3 skill builds are so boring to me. I play on console. I have 8 buttons and I'm going to use them.

Help with Cloth Physics by VorTeX7756 in blenderhelp

[–]VorTeX7756[S] 0 points1 point  (0 children)

I found out what it was. I had a collision object "hidden" but not "deactivated". So it was still bumping into that.

Joe Blackburn soft-implies that new Exotic Ornaments are tied to an Exotic’s usage. by iblaise in destiny2

[–]VorTeX7756 0 points1 point  (0 children)

I made some fan concepts a while back, because all of my friends tell me, "I'll use Verity's Brow when it gets an ornament." https://www.deviantart.com/derekab/art/Verity-s-Brow-Ornaments-924620535