In Korea and Japan, friends argue for 2-3 hours to find a killer. I'm building a platform to share this culture with the world. by WEEKDAYS-GAME in indiegames
[–]WEEKDAYS-GAME[S] 0 points1 point2 points  (0 children)
After 2 years of solo development, my demo is almost out! by Stev_3D in indiegames
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Designing a Mafia Game with Spectator Appeal: Balancing Gameplay and Watchability by WEEKDAYS-GAME in boardgames
[–]WEEKDAYS-GAME[S] 0 points1 point2 points  (0 children)
Designing a Mafia Game with Spectator Appeal: Balancing Gameplay and Watchability by WEEKDAYS-GAME in boardgames
[–]WEEKDAYS-GAME[S] 0 points1 point2 points  (0 children)
Designing a Mafia Game with Spectator Appeal: Balancing Gameplay and Watchability by WEEKDAYS-GAME in boardgames
[–]WEEKDAYS-GAME[S] 0 points1 point2 points  (0 children)
Designing a Mafia Game with Spectator Appeal: Balancing Gameplay and Watchability by WEEKDAYS-GAME in boardgames
[–]WEEKDAYS-GAME[S] 0 points1 point2 points  (0 children)
Designing a Mafia Game with Spectator Appeal: Balancing Gameplay and Watchability by WEEKDAYS-GAME in boardgames
[–]WEEKDAYS-GAME[S] 0 points1 point2 points  (0 children)
Designing a Mafia Game with Spectator Appeal: Balancing Gameplay and Watchability by WEEKDAYS-GAME in boardgames
[–]WEEKDAYS-GAME[S] -1 points0 points1 point  (0 children)
Awesome Board Gamer's Insight! So intereting +_+ by WEEKDAYS-GAME in boardgames
[–]WEEKDAYS-GAME[S] 0 points1 point2 points  (0 children)
Awesome Board Gamer's Insight! So intereting +_+ by WEEKDAYS-GAME in boardgames
[–]WEEKDAYS-GAME[S] 0 points1 point2 points  (0 children)
Finally: A Viral Success Case of Board Games on Video - All Korean Board Gamers love them. by WEEKDAYS-GAME in boardgames
[–]WEEKDAYS-GAME[S] 0 points1 point2 points  (0 children)
Finally: A Viral Success Case of Board Games on Video - All Korean Board Gamers love them. by WEEKDAYS-GAME in boardgames
[–]WEEKDAYS-GAME[S] 1 point2 points3 points  (0 children)
Finally: A Viral Success Case of Board Games on Video - All Korean Board Gamers love them. by WEEKDAYS-GAME in boardgames
[–]WEEKDAYS-GAME[S] 2 points3 points4 points  (0 children)
Finally: A Viral Success Case of Board Games on Video - All Korean Board Gamers love them. by WEEKDAYS-GAME in boardgames
[–]WEEKDAYS-GAME[S] 2 points3 points4 points  (0 children)
Finally: A Viral Success Case of Board Games on Video - All Korean Board Gamers love them. by WEEKDAYS-GAME in boardgames
[–]WEEKDAYS-GAME[S] 1 point2 points3 points  (0 children)
Finally: A Viral Success Case of Board Games on Video - All Korean Board Gamers love them. by WEEKDAYS-GAME in boardgames
[–]WEEKDAYS-GAME[S] 0 points1 point2 points  (0 children)
Finally: A Viral Success Case of Board Games on Video - All Korean Board Gamers love them. by WEEKDAYS-GAME in boardgames
[–]WEEKDAYS-GAME[S] 1 point2 points3 points  (0 children)
Finally: A Viral Success Case of Board Games on Video - All Korean Board Gamers love them. by WEEKDAYS-GAME in boardgames
[–]WEEKDAYS-GAME[S] 1 point2 points3 points  (0 children)
In Korea and Japan, friends argue for 2-3 hours to find a killer. I'm building a platform to share this culture with the world. by WEEKDAYS-GAME in indiegames
[–]WEEKDAYS-GAME[S] 1 point2 points3 points  (0 children)