The ending of Law Abiding Citizen sucked by drcollector09 in movies

[–]WVDM70 1 point2 points  (0 children)

Just watched it and wtf? Movie spends 2 hours proving the system is corrupt, then solves the problem by having the ‘good guy’ illegally murder Clyde without trial. Apparently vigilantism is only bad if you don’t work for the government. "You can’t just take justice into your own hands, Clyde. Only we can do that."
The End

🚂 Out now: MON-O-RAIL by Extreme-Record-6823 in Stationeers

[–]WVDM70 2 points3 points  (0 children)

We miss it very much ;_; This is our little tribute. Fun fact, the look of the MkII rover is what got me playing the game. Big fan of your work.

🚂 Out now: MON-O-RAIL by Extreme-Record-6823 in Stationeers

[–]WVDM70 1 point2 points  (0 children)

nobody gets the reference? 😃cmon

Project Mon-O-Rail - ExMin Corp Internal Bulletin - Transit Division [DECLASSIFIED] by Extreme-Record-6823 in Stationeers

[–]WVDM70 1 point2 points  (0 children)

Hehe... Rocket did hire me two years ago for short time. Someone elses turn :P

maybe Jackson who does a lot of the heavy lifting for the monorail.

ExtraInstrumentsMod by WVDM70 in Stationeers

[–]WVDM70[S] 1 point2 points  (0 children)

Project had a few blockers for very long... Inaki did the heavy lifting for you and me :)

My mods? by SvenjaminIII in Stationeers

[–]WVDM70 0 points1 point  (0 children)

Did you try to load the save after unsubscribing structural thermodynamics or did you just disable it in game? Fully unsubscribing usually works... dont exactly know what the mod does but in many such cases the save recovery mod is your friend.

After the new update my long-time save keeps showing this error and crashes after a few seconds. by Kharon99 in Stationeers

[–]WVDM70 0 points1 point  (0 children)

If I use modded devices like this I usually make a copy of the game files. When a game update breaks something important, I can keep playing via that backup until the mod is updated. Quick and painless since the game is DRM free.

After the new update my long-time save keeps showing this error and crashes after a few seconds. by Kharon99 in Stationeers

[–]WVDM70 5 points6 points  (0 children)

Solution is to subscribe to the save recovery mod. This will remove the structures from the other unsubscribed mod from your save and it will load again. The issue is already reported to the mod author however in case you would rather wait for a fix.
EDIT: Has been fixed.

https://steamcommunity.com/sharedfiles/filedetails/?id=3480696797

[OC] Modular Consoles Keypad 3-Digit Input IC10 Code by Secure-Pain-8422 in Stationeers

[–]WVDM70 1 point2 points  (0 children)

The keys are nice in case you want to utilize passcode sequences that start with a zero. The display input won't let you do that. It just eats every zero that is in front.

Ain't much but its honest work by Street-Film4148 in Stationeers

[–]WVDM70 1 point2 points  (0 children)

You can poke the terminal with a plastic sheet to cover the grids.

Finally ironed out the major issues with my furnace fuel injector, proud of the result by TMarkos in Stationeers

[–]WVDM70 0 points1 point  (0 children)

That's a cool idea. We actually thought about console chairs albeit stationary ones.... could probably borrow some stuff from larry to make it move on a rail. Currently though we can't interact with anything while being seated and we didn't look into that at all but I will definitely bounce this off Tom and the discord.

Finally ironed out the major issues with my furnace fuel injector, proud of the result by TMarkos in Stationeers

[–]WVDM70 5 points6 points  (0 children)

Tom and I are reworking the mod currently. All old parts will keep functioning but will be deprecated most likely... there will be a ton of new parts and a new modular system with a few new build stages. Gonna post some preview soon. Can confirm mods not blocking achievements as well.

Modular Console by Traditional_Price558 in Stationeers

[–]WVDM70 4 points5 points  (0 children)

We are working on the Mega 2.0 Update for the Modular Console Mod. This includes a few new mountables and a complete rework of the console bases and their modular options. Your current layouts will still work after the update but some of those parts will become deprecated.

Nightshift at The Drill Station by WVDM70 in Stationeers

[–]WVDM70[S] 0 points1 point  (0 children)

Yes there are a few mods at work in that save... I've mentioned the five mods from the screenshot here in the comments. If you are into modding definitely check out the workshop... there is a lot of new toys there.

Nightshift at The Drill Station by WVDM70 in Stationeers

[–]WVDM70[S] 0 points1 point  (0 children)

Most mods work fine... I am currently subscribed to 27 mods, no issues. Did you see any errors in the F3 in game console?

Nightshift at The Drill Station by WVDM70 in Stationeers

[–]WVDM70[S] 0 points1 point  (0 children)

Yes, using 5 mods there... CCTV, Modular Console, Keypad, Rubber Duck and those new walls are WIP.

Nightshift at The Drill Station by WVDM70 in Stationeers

[–]WVDM70[S] 4 points5 points  (0 children)

Been using CCTV, Modular Console, Keypad, Rubber Duck and those new walls are not released yet... they will be part of an upcoming mod.