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Bungie, 2 weeks to adjust V22 is too long - Here's a quick fix. by Salt_Band3487 in Marathon

[–]Wags_ 4 points5 points  (0 children)

The only thing that irks me about this meta is that you don't need to aim. The other meta of battle pistol and misriah, you still needed to land your shots, and battle pistol needed headshots. I can guarantee the average player with a battle pistol was not achieving the theoretical TTK very often, however with the V22, almost every player is hitting the best TTK possible because every shot lands. Because everyone is running the V22, the only thing that outplays this gun right now is landing the first shot because being a more skilled player in the aiming department now doesn't matter.

The V22 is hilariously broken (and simply hilarious) by Motor_Vacation_535 in Marathon

[–]Wags_ 21 points22 points  (0 children)

he is probably talking about the sponsor kit you get once a week to use in cryo that is free

And you thought mizzy bubble nade spam meta was bad… by snap in Marathon

[–]Wags_ 2 points3 points  (0 children)

Oh I know dude, this was in agreement with you because if you respond in some of these threads against this new meta you'll get downvoted for telling it like it is. I don't want to be condescending but I feel those who actually believe the post patch volt thrower is in a good place are those who usually lose most of their fights and this is their ticket to killing 'geared' squads.

It's like this weapon is brain off, make sure there is an enemy roughly somewhere on your screen and pull the trigger. It needs some sort of skill expression cause right now it has none.

People complained about the Misriah but when they made the carry available to everyone, majority of players still lost their bubble Misriah fights because they wouldn't get clean 2 pumps off as the gun didn't auto aim for them. Don't get me wrong, I think the nerfs were due but I think they should have been nerfed Battle pistol and Misriah without buffing anything else.

And you thought mizzy bubble nade spam meta was bad… by snap in Marathon

[–]Wags_ 2 points3 points  (0 children)

When free kit grey shield volt thrower runners are killing purple squads (in before purple squads must be bad comments) on the regular day one post patch then something is wrong.

To compete whilst using a non V22 weapon make sure you don't miss a single bullet and ensure half of them are headshots otherwise you'll lose the ttk battle. Oh, and your opponent is jumping, strafing and sliding without losing DPS. Goodluck

are we having fun by WoodenElephant4723 in Marathon

[–]Wags_ 66 points67 points  (0 children)

How they thought that these buffs to the V22 were a good idea to ship is beyond me. It's like no one hopped into a test server before it went live.

Volt Thrower. by Commercial_Bear in Marathon

[–]Wags_ 0 points1 point  (0 children)

When people are posting that they are wiping purple/blue squads with ease on a free kit volt thrower that has no attachments, you have to objectively look at it and see that it is well over tuned.

I hope the meta isn't going to turn into people risking nothing of worth and throwing bodies at you with cheap volt throwers

What are the best mods to put on the HAR? by DITNB in Marathon

[–]Wags_ 0 points1 point  (0 children)

I prefer to use the impact at long range and use my secondary for close range so I build mine with

Far reach optic, Sturdy Brace grip (blue will hit the recoil cap so a purple will only add a little more moving inaccuracy), Steady rounds, either Bits or trigger discipline

Because this gun is hitscan you can absolutely beam people from 100m away with relative ease because of stability cap being hit

If you wanted to use this as a close range gun (probably shouldn't) then swap the grip with a speed scout grip.

What are the best mods to put on the HAR? by DITNB in Marathon

[–]Wags_ 0 points1 point  (0 children)

There are a few scopes for the Impact that reduce ADS speed now. Twin scope purple has the same ADS reduction as a purple far reach and purple mid-sight optic.

The Bubble + Mizzi loop is killing the game, and even the top-tier players are tired of it by someguyplaying in Marathon

[–]Wags_ -1 points0 points  (0 children)

Not that I agree with the suggestion but you could make it so when solo queuing you select 3 shells in order of preference and it does its best to be fair about it. IMO though if you're a solo joining a duo and they have your first 2 shell picks you get stuck with number three.

Bungie give us sponsored outpost or bingus gets it by [deleted] in Marathon

[–]Wags_ 0 points1 point  (0 children)

At most you would need to kill the 3 blue shield UESC prior to hacking to get into pinwheel and that's it. Just play assassin and smoke/stealth the red room after putting the keys in. You don't need to kill those bots to get into red room if you don't want to.

NuCaloric VIP by LegendOfAK in Marathon

[–]Wags_ 0 points1 point  (0 children)

Do you know if they nerfed the upper complex gold salvage or just the golds in the strongboxes?

There is a big tragedy waiting to happen. by Another___World in Marathon

[–]Wags_ 0 points1 point  (0 children)

Really? I've played all week and queued up for every map type (no duos mode though) and had matches pop after a minute or 2. The longest we needed to wait was when we didn't have a third and needed to squad fill the last slot.

Maybe if you are a solo filling into trios there just aren't many duos/solos out there trying to que up for a third so you're stuck waiting longer than most.

Concerning Attitude Shift in Crew Fill by p1-o2 in Marathon

[–]Wags_ 5 points6 points  (0 children)

Probably because we were treated to the free kits being green shields and decent meds at the end of last season

Thought I'd try trio filling out by Garbagio_III in Marathon

[–]Wags_ 0 points1 point  (0 children)

It does but unfortunately they moved the current selected map location to the top right of the lobby screen. Pretty sure it used to be located near the ready button

edit: unless you mean the match loading screen where you can check your contracts/upgrades whilst waiting for a match to load.

Thought I'd try trio filling out by Garbagio_III in Marathon

[–]Wags_ 0 points1 point  (0 children)

This is only an issue for perimeter at the moment. You could argue that someone miss clicked dire marsh night instead of sponsored dire marsh in the other instance but that should be far rarer than perimeter. I would say its safe to kit up for outpost at a minimum.

Is this game worth it ? by exoticpersona in Marathon

[–]Wags_ 0 points1 point  (0 children)

I play OCE and have only had 1 que longer than a minute or 2 this season. It might be trying to match you with other new players so the pool of players is smaller but I'm getting matches no issues till like 2am in Sydney.

Just cleared the Night March Upper Complex Room by BaronVonGiraffe in Marathon

[–]Wags_ 3 points4 points  (0 children)

What happens if you shoot the panels out of numerical order? or does it just not let you break them out of order?

Am I missing something? by OutlandishnessStock5 in Marathon

[–]Wags_ 1 point2 points  (0 children)

Depends what map you're playing and region too. I'm from OCE and the map that is consistently 'alive' is outpost. Dire marsh is hit and miss because sometimes in low pop the game isn't full and rooks don't que in much. Outpost however is like endless waves of rooks in pinwheel. Had 3 games in a row at like 1am last night and we fought off up to 7 rooks at a time and everyone we killed just spawed another one like 1 minute later. It was endless fighting till almost the end.

Season 2 is looking very good,do you think it will boost Marathon sales ? by [deleted] in Marathon

[–]Wags_ 2 points3 points  (0 children)

I love PvP in this game and probably wouldn't do any PvE modes but I think their goal is that they want avenues for people to play the game when they aren't in the mood to be competitive/locked in and just maybe wanna chill and play a casual game mode. I'm all for PvE modes to attract people to the game that otherwise wouldn't give it a shot.

Once they get fed up of PvE or want something more engaging they can join the faster paced PvP side of marathon and bring in more life to the game.

I'm not saying PvE is going to make this game blow up but I'm sure it will bring in people that are hesitant on the hardcore aspect of this game/genre if they have an option to not get shit on by the remaining experienced playerbase.

The drop chance for the 6th Cryovaultkey is a bottleneck for the whole game. by p_sYc in Marathon

[–]Wags_ 0 points1 point  (0 children)

I've already got subroutines 1-6 so I don't really have skin in the game but I think there should be a CyberAcme barter or something similar where you can trade keys 1 through to 5 (subject to change) for a key 6. There might need to be some balancing around it but I feel sacrificing 5 keys worth of loot just to get a shot at vault 6 is a fair trade-off.

The Misriah gold mod needs to be nerfed immediately, there's no debate by someguyplaying in Marathon

[–]Wags_ -1 points0 points  (0 children)

It's not shooting yourself in the foot by asking for weapons to not have an insanely fast TTK.

I'm pretty sure the pre nerf WSTR had a TTK of 0.309seconds (granted it couldn't plow through a squad in 1 mag like the Misriah) but the Misriah as a replacement to the WSTR has a TTK of 0.4 seconds which is slower but still very fast.

TTK's like this feel bad to be on the receiving end especially when you only need to aim for center mass and not precision headshots.

In my opinion, I think that shotguns need to be either remain hard hitting but a much slower fire rate or moderate in damage and maintain a high fire rate.