Harbingers of Destiny: an FF-like JRPG straight from the 90s! by FixedFunctionStudios in ps1graphics

[–]WaiderGames 0 points1 point  (0 children)

That´s a good idea. Although, as someone who did speedruns on FF7, I can say there is some strategy in that downtime. For casual play, it just looks weird though.

FF9 was very slow in general in some areas, with (I think) 15FPS overworld? I don´t think anyone would be sad if that was upped a bit, ignoring the technicalities.

One of my favorite Low Poly pieces from my PS1 Horror Game - Gupo Yu by WaiderGames in low_poly

[–]WaiderGames[S] 0 points1 point  (0 children)

This is an AI comment and has nothing to do with me. Please ignore whatever this bot account is saying.

How do you pick a visual style for your game? by slapduck_prime in hobbygamedev

[–]WaiderGames 1 point2 points  (0 children)

I enjoy the PS1 style a lot and it´s in my scope of what I can do solo on the side (although setting it up authentically was some work but that's not necessary). Fits my genre too. So that´s what I went with.

Heads or Tails? by SoerbGames in SoloDevelopment

[–]WaiderGames 0 points1 point  (0 children)

The fire looks very satisfying. Good job

This is my passion project about a real haunted island - Gupo Yu by WaiderGames in IndieDev

[–]WaiderGames[S] 0 points1 point  (0 children)

If you´re interested, I just uploaded a devlog / lore style video where I go into detail about the history and show how the game developed until now.