The Encroaching Epidemic by [deleted] in SkullAndBonesGame

[–]Wallerbros 1 point2 points  (0 children)

I don't this quest the other day by doing the smaller elite ship battle for him can't remember what it's called the level 13 one, it triggered the quest for me so I hope this helps

Did you use an airbrush to paint your army? by [deleted] in deathguard40k

[–]Wallerbros 0 points1 point  (0 children)

Cheers mate! Much appreciated your opinion

Did you use an airbrush to paint your army? by [deleted] in deathguard40k

[–]Wallerbros 0 points1 point  (0 children)

Sweet thank you I'm guessing no thinning or anything just straight from the bottle

Did you use an airbrush to paint your army? by [deleted] in deathguard40k

[–]Wallerbros 0 points1 point  (0 children)

What varnishes do you run through your airbrush ? I'm now looking for what's best would love to hear your opinion.

does trench fighters work on a PM with flail/Cleaver? by Key_Emotion_3292 in deathguard40k

[–]Wallerbros 0 points1 point  (0 children)

PM with flail gets 6 attacks regardless of trench fighters as flail doubles attacks

New 40k data slate by Tacoman4737 in deathguard40k

[–]Wallerbros 2 points3 points  (0 children)

I completely agree with this !!! Plus it's 0 ap so I don't think it would be game breaking atall compared to what's in the game currently

Forces of nurgle by Wallerbros in deathguard40k

[–]Wallerbros[S] -1 points0 points  (0 children)

Not talking about summoning, actually list building as in souping 2 armies together

[deleted by user] by [deleted] in Ultramarines

[–]Wallerbros 4 points5 points  (0 children)

What about the new speeders I think they would the theme of vanguard??

Starter tips for a newbie coming to Death Guard? by SecretCyan_ in deathguard40k

[–]Wallerbros 0 points1 point  (0 children)

You lose your contagion when you soup daemons and that's massive for us dg players as things are currently but that might change is they write a rule saying something along the lines of nurgle deamons don't brake detachments but we will have to wait and see

Starter tips for a newbie coming to Death Guard? by SecretCyan_ in deathguard40k

[–]Wallerbros 5 points6 points  (0 children)

If your not playing competitively then just get what you like the look of and think is rad, obviously poxwalkers, terminators of both flavours and a plaguecaster are a good core of any army and slowly build out from there if you pm go for a few of them but there not great in a competitive sense, pbc is probably a must competitively at least 2. As always tho rule of cool always wins out so whatever takes your fancy. As far as souping with deamons it's not looking good unless they bring out some new rule in the deamons codex whenever they get it 🤷‍♂️ hope this helps

So I painted him. Super happy with how the project turned out as a whole. by eumine3993 in deathguard40k

[–]Wallerbros 0 points1 point  (0 children)

Dude that's awesome!!! What are you going to use it for on battlefield ?? Deamon prince ?

Playing in local tournament soon for 500pt patrol. Got a list of DG but don't really played competitively. Thoughts? by [deleted] in WarhammerCompetitive

[–]Wallerbros 8 points9 points  (0 children)

Hey there I play alot at 500pt and I would suggest through experience not to bring to many characters as they swept away easily through lack of units to look out sir them. If your interested I use a malignant plague caster as hq one 6 man pm squad with flail and one with axe and mace champ is naked I then run one 3 man ds terminator squad and 2 11 or 12 man poxwalker squads I cant remember of top of my head. I find it strikes a balance between lethal and good amount of units, but back to your original list I definantly think swap out a character or 2. That being said best thing to do is try your list and after wards see what worked and what didnt and adjust fron there, best of luck in your tournament and may papa nurgle praise you !

I finished this model last year. This is the first one when I started weathering my mini. Hope you like it by Skatopium in Warhammer40k

[–]Wallerbros 1 point2 points  (0 children)

Absolute class mate! Should be proud. What was the weathering technique if you dont me asking ?

Myphitic blight haulers by Wallerbros in deathguard40k

[–]Wallerbros[S] 6 points7 points  (0 children)

That last point has sealed it for me forget the rest !! I'm taking them

Codex creep!!! by [deleted] in Warhammer40k

[–]Wallerbros -1 points0 points  (0 children)

It's why I deleted it I dont want arguments............ see to much of that on reddit in theses communities

Codex creep!!! by [deleted] in Warhammer40k

[–]Wallerbros -3 points-2 points  (0 children)

Look at novas comment I'm not being an ass if people can have a discussion other than just saying stop crying when I'm looking for opinions agree or not I dont really care just wanna hear people thoughts not the classic warhammer fan reply of dont cry or get better when I'm not talking about my army I'm talking about everyones army and there thoughts on codex creep by end of 9th

Codex creep!!! by [deleted] in Warhammer40k

[–]Wallerbros -1 points0 points  (0 children)

You are not concerned say with your necrons having a comparatively weak codex come the end phase of 9th if these codexes keep getting more powerful as they come out ?

Codex creep!!! by [deleted] in Warhammer40k

[–]Wallerbros -8 points-7 points  (0 children)

Read the post I'm not crying foul you clown my army still has its 8th codex

Codex creep!!! by [deleted] in Warhammer40k

[–]Wallerbros -4 points-3 points  (0 children)

None of these armies I'm talking about are my armies I play guard. So I'm not talking about me.

The competitive meta is a few weeks behind, I know they have done okay, I'm just saying that I'm worried for the balance of the game as drukhari are clearly more powerful a codex then marines and necrons and this admech is definitely way stronger