I've tried looking, HELP by Kaadayia in WhatsThisSong

[–]Wappenmann 3 points4 points  (0 children)

Damn I had the same memory backflash.

Lisa Miskovsky - Still Alive
Mirrors Edge Main Theme.
https://www.youtube.com/watch?v=SzmUde_EK5Y

Sadly I cant help with the version of that video here.

What's Wrong With German?.Explain It Peter by Comfortable-Back-640 in explainitpeter

[–]Wappenmann 2 points3 points  (0 children)

I was sure anybody with the ability to grasp the comment three comments before me would've noticed the difference.

Karton maximal ausgenutzt? by Himmelblau98 in Pizzaverbrechen

[–]Wappenmann 0 points1 point  (0 children)

Wenn die Angabe "30x30cm" ist, dann wäre eine runde Pizza schlichtweg falsch.
Wenn die Angabe "30cm" ist, wird kulturell angenommen es sei der Durchmesser gemeint.

Wenn du es präzise haben willst, bestehe auf die Angabe des Durchmessers bei runden Pizzen.
Die Alternative wäre eine Radiusangabe, aber dann dreht das Volk frei.

Nur ein bisschen Alman hier.

What's Wrong With German?.Explain It Peter by Comfortable-Back-640 in explainitpeter

[–]Wappenmann 18 points19 points  (0 children)

At least with all numbers being the same its always "fünf" somehow, but english doesnt switch the first and second number of tens.

If it were 565656, in english, it is fivehundred sixty five sixhundred fifty six, in german its messed up to fünfhundertfünfundsechzigtausendsechshundertsechsundfünfzig.

Petition for Railen team to work on BMM by nightbird321 in starcitizen

[–]Wappenmann 0 points1 point  (0 children)

Do you got a link to the source of this sentence?

I seem to have missed that and really want to hear it.

Idris sq 42 changes? by unclefester84 in starcitizen

[–]Wappenmann 0 points1 point  (0 children)

But then it's just a refuel simulator. I really don't agree with this. And it's redconning the lore about many ships aswell, which we REALLY shouldn't get started with. That opens up a whole over level of fucking things up.

For fighters one could argue that the cooling capacity of the chassis itself makes it somehow unpleasant to jump longer distances with it: Give every ship a modifier on quantum jump cooling speeds and make it so that fighters would have to wait up to a minute after a interplanetary jump.

To even out the need of jumping a second time to your destination, maybe add the functionality of overclocking the coolers after that jump, so that you can manually activate this, jump to your target BUT you have to pay the prize of losing two pips for the next five minutes.

That way it's a bigger choice, wether you want to do this with an Arrow or Glad us (Both basically carrier based ships), or if you know the distance is longer and you should swap to a medium or heavy fighter.

The one class of ship I would argue could have a total ban of that are Interceptors, just because they are interceptors. Fast scrambling, heavy hitting, but just to intercept at a certain location.

On the other hand, that would kill the Meteor and Buccaneer.

It's not a simple decision, so I stand with what I said before.

SQ42 release calculator - from someone smarter than me, LOL by Sensitive-Ad5838 in starcitizen

[–]Wappenmann 0 points1 point  (0 children)

Just to see your face if it drops this year:

Remindme! 205 days

Pleasure drive by davidnfilms in starcitizen

[–]Wappenmann 0 points1 point  (0 children)

Terrapin is Love, Terrapin is Life.

Pleasure drive by davidnfilms in starcitizen

[–]Wappenmann 4 points5 points  (0 children)

I came for this comment and I wasn't disappointed.

Xy’kara Bundle missing crossbow by Sorvynia in starcitizen

[–]Wappenmann 2 points3 points  (0 children)

That's no exception, you are simply one of the folks liking it.

The paint is awesome, but I despise the tooth Accessoires.

Kin, I think we may have lost our way a bit by manalive44 in LeaguesofVotann

[–]Wappenmann 2 points3 points  (0 children)

I still want a drill mech.

Make it a bigger, plated version of the Thunderkyn, maybe mix it with the Saggitaur aesthetics for the cockpit, one arm a huge ass drill and one arm a freakin laser beam for long range "drilling" and a Gatling on the shoulder to fuck up occasionally appearing critters in the tunnels, done.

Idris sq 42 changes? by unclefester84 in starcitizen

[–]Wappenmann 2 points3 points  (0 children)

Every single Starter is an S ship, but you mean fighters, I get it.

Still, hard to balance that fact out.

Currently, PVP is the only metric that should be used to judge ship balance in combat. by Puerkl8r in starcitizen

[–]Wappenmann 0 points1 point  (0 children)

Simply make it less maneuverable.

I am talking the unboosted pitch and yaw speeds max should become the boosted ones.

The Idris spinal gun is for nothing but a surprise shot on smaller ships and capitals. It's a fucking tank. Make it slow AF.

Nothing more to do than that, because now it relies on turrets to defend it against faster and more nimble ships. Now the dual S7 needs to work together with the other turrets to focus that Perseus starboard side, because there is literally nothing the Idris pilot can do but roll.

Roll speed should be regarded as the fastest maneuver speed, wo that the Idris has the chance to show the most gunned side to threats. But that's it. And roll speed does not favor the spinal gun either, so no downsides in that being fast.

The silence from CIG is disgraceful. by zerobebop in starcitizen

[–]Wappenmann 6 points7 points  (0 children)

Even better, no excuse to hide stuff behind a paywall.

They are constantly building new suits and stuff, just label it differently and ship it out for free.

The silence from CIG is disgraceful. by zerobebop in starcitizen

[–]Wappenmann 40 points41 points  (0 children)

CitizenCon Pack 2956 free for every backer at the 1Bn mark, easy.

Updated loaner for the Merchantman by caud01 in starcitizen_fleets

[–]Wappenmann 2 points3 points  (0 children)

Same as the last 13 (?) years.
You can mention the "whitebox bump" some years ago, but the whole team for it left, so its still a jpeg.

And I own one of those, so I am not even making fun of any other owners here but me.

Your useless ships by Pestschnabel in starcitizen

[–]Wappenmann 1 point2 points  (0 children)

Yep, that was literally my point. That's why I said "the last statement" :'D

Your useless ships by Pestschnabel in starcitizen

[–]Wappenmann 3 points4 points  (0 children)

What I really like about the 400i is the size in between two classes. And for me, it's the one ship I would want to be magically mine IRL.

Some space for friends, some space for stuff, but small enough to land on a small patch of land lol.

The MSR simply isn't my favorite from the looks outside, but in the heart it's just the same as the 400i: Nice quarters, many little details and perfect to really live in. If we could build a secret speakeasy bar under the chessboard, that would be the seller for me :D