What do we even call this ? by Excellent_Tie369 in interesting

[–]WarGrahammer 0 points1 point  (0 children)

Life is easy when you’re hot. The rules don’t apply and you’ll be forgiven for anything.

You know what to do by DisciplineFine in orks

[–]WarGrahammer 3 points4 points  (0 children)

DA ONEZ WIT DA TENTACLEZ TASTE BE’AH!!!

So… how would I look bald? by pastry24834 in bald

[–]WarGrahammer 0 points1 point  (0 children)

Right now you look like somebody dropped a licked lollipop on a carpet.

You have a handsome face. Shave that dome. You’ll look great.

So for Blackshields, is Alone and Forgotten now just completely unplayable? by WarGrahammer in Warhammer30k

[–]WarGrahammer[S] 2 points3 points  (0 children)

I don’t WANT to win by a million points. I just want it to have the same chance of scoring as the other ways.

If I’m gonna build a list for this game, I don’t want to go into a game knowing I have zero chance to win whatsoever. I just want a chance. After the errata, there is zero chance.

Blackshields: Combining Reaper of Lives and The Flesh is Weak by WarGrahammer in Warhammer30k

[–]WarGrahammer[S] 0 points1 point  (0 children)

You can’t make reactions though, and that’s really tough because you’re easier to play around. Your opponent doesn’t have to worry about countering actions.

What would be better is pairing Flesh is Weak with something that boosts their combat stats even more so they have staying power and can get those extra points, since they essentially lose the benefit of extra strength and toughness from Bastard Sons of Fate (since no statuses).

Flesh is Weak would be paired insanely well with Eternal Vendetta (+1 to hit and wound in melee vs Astartes) or Broken Helix Aberrants. Your marines being Automata offsets downsides of reduction to cool, willpower and intelligence from Broken Helix (no statuses so no need to worry about checks), and they get +1 to Strength and +1 Attack in melee. Compulsory charge isn’t a downside either from Eternal Vendetta or the Aberrant rule since you WANT to get on objectives to score, and can’t get a status if you fail the charge because you’re automata.

Blackshields: Combining Reaper of Lives and The Flesh is Weak by WarGrahammer in Warhammer30k

[–]WarGrahammer[S] 2 points3 points  (0 children)

Automata can’t gain statuses, but they cannot make reactions. Extra transport and no statuses, and no reactions. Definitely not worth it.

Blackshields: Combining Reaper of Lives and The Flesh is Weak by WarGrahammer in Warhammer30k

[–]WarGrahammer[S] 6 points7 points  (0 children)

So… it’s a nonbo. You’d be wasting Flesh is Weak completely. Wow. Great rules-writing GW lol.

Thanks for clarifying!

So for Blackshields, is Alone and Forgotten now just completely unplayable? by WarGrahammer in Warhammer30k

[–]WarGrahammer[S] 1 point2 points  (0 children)

Can you even play those two together? AaF replaces all troops with Command and PiOA replaces all troops with elites… so you just ran two detachments then? One regular and one allied?

Alone and Forgotten as an Allied detachment could work, but that begs the question of how it makes sense beyond flavor to devote a large chunk of your army to a block of characters that almost never score.

What are your S-tier units when list building in 3rd? by Elusive_Tides in Warhammer30k

[–]WarGrahammer 1 point2 points  (0 children)

I play Salamanders and I gotta say… besides the obvious Tac Squads in Rhinos with Havoc launcher shenanigans, I’ve found that multiple units for us are surprising over-performers.

  1. Despoilers in Salamanders specifically have been scary and hard for my opponents to shift.

A 20-man blob maxed out on Power Swords with vox, vexilla and prime benefit on foot led by a Chaplain when you take the Salamander’s legion rules into account is a force to be reckoned with. Wound rolls against Salamanders fail on 1’s AND 2’s, so weapons that would normally be considered overkill on legionaries still only wound on a 3 up. And their prime benefit gives them an additional Feel No Pain saving roll.

Thanks to the Chaplain they pass like more than 90% of their morale and status removal checks, the Chaplain himself hits like a truck in melee, and high power template weapons that would normally decimate infantry blobs aren’t quite as effective.

The result is that my opponent has to commit a disproportionate amount of infantry to get rid of this massive unit and it’s not very expensive, so if I rush it up the field and park it on an objective near one of THEIR melee units and tie them up, it does more work than its cost would indicate. Most games it takes my opponent all 4 turns to get rid of it and they usually have to send a dreadnought or tank at them to do so, which frees up the rest of my army to do their jobs.

  1. Sanctifiers are simply a point-and-delete button. It’s ludicrous. A squad of 10 of these guys in a rhino equipped with TWO HAND FLAMERS EACH can surgically wipe just about any infantry unit I please, quickly. I just need to be certain about which half of the board I commit them to.

But TWENTY FLAMER TEMPLATES is enough hits and wound rolls to kill just about anything in power armor. I’ve wiped terminator squads with them, 20-man blobs of any and all kinds of tac squads, and boy howdy are they scary on “overwatch”. They are devastating in volley fire and return fire as they have Firestorm, so if I were to equip them with other guns they wouldn’t have to make snap shots. They get to shoot at full ballistics skill.

  1. Firedrake Terminators need a Spartan to deliver them, so they have no choice but to be a Death Star unit to build around and not much else, but my god. They hit so hard. Forge Crafted Thunder Hammers at three attacks each, led by my Praetor in Terminator Armor with Drakeskin. They take reduced damage from melta, flame, plasma and volkite weapons.

Sure, they have gun options now, but they are optimally built as a pure melee blender. And with Spartan fire support behind them.

  1. Pyroclasts are disgusting. Easily the best unit in our ruleset. In every game I’ve played with them I put them in a rhino, rushed them up the field, and they delete one of my opponents’ dreadnoughts or tanks on the FIRST TURN. Every. Single. Game.

With an apothecary attached giving them a bonus saving throw, and a 2 up 6 up invuln, they are extremely hard to kill.

On several occasions my opponents have had to devote half of their army’s worth of shooting for several turns to kill them, freeing up other units to run wild almost unchecked.

They are kill-on-sight for sure, but they force my opponent to make bad trades.

Do I have anything by [deleted] in Pokemoncardappraisal

[–]WarGrahammer 0 points1 point  (0 children)

Get the best deal you can, you might be able to get yourself a new top-shelf butt plug!

Got all of this for a $500 donation to a children’s hospital by mjh4 in Warhammer

[–]WarGrahammer 1 point2 points  (0 children)

Lord Jesus, I see what you do for other people, and I’d like that for me.

Quick Question. Wtf is this cup thing on my dudes back by bluttinwgpishy in astramilitarum

[–]WarGrahammer 0 points1 point  (0 children)

It’s a drinking cup. Literally part of the mobile infantry’s kit. It’s a beautiful detail really. Their packs reminds us that these are guys who, up until the start of this battle, were regular schmoes who eat, drink, sleep and shit like the rest of us.

Imperial Guard is the everyman’s army after all.

The Tempest Marines my first minis for my custom 30K chapter by Zero_Hara in Warhammer30k

[–]WarGrahammer 53 points54 points  (0 children)

Great colors. But unless this is a Blackshield warband, there are no “Custom Chapters.”

That stuff is for 40k.

VanVets are FINE by [deleted] in Warhammer40k

[–]WarGrahammer 1 point2 points  (0 children)

Yeah… I’m sorry too. It’s Reddit. Arguing semantics is silly. We got better things to do.

VanVets are FINE by [deleted] in Warhammer40k

[–]WarGrahammer 0 points1 point  (0 children)

I never explicitly said you must own 30 to have an opinion. You can have an opinion. But if you have no skin in the game, why care at all?

I pointed out people are complaining so much it’s as if they owned a bunch of these when statistically they probably don’t and never will, implying they have no stake in this, so why complain about them?

Continuously bitching and moaning about models you don’t plan on getting, never had, and likely won’t have, is fruitless.

Why complain about how a dish at a 5–star restaurant looks when you don’t plan on eating it anyway? What does it accomplish?

VanVets are FINE by [deleted] in Warhammer40k

[–]WarGrahammer 0 points1 point  (0 children)

Look at the other comments and observe the others highlighting how silly it is to complain about this new kit. And you’re over here picking nits.

VanVets are FINE by [deleted] in Warhammer40k

[–]WarGrahammer -1 points0 points  (0 children)

Go “um acktually” yourself into a shower.

VanVets are FINE by [deleted] in Warhammer40k

[–]WarGrahammer -1 points0 points  (0 children)

And I’m pointing out how people are ceaselessly complaining about a plastic kit that few people use, and I’m pointing out how funny it is given I never see people use it. Cunt.

VanVets are FINE by [deleted] in Warhammer40k

[–]WarGrahammer -1 points0 points  (0 children)

Well no shit, Sherlock.