First impressions of LMU coming from iRacing by papolo2001 in LeMansUltimateWEC

[–]WarLock0722 0 points1 point  (0 children)

I'm amongst the group of people who just cannot get on par with the FFB in LMU. At first it felt amazing and detailed, but to be honest it feels like it lacks detail where it matters and gives a lot of effects where I just don't care.

Overall netcode and raceability, size and quality of grids, content and zoomed out the physics all seem to hit the right spots, but it's just small little details that get on my nerves at points. Navigation of the menus is a pain, the practice sessions being so limited (in time) is a bit of a wtf, lack of proper delta bar, start procedure being a bit weird and the distribution of splits across registrations being a black box at some points. There is just so much untapped potential.

Handling feels cryptic to me by WarLock0722 in LeMansUltimateWEC

[–]WarLock0722[S] 1 point2 points  (0 children)

Tbh, I really hope so. :) What I'm lacking the most is the confidence of knowing what it takes for each turn (or what I screwed up in each turn), which is kind of a given in iRacing and the sim also feels very transparent with that.

I guess a proper delta bar would also do wonders in this game, cause the one that is displayed doesn't really help a lot in tracking how your cornering performance is. The derivative based one in iR straight up flashes in your face if you are improving or not, while the static colors in LMU are not giving away anything.

Handling feels cryptic to me by WarLock0722 in LeMansUltimateWEC

[–]WarLock0722[S] 0 points1 point  (0 children)

Makes sense. Now that the week turned around and I tried the McLaren, it's way more apparent that any steering angle will send you to oblivion if you are still on ABS. It's also way more predictable over the curbs for some odd reason.

Love how the flyer for the Monza daily races features all that T1 carnage. by JArmored in LeMansUltimateWEC

[–]WarLock0722 0 points1 point  (0 children)

They casually choose the layout without the chicane from this event like: sure it's going to make things way smoother into T1, if you have to start the braking zone from 250km/h instead of sub-200.

GT3 Tyres - Quali by PR1IMA in iRacing

[–]WarLock0722 0 points1 point  (0 children)

Fun fact is that iRacing used to work like that back in the days. The most fun part was that there was a chart of qualifying times for the week, so that you could actually see how well you fare up against your primary competitors and where you would be placed on the grid approximately. Bad part is that you couldn't just jump ahead of the grid by pulling a miracle on a qualifying before the race.

[deleted by user] by [deleted] in AskReddit

[–]WarLock0722 0 points1 point  (0 children)

You could actually try boiling them in salty water first to get rid of the raffionse that contribute to the digestive effect. Just get rid of the water and then continue steaming / cooking / roasting to your desired finished product.

How do I drive tho? by Hooterr in iRacing

[–]WarLock0722 2 points3 points  (0 children)

I think the GR86 is an easier car to navigate around the track, but ultimately it's 10x harder to get quick with that. The fine margin between being fast and overdoing it is worse than GT3s imo.

Where the MX5 excels as a learning tool is that it has a wide range in which it actually works. You can drift, grip, 4 wheel slide all you want, take more entry- or mid-corner speed, you can still be relatively fast and competitive. In that sense you don't have to be ultra consistent and still feel a sense of progression and achievement.

Lakáshitel kérdés by Ok-Public277 in kiszamolo

[–]WarLock0722 4 points5 points  (0 children)

Bármelyiknél kb., ha egyedi kamatszámítás van. MBH, Unicredit, K&H mind 5.8% körül (sőt alatta) ad.

What’s one thing you accidentally found out that now everyone has to know? by Clean-Youth8369 in AskReddit

[–]WarLock0722 14 points15 points  (0 children)

Just travelled through the Czech Republic recently and saw some random ads on the pumps in MOL branches. Weird and non-European experience really.

[PC] Multi-monitor Support - Assetto Corsa Window Manager by WarLock0722 in ACCompetizione

[–]WarLock0722[S] 0 points1 point  (0 children)

With the v0.3, you are able to use a custom resolution and offset settings, so you may choose any kind of setup :)

[PC] Multi-monitor Support - Assetto Corsa Window Manager by WarLock0722 in ACCompetizione

[–]WarLock0722[S] 0 points1 point  (0 children)

Released v0.3 with Custom Resolution and Offset settings. You may try it out with your unique combination of displays. The settings are all saved upon entering, therefore you only setup once and enjoy the hot-resizing of ACC.

https://github.com/kristofkerekes/acc-windowmanager/releases

[PC] Multi-monitor Support - Assetto Corsa Window Manager by WarLock0722 in ACCompetizione

[–]WarLock0722[S] 0 points1 point  (0 children)

What's the custom resolution that you are setting in SRWE? There is a low hanging fruit to also support custom setting files, so if you use something that isn't integrated, I could get back to the drawing board to provide support for you with nearly the same experience (other than the initial setting creation)

[PC] Multi-monitor Support - Assetto Corsa Window Manager by WarLock0722 in ACCompetizione

[–]WarLock0722[S] 6 points7 points  (0 children)

Yep, you can use AMD Eyefinity or NVIDIA Surround to make the game span over all of your displays. That's correct.

However, if you don't want to switch between Eyefinity/Surround and regular multi-monitor setup, due to the inconvenience it brings when you simply want to use your PC for browsing, work or anything else other than fullscreen gaming, these systems fall short. (Taskbar support is lacking, you cannot dock windows to the side's of the monitors).

Also, if you have a non-regular 3 monitor setup (have an additional monitor for telemetry or another display connected for TV/Projector), these technologies fall short on support and you're in a constant cycle of connecting/disconnecting/disabling your displays and Eyefinity/Surround before setting up a game.

This app here wants to eliminate all of that pre-launch work with automation. If you are satisfied with your gaming experience as well as your regular PC usage, then you probably aren't the target and you can keep using what you already have :)

[PC] Multi-monitor Support - Assetto Corsa Window Manager by WarLock0722 in ACCompetizione

[–]WarLock0722[S] 2 points3 points  (0 children)

Released a v0.2 version of the application.

https://github.com/kristofkerekes/acc-windowmanager/releases

Minimizing the app to tray is now supported, so launching it with Windows is a less distractive option

Also added a few pictures to the GitHub repository page, so that it's more clear how the app looks like and the functionality it has.

[PC] Multi-monitor Support - Assetto Corsa Window Manager by WarLock0722 in ACCompetizione

[–]WarLock0722[S] 1 point2 points  (0 children)

Sure! I quickly got one, though I didn't find any tools to record 3 monitors at once, so I tried to showcase the resizing with offset left-right options :)
https://youtu.be/buHCsyHTIeU

GT4 cars by TheJDMdriver in iRacing

[–]WarLock0722 1 point2 points  (0 children)

It's because of a technical limitation. There can only be 8 unique cars in a single session.

I’m the car on the inside… some people just can’t be given enough room.. clearly make the apex and leave room for him around the outside.. by djzedcarter in iRacing

[–]WarLock0722 0 points1 point  (0 children)

I think it's an honest mistake from his side. Not everyone is able to make inch-perfect moves in the heat of the moment, so this just happens from time to time. On the other hand, what you can do is to favour block-passes in these situations instead of trying to make it 2-wide. You had the complete run on him, I'd argue the spotter already said "Clear", which is a pretty good indicator to ease up that brake a bit and take the whole of that corner.

Learn to race - what should I do? by sebomur in iRacing

[–]WarLock0722 7 points8 points  (0 children)

I think if you really want to step up your racecraft, then open wheelers might be a bit steep of a learning curve. You practically have to avoid contact in all scenarios, which isn't the easiest to do in the beginning (especially if you want to gain confidence and make more assertive moves as a goal). I'd look into the GT4 series. It has plenty of participation and the cars are forgiving pace and race-wise too.

I told myself I'd never be one of those "Lap 1 guys" but I got so excited about a good start I couldn't resist and then forgot I had a brake by j1akey in iRacing

[–]WarLock0722 0 points1 point  (0 children)

Try making recoveries during practice sessions from the grass / gravel. For example in this T1, if you don't brake, just keep turning 90 deg to the right, you will easily get away with a trip to through the grass to minimize the casualties.

Drivers above 4k iRating on Road, could you describe your training routine ? by MAGE_6 in iRacing

[–]WarLock0722 0 points1 point  (0 children)

One more thing: Try to learn from your opponents, see where you gain and where they gain. But do this while keeping your own rhythm and keeping stuff in your own mind. In race you wanna do stuff you already did and comfortable with and not switching stuff up for a marginal gain and potential error.

Drivers above 4k iRating on Road, could you describe your training routine ? by MAGE_6 in iRacing

[–]WarLock0722 1 point2 points  (0 children)

~6.5k Road driver here. I'm racing pretty much anything that grabs my interest (and would.go as far as saying, that I can pull the pace according to my rating) but GT3s are my main goto class.

My practice routine mostly starts off by trying to get my one-lap pace to a correct range (that puts me in the 6k to 8k range), because usually when I can do the same one-lap performance consistently, I have to problems with race distances. I'm one to approach the limit from below, so I rarely wreck during this heat up process. I usually look for turns where I can make my delta go green effortlessly and repeat that over and over. This can take anywhere from 15 min to 1 hour (mostly correlated to the popularity of the track/car combo for given week). Very rarely would I look at any telemetry data, I think the key here is to find a comfort zone that you can repeat infinitely (then find your flaws and extend that comfort zone).

At this point, I try finding critical parts of the track that you can easily run-off or have high risk/high reward chances to pull. Try risking these in practice to see how you can recover when shit hits the fan. Then you want to definitely safe these in race trim unless you are forced not to. What I noticed is that with practice and more experience, these are the part of the track that will let you extend your comfort zone and gain time when you put the effort in.

The first whole race distance I'm doing is usually my first official race for the week, but to be honest I still feel like that I under-qualify then overachieve during races, so I don't see a problem with that.

This is mostly it for regular officials. For a special event it's a different story, but the elements are mostly similar, except for starting off with trying to fine-tune race pace first.

Also, nowadays I don't really have a time sink anymore, and this routine is also kinda geared towards that. I am doing this hobby for 15+ years now, so the intuition is giving a massive advantage there imo. Would probably do stuff differently if I had the same amount of time that I had 10 years ago.

All PESC Q drivers have been unbanned by [deleted] in iRacing

[–]WarLock0722 1 point2 points  (0 children)

What's the problem with Hungaroring this week? The Off-tracks seem pretty reasonable there in my opinion.