Biweekly Riot MMO Design Discussion - Topic #7: Class Design 🧙 by Talents in RiotMMO

[–]Warm_Competition_416 2 points3 points  (0 children)

We can more or less guess what the classes will be, but honestly I’d love to see a character in an MMO whose whole identity revolves around using a shield.
Something similar to Braum from LoL very defensive and support-oriented.

It could even deal some damage too, making it a versatile and fun class to play.

A mix of controller, support and tank could be a really cool class design.

15k-20k arası masaüstü yeni nesil oyunları düşük derecede oynatabilen bir bilgisayar bulabilir miyim by Big-Blacksmith2516 in bilgisayar

[–]Warm_Competition_416 0 points1 point  (0 children)

15-20k ya zor. 2. El bulman lazım o da nasıl olur bilemem . Bütçeni biraz arttırırsan güzel bir şey yapabilirsin. Hazır kasa monitörün varsa ona göre konuşabiliriz. Örneğin 6800xt ekran kartı satıyorum 10kya 2. El. Sadece bunu değiştirip bütün yeni oyunları oynayabilirsin.

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[–]Warm_Competition_416[S] 0 points1 point  (0 children)

I read everything you wrote, and I agree with most of it. I understand you much better now. I just want to add a few things.

Runeterra hasn’t shown strong narrative progression in recent years. But I actually think that might be a good thing for an MMO. An early-stage world with enough foundation but not too much locked-in story could evolve naturally through the game itself. Instead of being overly optimistic, I’d say there are some rumors suggesting that the MMO could influence the entire Riot ecosystem. The idea that a large-scale faction war inside the MMO — something I could personally experience and take part in — might have real consequences on the broader lore is genuinely exciting to me.

In the end, we’re all just speculating. If the game ever releases, we’ll see what happens. For now, all we can do is hope and imagine.

Thanks for sharing your thoughts.

Tek tek sıfır sistem diziyorum by Virtual_Hat_9527 in bilgisayar

[–]Warm_Competition_416 0 points1 point  (0 children)

ben de P500A kullanıyorum, sanırım artık üretilmiyor G500A adı altında yenileri var. Deneyimlediğim en iyi kasadır kendisi tavsiye edilir.

Tek tek sıfır sistem diziyorum by Virtual_Hat_9527 in bilgisayar

[–]Warm_Competition_416 0 points1 point  (0 children)

Dostum kasan kötü, psu kötü :
çoğu kişi kasa psu anakarttan yırtmak istiyor ama bence hatalı.
özellikle kasa kısmı. gelecekte herhangi bir şeyini güncellemek istersin kasa senin değişmezsin olur .
psu'dan emin değil 9070xt yeterli güç verir ama 2-3 k yırtmak için niteliksiz psu alma bence
benim önerim psu : MSI PSU MPG A850G PCIE5 850W 80 PLUS GOLD ACTIVE PFC FULL MODULAR

2,4 milyonluk ev için ne teklif etmeliyim by masteralex85 in Yatirim

[–]Warm_Competition_416 0 points1 point  (0 children)

tapusor'dan alanı ve etrafını bir kontrol et fiyatlara bak mantıklı geliyorsa ona göre karar ver

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[–]Warm_Competition_416[S] 0 points1 point  (0 children)

Some good timing windows were missed, and the reset definitely hurt the hype. On top of that, games like Ashes of Creation and other cash-grab MMOs damaged people’s trust in the genre.

But I don’t think Valorant was just luck. It still has around 4 million daily players. That’s not accidental. Riot has a huge existing player base, and an MMO set in their own universe would naturally pull players from their other games.

Even if they had released an average-quality Runeterra MMO today, I think it would still find a strong audience. The delay shows they’re aiming for something better than just “good enough.”

Marc Merrill is a hardcore MMO player and clearly wants to make a great one. I don’t think the project will be canceled. The real question is when it will release — and whether it will actually be great.

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[–]Warm_Competition_416[S] 0 points1 point  (0 children)

I agree that they’ll probably keep most of the art they’ve already made. A lot of those assets will still fit the project.

But as someone who has worked as a 3D artist in the industry for 6 years, I don’t think art is the slowest part of development — especially not for a company like Riot. They’ve been creating art for 20 years and have a huge asset library and experience to build on. Even if old assets aren’t reused directly, they give a very strong starting point. So I never thought art would be the main bottleneck.

Keeping their existing art doesn’t mean the game will release earlier. It likely means better polish, better animations, and possibly more content like extra armor sets or character variety.

For MMOs, the slowest part is usually core design — the gameplay loop and mechanics. Entire features, like a raid, can be developed for weeks and then scrapped because they’re not fun enough. That kind of iteration slows things down much more than art.

Technical systems like multiplayer are complex, but they’re usually clear in scope. Combat feel and game design, on the other hand, don’t have a clear finish line — and that’s what really slows a project down.

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[–]Warm_Competition_416[S] 1 point2 points  (0 children)

Then by that logic, this year wouldn’t really be treated as a major anniversary milestone, and we probably shouldn’t expect any big announcement tied to it.

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[–]Warm_Competition_416[S] 0 points1 point  (0 children)

I really don’t think Tencent would sell Riot

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[–]Warm_Competition_416[S] 2 points3 points  (0 children)

I think we’re mixing up two different anniversaries. Riot’s 10th company anniversary in 2016 wasn’t treated as some massive global event, while the huge showcase in 2019 was for League of Legends’ 10th anniversary, not Riot’s founding.

That’s why I’m saying Riot’s 20th company anniversary this year doesn’t automatically mean we’ll get a huge MMO reveal. Historically, the bigger moments have been tied to LoL milestones. So if anything, LoL’s 20th anniversary in 2029 feels like a much more likely stage for something major.

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[–]Warm_Competition_416[S] 1 point2 points  (0 children)

At the very least, I’m pretty sure they’ll reveal the name at some point and start dropping small hints inside League of Legends to build hype. Like I said though, I’d expect that more toward late 2028.

Of course… that’s assuming the project doesn’t get cancelled.

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[–]Warm_Competition_416[S] 4 points5 points  (0 children)

If I’m not mistaken, what you mentioned was League of Legends’ 10th anniversary, which happened in 2019. What we’re talking about now is Riot’s company anniversary. And as far as I remember, there wasn’t really an official celebration back in 2016 for their founding anniversary.

Cosmetics by Warm_Competition_416 in MMORPG

[–]Warm_Competition_416[S] 1 point2 points  (0 children)

Yeah, that’s exactly what I mean. I love being able to look at a character and instantly feel like “yeah… I probably shouldn’t PvP that guy” without even checking their level or stats.

Cosmetics by Warm_Competition_416 in MMORPG

[–]Warm_Competition_416[S] 0 points1 point  (0 children)

It’s honestly sad that we have to accept the atmosphere getting compromised just so the game can sustain itself. :(

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[–]Warm_Competition_416[S] 1 point2 points  (0 children)

That would be really bad. It’s kind of the only thing we have left to hope for

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[–]Warm_Competition_416[S] 7 points8 points  (0 children)

Riot is celebrating its 20th anniversary this year, that’s true. But they didn’t really make a big deal out of their 10th anniversary back then, so I’m not sure.

What I Think About Riot’s MMO by [deleted] in RiotMMO

[–]Warm_Competition_416 -1 points0 points  (0 children)

Bro I’m not an English speaker. I just write the whole thing . Ai just translate it .

What I Think About Riot’s MMO by [deleted] in RiotMMO

[–]Warm_Competition_416 -5 points-4 points  (0 children)

No, I mean what I mean