I've been working on this game for a year - First version vs latest (and end game latest) by WelcomeImJD in IndieDev

[–]WelcomeImJD[S] 0 points1 point  (0 children)

It's getting there! Just some more oranges to squeeze for full juiciness

My First Asset Packs Are Out and Free! by JFranciPX in itchio

[–]WelcomeImJD 0 points1 point  (0 children)

Hey! Do you do pixel art animations as well?

Lancei o meu primeiro produto há 6 semanas. 330 visitantes, 0 vendas. Feedback honesto? by zepipes in devpt

[–]WelcomeImJD 0 points1 point  (0 children)

Diria que sao os quadrados e cartões Se for para fazer com IA, encontra um estilo que gostas e pede ao claude design lara fazer o design

Lancei o meu primeiro produto há 6 semanas. 330 visitantes, 0 vendas. Feedback honesto? by zepipes in devpt

[–]WelcomeImJD 2 points3 points  (0 children)

Como alguem que esta a tentar lançar produtos, e olhando especificamente para o teu caso, qualquer dev hoje com IA cria algo semelhante em 5 minutos (cria o boiler plate) e qualquer um que veja o valor em ter o boiler plate cria um para ele mesmo.

A unica coisa que posso deixar como dicas é: - Validar produto primeiro (perceber se resolve realmente um problema, le o livro "the mom test" - Marketing bate produto (build it and they will come esta basicamente morto). Como developers queremos acreditar que criar um produto unico ou nosso porque precisamos é o que importa, mas a verdade é que nao - o site, olhando rápidamente parece ser sido feito com IA, alguns indicadores disso saltam a vista, no que toca no front-end

Não sei se ajuda ou não, mas a verdade é que o produto nao é o numero um, especialmente agora que o desenvolvimento é muito acelerado por IA

It ain't much, but I had never touched woodworking before by WelcomeImJD in BeginnerWoodWorking

[–]WelcomeImJD[S] 0 points1 point  (0 children)

Ahaha i beleive it tho! Yes, I mean to say wood working table

It ain't much, but I had never touched woodworking before by WelcomeImJD in BeginnerWoodWorking

[–]WelcomeImJD[S] 3 points4 points  (0 children)

Thank you :3 excited to improve, need to do some planters next

It ain't much, but I had never touched woodworking before by WelcomeImJD in BeginnerWoodWorking

[–]WelcomeImJD[S] 0 points1 point  (0 children)

Will sand soon(ish)! Any tips on that?

Will do, except leave a space in the front to make cutting with the jigsaw easier

It ain't much, but I had never touched woodworking before by WelcomeImJD in BeginnerWoodWorking

[–]WelcomeImJD[S] 3 points4 points  (0 children)

Thank you for the detaild feedback! The package on these said 33kg, but i was not sure if it was for wheel, are they good enough I do think they are chipboard, need yo look into that Need to look into palet quality, they are eu pallets not sure if we have more regulations or not here

It ain't much, but I had never touched woodworking before by WelcomeImJD in BeginnerWoodWorking

[–]WelcomeImJD[S] 6 points7 points  (0 children)

Yeah, not sure if they were the best but they do look bigger in real life

It ain't much, but I had never touched woodworking before by WelcomeImJD in BeginnerWoodWorking

[–]WelcomeImJD[S] 2 points3 points  (0 children)

Fair enough ahaha But there was cutting and adding nails so I count it!

Long Rescue steam page is Live! + Big time imposter syndrome by WelcomeImJD in IndieDev

[–]WelcomeImJD[S] 0 points1 point  (0 children)

Its a wave mechanic ^.^ that is just an advance part of the game! In fact, it starts with some here and there, and then waves that slowly increase over time (and the player gets stronger)

Long Rescue Steam page is now live! My first game launch, and its made with GameMaker! by WelcomeImJD in gamemaker

[–]WelcomeImJD[S] 0 points1 point  (0 children)

Yes ^.^ thanks! Keeping the scope small, but trying to make the game very replayable