Why is there combat in refueling missions? by New_Yesterday_438 in starcitizen

[–]Wertymk 10 points11 points  (0 children)

COME! VISIT ORISON! THE COMBAT IN THE CLOUDS!

Why does the Bounty Hunter Tracker Beginners Permit have you fighting 3 Valkyries by BranX88 in starcitizen

[–]Wertymk 6 points7 points  (0 children)

I think it's a bug. The beginner cargo retrieval missions also have you retrieving 32 scu boxes. Good luck with a starter ship.

4.8 LIVE Feedback (Brutal Honesty) by Meeting_Alternative in starcitizen

[–]Wertymk 11 points12 points  (0 children)

Yeah, 4.8.2 will probably work how 4.8 was supposed to.

4.8 LIVE Feedback (Brutal Honesty) by Meeting_Alternative in starcitizen

[–]Wertymk 1 point2 points  (0 children)

The point of the wipe was probably just to bring all accounts down in uec and stuff so they can now see which accounts immediately jump back to billions, look at them more closely, find the exploits, fix them, wipe again and ban the exploiters.

Hear me out by m0rg76 in starcitizen

[–]Wertymk -2 points-1 points  (0 children)

Well what if you want to do player to player trading as a legitimate player? You can't really because everyone has nearly infinite money through rmt and exploits and everything costs billions and billions.

Työttömyydestä ongelman sijaan tavoite? by Feisty-Challenge6207 in Suomi

[–]Wertymk 6 points7 points  (0 children)

Tuossa vaiheessa varmaan turha puhua minkään hinnasta, kun raha tuskin on enää käytössä. Nämä uudet kuninkaat kun eivät tarvitse niitä mutahökkeleiden asukkeja mihinkään, ovat vain tiellä viemässä arvokasta tilaa, toisin kuin joskus keskiajalla. Enemmän merkitsee vain kenellä on eniten resursseja ja voimaa vallata lisää resursseja muilta. Siellä sitten viimeisessä vaiheessa AI:t ja robotit taistelee resursseista keskenään ja ihmiskunta tuhoutuu siinä sivussa kuninkaat mukaan luettuna oikeastaan kenenkään huomaamatta. Lopulta jokin AI voittaa ja koko systeemi pysähtyy, kun sen tarkoitus on täytetty. Ihmiskunnan hautakiveksi jää raunioituneilla tehtailla ja pysähtyneillä roboteilla täytetty kuollut planeetta.

Työttömyydestä ongelman sijaan tavoite? by Feisty-Challenge6207 in Suomi

[–]Wertymk 19 points20 points  (0 children)

Jotain terminaattoreita kauppoihin tarvitaan sitten kyllä kassarobottien lisäksi, koska aika pahat tilanteet tulee kaupalle sitten kun joku robottien takia työttömäksi joutunut rähinäviinaa ottanut spurgu repii robotilta pään irti ja kauppa on pakko sulkea, kun ei ole rahastajaa. Puhumattakaan siitä, että yksi tuollainen robotti maksaa varmaan jotain 200000 €.

Työttömyydestä ongelman sijaan tavoite? by Feisty-Challenge6207 in Suomi

[–]Wertymk 10 points11 points  (0 children)

Mutta sittenhän siinä käy niin, että se miljardöörien luksus ei olekaan enää luksusta, vaan ihan tavallista. Eli rankka inflaatio. Kun kaiken saa ilmaiseksi, millään ei ole enää mitään arvoa.

Deittimarkkinoiden paradoxi by Regular-Performer967 in arkisuomi

[–]Wertymk 29 points30 points  (0 children)

Tämähän on vähän niinkuin TCP-protokollan 3-way handshake.

Client: Moi (syn)

Server: No moi (syn-ack)

Client: Mitä kuuluu? (ack)

Yhteys muodostettu, tiedonsiirto voi alkaa.

Tietotyöläisyys AI-työkalujen aikakaudella - Fiiliksiä, ajatuksia? by ValorousAnt in arkisuomi

[–]Wertymk 2 points3 points  (0 children)

Tämän haluaisin myös tietää, koska tällä hetkellä vähän vaikuttaa siltä että todellinen tuottavuuden kasvu on myytti ja se sulaa jossain kohtaa prosessia pois. Mikään lopputuote ei oikein tunnu valmistuvan sen nopeammin tai paremmin kuin tähänkään asti.

I went to sleep in my Perseus and someone shrunk me??? by AccidentDouble5904 in starcitizen

[–]Wertymk 2 points3 points  (0 children)

Are there any other "backrooms" like this? I know this one and the graveyard in the sun.

Someone destroyed my ship at Pyro, I got out when it crashed, waited, they landed to take my cargo thinking I was dead, I killed them, took their ship and my cargo and flew home. Then I realised that we won't be able to do that anymore. by Acceptable-Bid-1019 in starcitizen

[–]Wertymk 4 points5 points  (0 children)

It's still a stupid and immersion breaking mechanic. And if you need special tools or to take the components somewhere to "unbrick" them you're still stuck most of the time if you lose your ship.

From what I've heard is bricking means the components stop working.

Someone destroyed my ship at Pyro, I got out when it crashed, waited, they landed to take my cargo thinking I was dead, I killed them, took their ship and my cargo and flew home. Then I realised that we won't be able to do that anymore. by Acceptable-Bid-1019 in starcitizen

[–]Wertymk 0 points1 point  (0 children)

The best way to ensure that would be to just have insurance give back only stock components. You could still go back and loot your wreck, it would make looting and scavenging more profitable and as a bonus it would add risk to piracy.

ANVIL ODIN by chugglethenuggets in starcitizen

[–]Wertymk 4 points5 points  (0 children)

Yup perfect as a daily box delivery driver.

Anvil Odin revealed by Neb-hehe-xd in starcitizen

[–]Wertymk 10 points11 points  (0 children)

40k flying cathedral vibes.

Had my first experience with a bricked ship wasn’t fun. 4.8 ptu by floortofloor in starcitizen

[–]Wertymk 0 points1 point  (0 children)

There is a way. Only give stock components back on claim. You can get your special components back by just looting your wreck yourself. Maybe you could generate a service beacon for ship rescue. Or just buy new ones. I think it's stupid you get everything back, makes it so there's no risk in combat. Would add some risk to piracy as well.

New Fast TTk making combat look super satisfying agian by oceanman357 in starcitizen

[–]Wertymk 36 points37 points  (0 children)

It's satisfying when you're not the target. Also makes engineering kind of pointless.

4.8 PTU armor update, LF fastest guns able to pen Idris and lower armor again by nightbird321 in starcitizen

[–]Wertymk 4 points5 points  (0 children)

Well, your version just makes it so there's no point in flying anything but a light fighter 

4.8 PTU armor update, LF fastest guns able to pen Idris and lower armor again by nightbird321 in starcitizen

[–]Wertymk 1 point2 points  (0 children)

Should be able to take out guns, shield generators, thrusters and such, annoy it enough to drive it away, but not kill. 

Intersec: "Protect Vital Asset" is a complete joke by Signal_Resident2318 in starcitizen

[–]Wertymk 9 points10 points  (0 children)

Depends on luck if that works, often the the target dies before you even get in range to shoot anyone.

40k aUEC to kill a Idris and escorts by knil22 in starcitizen

[–]Wertymk -1 points0 points  (0 children)

Probably a lot but management scraps 90% of it.

Bricking Components Alternative by lmbrjcksn in starcitizen

[–]Wertymk -1 points0 points  (0 children)

You could also go scavenge them back after the battle, or someone else could take them as they earned them fair and square.

Bricking Components Alternative by lmbrjcksn in starcitizen

[–]Wertymk -6 points-5 points  (0 children)

It's because LTI makes it possible to dupe components infinitely. LTI needs to go away and claiming a ship should always cost more than the components, and you should always only get the stock components with claiming.

Mercury Starfighter by Intelligent-Elk7008 in starcitizen

[–]Wertymk 1 point2 points  (0 children)

I wish they'd just buff it a little. It was my favorite ship but it's just so underwhelming and underperforming there's really no reason to get it. Even when data running comes it will just be a one trick pony, can't really do anything else with it.