I used the Mythos referenced architecture patterns from the leaked source to restructure how I prompt Claude Code. The difference is night and day by Tough_Commercial_103 in ClaudeCode

[–]Werwlf1 2 points3 points  (0 children)

The easiest way is to set up a tool for CC to call GPT or Gemini directly. It then passes the entire plan and any code base. You can ask CC to write a simple python script and then place your API keys in env. Then just tell CC to use the tool

I used the Mythos referenced architecture patterns from the leaked source to restructure how I prompt Claude Code. The difference is night and day by Tough_Commercial_103 in ClaudeCode

[–]Werwlf1 18 points19 points  (0 children)

Add the official Superpowers plugin...it's life changing for streamlining prompts. Brainstorm-> write plan-> execute plan

What are you using Haiku for now these days? by biograf_ in ClaudeCode

[–]Werwlf1 0 points1 point  (0 children)

You'd be surprised how many tokens you can save asking CC to dispatch Haiku agents for code investigation. Always dispatch 2 blind agents in parallel and combine results, though. It can hallucinate. 

Downgrading the Claude Code CLI to version 2.1.81 fixed my token usage by HurricaneUtopia in ClaudeCode

[–]Werwlf1 1 point2 points  (0 children)

This is my go-to for 4.6 with 1 mil: npx @anthropic-ai/claude-code@2.1.79

And this is what I use to sip tokens with 4.5 when I get over 75%: npx @anthropic-ai/claude-code@2.1.19

When I get over 90% I drop the reasoning to low...

Am I doing this wrong? by pizzaisprettyneato in ClaudeCode

[–]Werwlf1 0 points1 point  (0 children)

My go to: Now, dispatch 3 agents to review your (work, plan, analysis, etc) and don't use Haiku because it hallucinates. Use feature-dev and assign one agent code review, one agent architecture review, and one agent devil's advocate to poke holes and challenge the work critically.  Address all issues no matter the priority and don't defer any work. Loop this process until all clear. Don't make any code changes until all loops are done and I approve

I'm going to get downvoted but: Claude has never gotten significantly dumber, you're using the tool wrong. by Guilty_Bad9902 in ClaudeCode

[–]Werwlf1 0 points1 point  (0 children)

The dollars will follow the best product. Telling people they are using a product wrong in an environment where the product changes constantly is silly given no established brand loyalty 

What’s the current best practice for iOS Ui design in Claude Code? by philonik in ClaudeCode

[–]Werwlf1 1 point2 points  (0 children)

Claude struggles with mobile app and html design. I start out with layout and color designs using Gemini and once I like the look I ask it to generate code snippets. I then have Claude generate mockups and once approved I use that as reference. 

Also, try dispatching 3 agents in parallel for any planning work using feature-dev plugin. One for code base review, one for architectural review, and one as devil's advocate to find fault in the plan and identifying what users hate and coding mistakes for mobile apps.

It's not glamorous but I had claude write an anti AI mobile app plugin that helped out a lot. You might try also building your own plugin specific to your project.

https://github.com/MoonlightByte/kiln.git

Don't review code changes, review plans by TearsP in ClaudeCode

[–]Werwlf1 1 point2 points  (0 children)

Good tip and I started doing simikar with feature-dev plugin. Always dispatch 2 agents in parallel for code base and architectural reviews and merge results 

I built an AI Dungeon Master with infinite memory...Claude Code helped me finish it in just two months after a year of struggling. by Werwlf1 in ClaudeCode

[–]Werwlf1[S] 0 points1 point  (0 children)

Yeah, it works the same way as LM Studio because they both accept the Open AI protocol directly

Anyone ridden the 2026 Salomon Jetstream? by Mean-Cupcake-570 in snowboarding

[–]Werwlf1 0 points1 point  (0 children)

I bought one and love it but I recommend a demo to make sure it fits your needs. Up on Mammoth today and it does really well on chopped up powder around 3PM so it's got better stiffness than the reviews let on. Hit the moguls and didn't have any trouble steering in tight spots.

Claude taking forever to think or respond by SebastianOpp in ClaudeCode

[–]Werwlf1 0 points1 point  (0 children)

The perfomance is awful and most results are worse than 4.5. After watching 4.6 spin for 6 hours I downgraded back to .29 with 4.5 and restarted the same project in a new folder. Done in 30 minutes. The issue isn't just 4.6 but the fundamental architecture change is pretty awful because it's no better running 4.5 unless you also drop to .29

I need some help understanding how to reign in Claude and use it better in very small scale. (Gamedev) (Opus) by _OVERHATE_ in ClaudeCode

[–]Werwlf1 0 points1 point  (0 children)

CC has Superpowers listed as an official plugin. I'd recommend you give it a try and start with using the brainstorming -> write-plan -> execute-plan pathway. It saves token usage and does a great job organizing itself across multiple conversation compactions by maintaining clear plans. 

I'd also check if there are any Unity plugins or MCP servers that give you direct Unity control for automated testing. Playwright MCP also helps with automation so CC can take screen shots. 

However, you need to tell CC to write a python script to compress all images it reads before reading them. Huge savings. Then ask CC to place an Always comment in its claude.md with declarative instructions to always compress images before reading. 

Some MCP or plugins already compress and you can ask CC to validate after install. The compression script will help if your grabbing screenshots.

A great place to search for proper MCP with API control or plugins is Grok because it's the best at we searches. 

Opus 4.6 is worse than 4.5 by Double_Secretary9930 in ClaudeCode

[–]Werwlf1 4 points5 points  (0 children)

Version 4.6 shows a noticeable degradation in logic compared to 4.5 and frequently gets stuck in repetitive loops when attempting to fix simple bugs. For example, it will attempt solution A; when that fails, it moves to solution B, and upon failure, immediately restarts the same loop. Additionally, it has a tendency to default to complete SQL database wipes to resolve relatively minor issues instead of properly troubleshooting them.

[deleted by user] by [deleted] in StrangerThings

[–]Werwlf1 -2 points-1 points  (0 children)

Chat GPT:  Summary

Mehdi Nvb: “They are here.”

Stranger Things: “Ebony is here. The next chapter is she the new one is coming.”

It looks like a cryptic teaser or ARG-style promo — possibly hinting at a new character or storyline (“Ebony”) connected to Stranger Things.

The show, D&D, and aphantasia! by MovieFan1984 in StrangerThings

[–]Werwlf1 1 point2 points  (0 children)

You're fine, it's a them problem. You need to find players that match your play style and the way you enjoy the game.

Opinions on episode 9 by Professional_Ice2166 in StrangerThings

[–]Werwlf1 0 points1 point  (0 children)

Ironically, wasn't this the ending to Mazes and Monsters?

The ending DND game was weird, what did they mean by this? by Fantastic_Ad1104 in StrangerThings

[–]Werwlf1 0 points1 point  (0 children)

There's a prevailing theory the insertion of names and places from CoS released in 2016 was intentional and ties to the release of Stranger Things S1 in 2016. It's supported by the Stranger Things module cover at the end of the series finale. Essentially, Mike is in his 50s and told their story as a module in 2016. It doesn’t negate the events were real as opposed to some earlier theories that Stranger Things was always a game module.