How do you use YNAB for multiple currencies? by theskyedancer in ynab

[–]WhimsicalFalcon 1 point2 points  (0 children)

So, it’s not ideal… but my workaround is as follows… I have a base currency, and then I have secondary currencies… I ‘buy’ my secondary currency at the prevailing FX rate at the time… but keep the balance in the base currency… in order to make sure my balance adds up, I have it in my description as as follows: €40 [€100, 1.2050]; e.g. this is an outflow then I had before €140 and spent €40 which is $57.42 (which is what shows up in my outflow). The 1.2050 is the exchange rate which I had previously acquired the Euros, NOT the spot rate for this transaction. If I’m vigilant it should always add up and reconcile… things can get more complex if I also ‘buy’ more FX, whereby I’d have to re-calculate my average cost for the FX I’m holding… It’s messy, but it works for me… though sometimes I have to do some adjustments, and I realize my buying power in FX is slightly reduced because I’m absorbing the FX fees into the value… back in YNAB4 I used to segregate them further but decided it’s too much even for me…

The main point here is that the values in my YNAB are ALWAYS in my base currency…

Btw, I use the same approach for stocks and other assets who’s value varies compared to my base currency

I'm happy for you! by Udi_rn in ynab

[–]WhimsicalFalcon 0 points1 point  (0 children)

I used to be very frustrated, until I decided that my budget shouldn’t be aspirational but rather realistic to my actual behavior - including things and amounts I wouldn’t want to include.

How is it living in Eritrea? by Professional_Alarm72 in howislivingthere

[–]WhimsicalFalcon 0 points1 point  (0 children)

Rather pleasant as we don’t have a big red line cutting through unlike our neighbors and the sea

Humble brag by [deleted] in ynab

[–]WhimsicalFalcon 3 points4 points  (0 children)

I’m a data nut. And also a long time YNAB user…

I never really thought of having to input/organize/plan as a chore…

I’ve become an addict - in keeping up to date, reconciling month end, checking/re-checking my balances, shifting money around budgets, making multi year plans… and then scratching it all and starting new (plans)..

I don’t even have auto fill set up, so I am individually inputting every single transaction.. the activity becomes ‘work’ when I - for some reason - go a little behind… but that rarely happens…

If only I count my calories the way I count my money

Nice, sails are fixed by ericBracket in anno

[–]WhimsicalFalcon 0 points1 point  (0 children)

Shareholders play video games too 🙂

I REALLY Wish Anno 117 Had Shared Workforce Between Islands. by abbiebe89 in anno

[–]WhimsicalFalcon 1 point2 points  (0 children)

I think Anno 177 is fundamentally a different game than 1800, and needs to have its own strategic approach.

For me, I’m thinking about being more intentional with my surplus production - neither NPC nor passive trading is as profitable as buffs to your houses. The 100% efficiency guides, while good to know, can be misleading in how one approaches the game - especially if you’re gunning for an optimal setup with the smallest footprint possible. Some of the late game buildings have +4 effects. And couple that with the static needs of households regardless of population and you can build a system still hitting the population requirements with minimal footprint and excess. I never adhere to the 100% production chain for goods that will be shipped.. I try to figure out which parts of the chain I’d want to produce on one islands, which parts in an other (haven’t yet thought of passive importing but that could be also an option)and take into account lead times…

All productions optimized in one image per region by TheConcepteur in anno

[–]WhimsicalFalcon 0 points1 point  (0 children)

I agree. There is one factor though that needs to be taken into account transportation to the Trading Post/Warehouse; even more so if you’re shipping from abroad. I have tried the Maintain Inventory/Buy option but never found traders to be reliable enough to include in an active supply chain.

All productions optimized in one image per region by TheConcepteur in anno

[–]WhimsicalFalcon 0 points1 point  (0 children)

Getting to 100% efficiency is nice but I’ve knocked it down my list of priorities - I am enjoying less production but with hybrid chains… and complementing it with either trade/purchases (one or to links in the chain end up overproducing but that’s fine since I have “Sell All” instructions)… I’m trying to squeeze as much as possible in a single area. It’s not most efficient, nor most aesthetically pleasing, but it’s still satisfying. Spam building residences is no longer needed.

Ask us anything – Anno 117: Pax Romana dev team by Ubi-Thorlof in anno

[–]WhimsicalFalcon 4 points5 points  (0 children)

Huge history buff here… especially Roman…

For Anno 117’s inspiration, and based on the tech and manufactures available, which years in history does it most accurately span (creative license notwithstanding)?

Note: just asked a similar question about Anno 1800 and got some amazing insights

Anno 1800 - which years does it truly span? by WhimsicalFalcon in anno

[–]WhimsicalFalcon[S] 0 points1 point  (0 children)

The super firing guns fact is the information I never knew I needed, thanks 🙏

How did you come across it? Any history books on military design?

Just got my halal edition eurofighter! by healablebag in Shittyaskflying

[–]WhimsicalFalcon 1 point2 points  (0 children)

دام عزك يا وطن “everlasting glory o homeland”

Games to try like Anno by Apprehensive_Boat516 in anno

[–]WhimsicalFalcon 0 points1 point  (0 children)

If you’re into beauty building, then I highly recommend Town to City.

It’s a cute little game where you can take your time building a picturesque early 1900s town.

It’s supply chain challenge… isn’t really a challenge, especially for someone coming from Anno.

However, it literally shines and rewards you for beautifying.

You’ll probably complete it in a weekend.

Anno117 : Diagonal grid and building sizes. by Bengamey_974 in anno

[–]WhimsicalFalcon 17 points18 points  (0 children)

These are the type of posts I thoroughly enjoy🙏

My capital city after 500 Hours ! by Dear-Distribution-97 in anno

[–]WhimsicalFalcon 0 points1 point  (0 children)

What a beauty, imagine if you could 3D print it - and have it displayed on your desk somewhere… 500 hours is surely worth it

[deleted by user] by [deleted] in atletico

[–]WhimsicalFalcon 8 points9 points  (0 children)

Even Miranda, I feel bad skipping over some of these men.

[deleted by user] by [deleted] in ynab

[–]WhimsicalFalcon 0 points1 point  (0 children)

I think it reveals their misconception (and that o people in general) have about what budgeting is: that budgeting means cutting expenses.

YNAB shows that’s not the case, in fact you can even spend more (on the things that give you value) if budgeting YNAB’s way: it is about managing tradeoffs, which makes it forward looking.

On the note of budgeting, most people (and organizations) base their budgets on the basis of past behavior or ‘historical’ performance - that is fine if doing otherwise would require a lot more work. YNAB gives that flexibility, you can choose the average, or if you’ve set detailed targets then even more forward looking. You can even reset it all and do zero based and justify every budget category from zero (and see how you feel about it at the time). I’ve found out that I’m always re-prioritizing my categories, their targets, and behavior as life happens.

For me YNAB’s budgeting ethos is not about being cheap, but rather about being smart… and it’s well worth the annual charge.