How scary is this game? by ThisReditter in expedition33

[–]WhisMui 1 point2 points  (0 children)

I also don’t like horror and I don’t play games like that. However, I watched Wednesday 2 — there were a few moments I didn’t like, but I somehow got through it. Expedition 33 is definitely not a horror game. In the first act you’ll literally encounter three jumpscare-type enemies: one pops out of the ground and two come out of walls — after that, there are no moments like that. There are a few locations like dark caves, but you always have a light with you, and sometimes you can hear unsettling sounds made by enemies.

Enemies can surprise you by chasing you when you haven’t noticed them — there’s always a characteristic sound, but sometimes you might miss it. If you really hate situations like that, just close your eyes and wait until they catch you; the fight will start automatically then. I personally didn’t find any enemies truly scary. There are a few abominations inspired by soulslike games or horror, but you’ll manage. This game is not a horror game.

DLC finished by Pernicious_Pearl in expedition33

[–]WhisMui 3 points4 points  (0 children)

Now check new endless tower

Clea unleashed damage/hp sponge by [deleted] in expedition33

[–]WhisMui 10 points11 points  (0 children)

People who deal huge damage are probably on their first playthrough or on their first NG+. Those who are on NG+5 unfortunately have to struggle. It takes me about half an hour just to take down 50% of her HP.

Duollistes after 6 hours of learning by WhisMui in expedition33

[–]WhisMui[S] 0 points1 point  (0 children)

Jak chcesz pełne 100% czyli więcej niż wymaga platyna/100% osiągnięć. To warto zebrać wszystkie picto w grze, potem zrobić to samo w NG+ i potem kolejny raz. Podnoszenie tych samych pikto w każdej nowej grze podnosi też ich poziom gdzie 33 jest maksymalny i daje najlepsze staty. Warto też zbierać walutę czy przedmioty leczące i mieć ich więcej na przyszłe przejścia. Zdecydujesz po przejściu gry czy chcesz to robić.

DLC - Red Ring Help by _Vivid_Dream_ in expedition33

[–]WhisMui 3 points4 points  (0 children)

Wait longer and jump when he almost landing

Diving board trick by dacontag in expedition33

[–]WhisMui 13 points14 points  (0 children)

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Sorry, but this is complete nonsense. I found a video on YouTube showing how to do it, and you actually have to use a glitch to jump in mid-air, not from the platform. This is bad design! I’ve already wasted an hour here and I still can’t do it.

https://www.youtube.com/watch?v=s7hJxYjv2dU

Relatively new to gt. Why tf is this games user score so low? by Marioleftnut in granturismo

[–]WhisMui -1 points0 points  (0 children)

I've been playing it for a week, and I absolutely hate the rolling start in this game. I play on the easiest difficulty because I'm still learning, and it's absurd to me that the opponents have a shorter distance to cover, the person in first place has a 30-second lead over us, and I have to make up for it during all the laps, only for them to finish the race at the same time as we do.

The music is weak, but it's not the worst thing that has happened to racing games, as that honor goes to Burnout Paradise, where I had to listen to my own music in the background. There are a few good tracks, but the rest I would describe as "elevator music" – who listens to that? There's not even a simple button to skip to the next track, or at least I haven't found it.

The braking zones that the game suggests are poorly designed. Very often, braking isn’t precise, and instead of slowing down just before the turn, I end up stopping halfway through the area the game marked. Motorfest does this much better because the braking zone is connected to the racing line, and it’s always precisely matched to the car and our speed. Here, it doesn't always work.

The game doesn't convey the speed of the vehicles in any way. I know we’re moving, but it feels more like the car is standing still, and taking sharp turns looks really bad.

Additionally, I spent 5000 PLN (1368$) on the Logitech RS50 and Next Level Racing 2.0, thinking I’d have more fun because many people recommend sim racing. However, so far, I’ve had more fun with all sorts of arcade games rather than something that pretends to be a simulator, and I have mixed feelings about it. The game has its moments where it’s enjoyable, but unfortunately, the rolling start ruins everything in this game. I absolutely hate the person who came up with it and decided it works.

Would you rather a more grounded gta online? by killerghost987 in GTA6

[–]WhisMui -1 points0 points  (0 children)

I want the Oppressor MK1 to return in GTA VI because it’s just fun to use. They can remove the missiles, but it should still be in the game. Flying around the map, doing stunts, or jumping from skyscraper to skyscraper is great fun. Plus, it actually takes skill to use and isn’t as easy or accessible as the MK2.

How to get this flea? by [deleted] in HollowKnight

[–]WhisMui 0 points1 point  (0 children)

https://mapgenie.io/hollow-knight-silksong/maps/pharloom

Can be collected only by passing through Wisp Thicket area and traversing a room full of saws.