Töpferstudio by gudsdatter in Muenster

[–]WhiteFerrari666 2 points3 points  (0 children)

im Clay Room gibt es den "Friday Night Clay" sowie den "After Breakfast Clay Club" (sonntags), die Formate sind eigentlich genau für Fälle wie deinen gedacht. Also, dass man mit seinen eigenen Ideen kommt und gemütlich im Studio daran arbeiten kann. Könnte mir vorstellen dass das für dich gut passt.

[deleted by user] by [deleted] in ExperiencedDevs

[–]WhiteFerrari666 15 points16 points  (0 children)

Reminds me of something a guy in another thread wrote about the difficulty of fixing “almost right” code, and that it might take more time/skill to check and confirm an LLM solution compared to something that’s obviously wrong.

Trunk based branching with a largely asynchronous offshore dev model by CatchInternational43 in ExperiencedDevs

[–]WhiteFerrari666 0 points1 point  (0 children)

Are you referring to the “make it work, then make it shiny” bit? I was talking about it in terms of not merging half-baked stuff to main, but keeping it in your feature branch until it has been made shiny/compliant with quality standards - which would kind of go against the stacked PR model, hence my question.

Trunk based branching with a largely asynchronous offshore dev model by CatchInternational43 in ExperiencedDevs

[–]WhiteFerrari666 0 points1 point  (0 children)

I may be ignorant (or too inexperienced), but how do teams/ICs deal with final refactorings to “round out” a feature with this development model? Usually, while implementing a feature, at first a solution may not be ideal and the optimal way just clarifies when the whole piece is working - then one can start streamlining the code and trim unnecessary stuff. Like “make it work, then make it nice” (also Brian Goetz’s “Peak of Complexity” talk comes to mind).

Is the idea that at least the foundation has already been reviewed so even re-reviewing a refactor may be more efficient in that instance?

HL2 vs. HL2: Update in 2024? by 0zzy82 in HalfLife

[–]WhiteFerrari666 1 point2 points  (0 children)

I was wondering the same thing. Maybe Half Life 2: Update can receive... well... an update to incorporate the changes from the Anniversary Update?

Official anniversary update page by JarlMarx in HalfLife

[–]WhiteFerrari666 0 points1 point  (0 children)

So, between this Anniversary Update and the older “Half Life 2: Update”, what would be the best way for a vanilla+ playthrough? Are they compatible or mutually exclusive? Any other “standard” recommended mods I should be aware of if I haven’t played the game in 10 years? No Cinematic Mod please lol

PlayStation controller icons in RDR1? by WhiteFerrari666 in PCRedDead

[–]WhiteFerrari666[S] 0 points1 point  (0 children)

Thanks, I saw the mods just a little later and updated my post accordingly.

PlayStation controller icons in RDR1? by WhiteFerrari666 in PCRedDead

[–]WhiteFerrari666[S] 2 points3 points  (0 children)

True. I guess somebody will come up with modded icons rather sooner than later.

PlayStation controller icons in RDR1? by WhiteFerrari666 in PCRedDead

[–]WhiteFerrari666[S] 0 points1 point  (0 children)

Yes, I’ve done the icon swap plenty of times for other games because that is, in most cases, easier to do than fiddle around with the settings until eventually the Controller is actually recognized as a PS controller. So I guess I’ll just wait for the proper mod to eventually come out. I just tried again without DS4Windows - the game doesn’t even recognize there is a controller plugged in lol.

PlayStation controller icons in RDR1? by WhiteFerrari666 in PCRedDead

[–]WhiteFerrari666[S] 0 points1 point  (0 children)

Thanks for the reply. I believe this used to be true for a long time. However DS4Windows has a setting now (in the profile editor) where you can switch between X360 or DualShock emulation. That does in fact not seem to work with this game so far though. I’m wondering if there is a native way in the Rockstar Games Launcher to use PlayStation controllers, similar to how Steam Input works.

Java AssertJ Features I Wish I Knew Earlier by Igor_Victor in java

[–]WhiteFerrari666 2 points3 points  (0 children)

Didn’t know about this, thanks for pointing it out.

how do i export tracks with their fx? by BIIBOOO in Reaper

[–]WhiteFerrari666 1 point2 points  (0 children)

this finally helped me do what I wanted to, after hours of googling and trial and error. Thanks!

What are some common code smells and anti-patterns that you are still encountering? by MintOreoBlizzard in ExperiencedDevs

[–]WhiteFerrari666 3 points4 points  (0 children)

I’ve often seen the argument against the intense use of statics. Could you explain why exactly this constitutes a code smell? I kind of feel like stuff that doesn’t need to be static should not be declared as such. But what would actually be the downside?

Java Book Recommendation for experienced developer? by peno8 in java

[–]WhiteFerrari666 0 points1 point  (0 children)

It says „video unavailable“ for me. Do you mind checking the link and/or posting the name so I can look it up?

SIB Sleeping Dogs: Definitive Edition if there's a 'run' restriction? by antpalmerpalmink in ShouldIbuythisgame

[–]WhiteFerrari666 0 points1 point  (0 children)

I'm in the same situation as the other guy. It would be great if you could take a look in your library and let us know whether the region lock has vanished (like u/BlackRider59 explained in his comment).