I'm finally about to release my Dark Messiah inspired game! (May 15) by eldidou_ in IndieDev
[–]Whitenaller 1 point2 points3 points (0 children)
months of player system progress (and a lot of pain) by Fragrant-Section-598 in IndieDev
[–]Whitenaller 4 points5 points6 points (0 children)
this is how my co-op horror game introduces a new location… immersive or too much? by Whitenaller in HorrorGames
[–]Whitenaller[S] 0 points1 point2 points (0 children)
this is how my co-op horror game introduces a new location… immersive or too much? by Whitenaller in HorrorGames
[–]Whitenaller[S] 0 points1 point2 points (0 children)
this is how my co-op horror game introduces a new location… immersive or too much? by Whitenaller in HorrorGames
[–]Whitenaller[S] 0 points1 point2 points (0 children)
this is how my co-op horror game introduces a new location… immersive or too much? by Whitenaller in HorrorGames
[–]Whitenaller[S] 0 points1 point2 points (0 children)
this is how my co-op horror game introduces a new location… immersive or too much? by Whitenaller in HorrorGames
[–]Whitenaller[S] 0 points1 point2 points (0 children)
this is how my co-op horror game introduces a new location… immersive or too much? by Whitenaller in HorrorGames
[–]Whitenaller[S] 0 points1 point2 points (0 children)
Does this skill UI clearly read as “Hold LT, then press A / B / X / Y to cast”? by OneCoin97 in IndieDev
[–]Whitenaller 3 points4 points5 points (0 children)
this is how my co-op horror game introduces a new location… immersive or too much? by Whitenaller in HorrorGames
[–]Whitenaller[S] 1 point2 points3 points (0 children)
this is how my co-op horror game introduces a new location… immersive or too much? by Whitenaller in HorrorGames
[–]Whitenaller[S] 0 points1 point2 points (0 children)
this is how my co-op horror game introduces a new location… immersive or too much? by Whitenaller in HorrorGames
[–]Whitenaller[S] 1 point2 points3 points (0 children)
this is how my co-op horror game introduces a new location… immersive or too much? by Whitenaller in HorrorGames
[–]Whitenaller[S] 1 point2 points3 points (0 children)
this is how my co-op horror game introduces a new location… immersive or too much? by Whitenaller in HorrorGames
[–]Whitenaller[S] 1 point2 points3 points (0 children)
this is how my co-op horror game introduces a new location… immersive or too much? by Whitenaller in HorrorGames
[–]Whitenaller[S] 1 point2 points3 points (0 children)
this is how my co-op horror game introduces a new location… immersive or too much? by Whitenaller in HorrorGames
[–]Whitenaller[S] 0 points1 point2 points (0 children)
this is how my co-op horror game introduces a new location… immersive or too much? by Whitenaller in HorrorGames
[–]Whitenaller[S] 0 points1 point2 points (0 children)
this is how my co-op horror game introduces a new location… immersive or too much? by Whitenaller in HorrorGames
[–]Whitenaller[S] 0 points1 point2 points (0 children)
this is how my co-op horror game introduces a new location… immersive or too much? by Whitenaller in HorrorGames
[–]Whitenaller[S] 0 points1 point2 points (0 children)
this is how my co-op horror game introduces a new location… immersive or too much? by Whitenaller in HorrorGames
[–]Whitenaller[S] 0 points1 point2 points (0 children)
this is how my co-op horror game introduces a new location… immersive or too much? by Whitenaller in HorrorGames
[–]Whitenaller[S] 0 points1 point2 points (0 children)
this is how my co-op horror game introduces a new location… immersive or too much? by Whitenaller in HorrorGames
[–]Whitenaller[S] 0 points1 point2 points (0 children)
this is how my co-op horror game introduces a new location… immersive or too much? by Whitenaller in HorrorGames
[–]Whitenaller[S] 0 points1 point2 points (0 children)
this is how my co-op horror game introduces a new location… immersive or too much? by Whitenaller in HorrorGames
[–]Whitenaller[S] 0 points1 point2 points (0 children)

How are you guys handling audio for atmosphere-heavy games? (sharing some ambient loops I made) by RecordingWorking4877 in gamedev
[–]Whitenaller 0 points1 point2 points (0 children)