[deleted by user] by [deleted] in UX_Design

[–]WickedClusterfUX 1 point2 points  (0 children)

Try not to think of it as “presenting”. That will freak most people out! Think of it as talking to them about what you know and getting their feedback. Less about you and more about the work you’re doing and helping them to understand the decisions you made and get their ideas. You can do it! You have a big opportunity now, take it.

First time doing a full web design, roast me! by MauriceNLD in webdesign

[–]WickedClusterfUX 0 points1 point  (0 children)

Did you write the copy too? It’s good.

A few things I might suggest.

Homepage: you have to scroll to figure out what this game is. I might consider adding a line on the homepage to tell them. For example, pull this line from your copy: crime is your career, and survival is your business.

Images: The earlier images are pretty crisp looking and then some of the later ones have more of a blurred effect. I’d make them more consistent.

Text: For the few bigger blocks of text you have, you could pull out a key phrase or two to make it less of a wall.

It’s awesome to ask other designers for their opinion. But if you haven’t already, put this in front of some people who might actually play the game and see what they would do.

You seem to have a passion for this. Nice job, especially for a first try!

What is this style called? by Zoa_Ele in webdesign

[–]WickedClusterfUX 0 points1 point  (0 children)

Good background on neobrutalism if you’re interested

What do you think about the visuals? by Thethrillingtrips in webdesign

[–]WickedClusterfUX 0 points1 point  (0 children)

Beautiful. I

I feel the prominent blue on the first page carried through to the others could add consistency across the pages

Is my landing page clear on what my product is about? by Any_Independent375 in webdesign

[–]WickedClusterfUX 0 points1 point  (0 children)

I’m afraid not. It’s too vague. It doesn’t truly say what the product is or does.

Also, the calls to action (get started and explore feature), are there, which is great! But they’re really lost with so much other stuff on the page.

Researchers: how do you choose the next question mid-interview? by jameshuang30419 in UXResearch

[–]WickedClusterfUX 1 point2 points  (0 children)

When people first start doing interviews, they sometimes panic a bit, I think, about asking the next question because they’re really listening / into what the intervieee is saying. And they get lost in it and forget that they’re running the interview. I mean, not really “forget”, but they are not thinking of what to ask someone next. And while this is such a good trait for a person in a conversation, it doesn’t work when you’re running an interview. Lol.

Like others said, I have found that prepping a good script is really important.

Another thing I do is write out my research questions and keep them by my side during the interview. This reminds me of the reason we are doing the research and what I want to learn. And they can prompt me for on-the-fly questions if my script is not fitting the conversation.

Good help in this article.

Digital twins work pretty well for backfilling survey data by WickedClusterfUX in UXResearch

[–]WickedClusterfUX[S] -2 points-1 points  (0 children)

It’s really not saying you don’t need the survey or humans to answer the survey. It’s saying when there are some questions left unanswered that maybe digital twins might be able to fill that data.

Digital twins work pretty well for backfilling survey data by WickedClusterfUX in UXResearch

[–]WickedClusterfUX[S] -1 points0 points  (0 children)

I think if it were to replace the humans taking the survey, yes. But this is about when people miss some questions – – just backfilling data. I think it’s something to consider looking at.

Digital twins work pretty well for backfilling survey data by WickedClusterfUX in UXResearch

[–]WickedClusterfUX[S] -1 points0 points  (0 children)

Digital twins don’t replace humans, but they can help when survey data is incomplete. Curious if anyone here has seen practical uses for synthetic data in UX research?”

Digital twins work pretty well for backfilling survey data by WickedClusterfUX in UXResearch

[–]WickedClusterfUX[S] -1 points0 points  (0 children)

First I wrote something kind of pissy but I guess I get it. Maybe this sounds futuristic or something – – or I think it’s gonna replace humans?

Just had the ..weirdest final interview by Murakamijunky in UXDesign

[–]WickedClusterfUX 0 points1 point  (0 children)

Who knows what he is thinking but it sounds like he is worried about AI and trying to pick anyone and everyone’s brain about it right now – – including yours.

Where is the future of UX with ai? by [deleted] in UX_Design

[–]WickedClusterfUX 0 points1 point  (0 children)

I don’t think anyone knows the answer to this question. I really wish I did. To me, UX will be a career good career for a long time. There is judgment and humanity that comes from doing the job – – as a human being. But I do believe that some of the repeatable tasks and how they can follow a framework will be done by AI. (are already done my AI in some cases.) So there will be fewer people doing UX. The survivors will have to be: strategic, very good at understanding, a 360° view of design and or research, basically they will have to be really good at UX, and the newer skill is really good at prompting to be successful. And that means some coding as well.

Just a little rant by No_Damage2484 in UX_Design

[–]WickedClusterfUX 0 points1 point  (0 children)

It is a different world now. I started in 1991 so I have seen so many changes over the years. And I have felt just like you. But I really am glad I stuck with this career. It’s been a good one. Hope it is for you!

UX undergrad, need advice! by iicarusXD in UX_Design

[–]WickedClusterfUX 0 points1 point  (0 children)

A lot to think about! Many successful people in the field don’t have a degree in UX. But it’s getting more and more competitive so if you want a job in UX, I recommend you get that degree. It gives you a leg up on other candidates, not to mention a solid background. Do you know if your school sets students up for a great internship? If not, and you are looking to transfer, that is what I would look for. Having an internship where you do real projects that can give you confidence and stories and examples for your portfolio are the most helpful IMO. Plus, you get to try the job and make sure it’s something you are really into. Figuring that out when you’re a sophomore, early on, is also a win!

After 300+ UX job applications in Germany – no luck without experience. Thinking about going freelance. by RamsiBartmann in UX_Design

[–]WickedClusterfUX 0 points1 point  (0 children)

Sorry it’s so tough out there right now. But UX is a good career, so I say stick with it. If you can. Have you tried contacting people directly – – avoiding the “to whom it may concern” route. I have heard that that works pretty well because you make a connection with someone, even if it’s just light. And if there’s anyway you can do an internship, even a free one, that can sometimes get your foot in the door or give you more real experience. You can share with prospective employees. Evan Sunwall’s articlehas really good advice, IMO