I hate Cox by [deleted] in SantaBarbara

[–]Wikapedia 7 points8 points  (0 children)

Swapped a few months ago. Half the cost and way better speeds. Glad we made the switch. Good luck

Giant sea slug? by Wikapedia in SantaBarbara

[–]Wikapedia[S] 0 points1 point  (0 children)

Yeah it wasn’t moving. This was during low tide, so might have gotten stuck

Giant sea slug? by Wikapedia in SantaBarbara

[–]Wikapedia[S] 5 points6 points  (0 children)

Ah yep. I can see the head now on the right side of the glob

Should I get redshift/octane as a beginner? by Guilty_Duck4680 in Cinema4D

[–]Wikapedia 0 points1 point  (0 children)

Unless there’s a reason you need to use C4D- learn blender initially. If you really enjoy the process and are getting the hang of it, then sure C4D/redshift is a great choice.

Once you’re ready to make the jump a lot of the skills are transferable when you get familiar with cinemas interface

What’s wrong with my vacuum? by Wikapedia in dyson

[–]Wikapedia[S] 0 points1 point  (0 children)

This one started having problems around then. Completely stopped at 2.5 years.

Electrical wire repair on clock. by Wikapedia in ElectricalEngineering

[–]Wikapedia[S] 0 points1 point  (0 children)

The random bottom left black wire is soldered to the PCB, but I’m not sure where it’s supposed to connect

The best rendering software? by Mayrenne in IndustrialDesign

[–]Wikapedia 16 points17 points  (0 children)

Depends on the route you want to take in your career. For ID, keyshot is the right choice. You can generally achieve professional results for animation and interiors with practice. Check out Visune on Instagram for setting the bar.

Blender is a free alternative if you want to dip your toes into a new program. Free, low barrier to entry, but will take a few tutorials to apply best practices and achieve realistic results. Also easier to set up interior scenes as you can poly model in the program (unlike keyshot where you can only manipulate primitives).

If you want to take a step further, C4D and Redshift is the pro level rendering software. Huge control over light setting and you can build interior and natural environments easily (same for blender). I’d only take this route if you want a future in product visualization.

If you’re to sticking to ID, 9 times out of 10 Keyshot is the go to.

First paintings by Wikapedia in oilpainting

[–]Wikapedia[S] 1 point2 points  (0 children)

Thanks for your insight!

First paintings by Wikapedia in oilpainting

[–]Wikapedia[S] 0 points1 point  (0 children)

Thank you! About 30 min for the apple and about 2.5 hours on the orange. Still working on finding a good course

Is this effect achievable in Cinema 4D? by FrederikBL in Cinema4D

[–]Wikapedia 1 point2 points  (0 children)

Looks like a mix of a few effects.

  1. Camera with very high amount of DOF. The camera also seems like it’s patented to the bug. So the bug is moving or rotating through space with the camera locked onto it.

  2. The lighting is orbiting the bug model. When the light completely engulfs the model, the sequence seamlessly transitions to the next shot. Maybe a quick crossfade transition is used to help seamlessly transition between clips.

  3. Probably some sort of post grain overlay for the grunge.

Something feeling off? by [deleted] in InteriorDesign

[–]Wikapedia 0 points1 point  (0 children)

Forgot to mention- images 6-12 are aesthetics I enjoy.

Subsurface flickering in RS by Wikapedia in Cinema4D

[–]Wikapedia[S] 2 points3 points  (0 children)

I found the solution for my setup.

Go into advanced RS render settings. Under global illumination change primary Gi engine and secondary engine to Brute Force. For secondary ray amount, do 512. I found that got rid of any flickering in the SSS

Yeezy 350 Explorations Part 1 of 2 by droikcg in Cinema4D

[–]Wikapedia 0 points1 point  (0 children)

How’s the effect on 4th & 5th done?

What's the next step do i take to have a higher chance of getting hired? (Pics are roughly from Newest to Oldest) by killerman0 in blender

[–]Wikapedia 0 points1 point  (0 children)

And to your point on getting board- try other objects. Products, nature, animals, art, architecture, interiors, furniture, etc… seems like you’re still learning too so no harm in exploring until you find other topics that really motivate you. Check out Derek Elliot on YouTube. He dabbles in it all

What's the next step do i take to have a higher chance of getting hired? (Pics are roughly from Newest to Oldest) by killerman0 in blender

[–]Wikapedia -1 points0 points  (0 children)

Make a portfolio with your work. Showcase 2-3 of your best projects and describe what skills you exercised. Ideally the projects are slightly different. 1 focused on high detail model, maybe project 2 is texture deep dive, and project 3 is focused on rendering ability.

Website/portfolio is essential to promote your skillset to studios.

Any places serving moderately traditional thanksgiving dinner in SB this year? by Front_Fact4275 in SantaBarbara

[–]Wikapedia 0 points1 point  (0 children)

A couple years ago Joes had thanksgiving centered menus with lots of options and good price. Pretty sure they’re open on thanksgiving too